Total War: WARHAMMER III

Total War: WARHAMMER III

Engineer_Reskin.pack
13 Comments
HandsofDoom 6 Jan @ 10:37am 
At first the mod worked great and suddenly the front side of the helmet was missing. It's a shame, please fix it! Really good MOD!
Even re-installing the game, mod, without other mods, and turning the mod off and on didn't help.
Tried all variants, especially around Christmas it still worked...
DocHolliday 23 Sep, 2024 @ 3:35pm 
Could you make a version that only reskins Wissenland's engineers like before? Only Elspeth can recruit amethyst troops so this reskin kind of clashes pretty hard with the other factions. Great mod otherwise!
Jesus The Nutter 2 Jul, 2024 @ 10:51am 
Nah, the Hero Engineer is using the model of ONE Master Engineer Lord, the vanilla model. It replaces all of the variants with the one vanilla Master Engineer model.
LzardMan  [author] 2 Jul, 2024 @ 4:24am 
@Jesus The Nutter are you refering to the other Master engineer mod? yes this replaces all variants with the reskin.
Jesus The Nutter 30 Jun, 2024 @ 8:15am 
Ran into an issue, it's using just one Master Engineer and replaces all of the variants. I don't have anything that replaces the models either. Any ideas?
LzardMan  [author] 21 Jun, 2024 @ 2:29pm 
Antonio15 21 Jun, 2024 @ 7:24am 
visor and mesh bug in campaing where its not showing
Pwyll 5 Jun, 2024 @ 7:17am 
hello, I've noticed a little problem. With the wissenland, this mod suppress allthe other variants of the engineer
LzardMan  [author] 27 May, 2024 @ 2:16am 
@julian.walzl93 Yes
julian.walzl93 27 May, 2024 @ 2:01am 
savegame compatibile?
LzardMan  [author] 26 May, 2024 @ 10:18am 
@Sigmars_disciple

Question: Have you considered expanding support to all Empire factions, including those added by Mixu's LLs?

It works on all Empire factions, but I haven't tried Mixu's LLs mod yet. I might make a mod that includes this later.
LzardMan  [author] 26 May, 2024 @ 10:17am 
@Sigmars_disciple This mod affects Engineer heroes, not Master Engineer lords, and applies to all Empire factions.

Question: So, when playing as Reikland/Karl Franz, this mod won't work correctly, which is why you released the "Karl Franz & friends" version?

Answer: No, this mod reskins Engineer heroes and works for all Empire factions. The "Karl Franz & friends" mod is specifically for Master Engineer heroes because the original only worked for Wissenland.

Question: Does the "Karl Franz & friends" version include this mod and expand support to Karl, or should I run this mod for Empire factions except Karl and the other mod for Karl's Reikland faction?

Answer: No, the "Karl Franz & friends" mod only includes the Master Engineer reskin and does not cover Engineer heroes. It supports all Empire factions.
sigmars_disciple 26 May, 2024 @ 9:55am 
You should really clarify what exactly the Empire factions are that this will affect. All Empire vanilla (major) factions?

And then I assume when playing as Reikland/Karl Franz, this mod here won't work correctly, which is why you released the "Karl Franz & friends" version.

Does that version include this entire mod here PLUS expands the faction support to Karl, or do I run this mod here for the Empire factions except Karl and the other mod to bring Kar's Reikland faction on equal footing with the others?

Have you considered expanding support to ALL Empire factions (well, all expanded by Mixu's LLs I mean)?

Thx <3