Ravenfield

Ravenfield

Let Actors Run Away Mutator [Beta-Branch]
18 Comments
fishermang1 24 Apr @ 7:39am 
@church ill try to see if they run away from armoured vehicles
Church  [author] 23 Apr @ 10:29pm 
@fishbowls38 I think they can, but I think I just made this like all simple-like (yet still kinda jank) where it's basically just "run from the opposite direction of enemies detected" which would just optimally work if those enemies are chasing so like zombies and stuff.
fishermang1 23 Apr @ 5:47pm 
do they run away from armored vehicles like tanks and APC's?
Timoruz 25 Jul, 2024 @ 3:47am 
I think if added, that could be used even in normal games to add some self preservation to the bots.
Church  [author] 24 Jul, 2024 @ 5:05pm 
I think it's possible, it's usually a matter of how to do it in a way that doesn't invite a whole lot of lag
Timoruz 23 Jul, 2024 @ 11:10pm 
Wonder if it would be possible to have bots run when outnumbered, taking into account nearby friendly units vs nearby hostile ones. Seems complicated to do.
Church  [author] 21 Jul, 2024 @ 11:14pm 
It has already been done
Burvy 21 Jul, 2024 @ 8:05pm 
can u update it?
Church  [author] 21 Jul, 2024 @ 5:33pm 
I forgot to remove that, it was for debugging so I'd see the new addition trigger immediately in testing
Panchuet 20 Jul, 2024 @ 9:39pm 
i'm reporting the same bug mentioned in the comment below: everyone is spawning with only 20 hp
Burvy 20 Jul, 2024 @ 9:10pm 
it only happens after all the bots spawn in at 5 seconds though
Burvy 20 Jul, 2024 @ 9:08pm 
For some reason now when i use the mod it spawns everyone in at 20 health
Church  [author] 19 Jul, 2024 @ 7:52pm 
@Ronin Welp why not, though it is a hasty update. Please tell me if you find anything buggy as I need to hurry to school now
dayday 18 Jul, 2024 @ 10:23pm 
can u make a version of this mod where bots will only run away if theyre on low health
Church  [author] 8 Jul, 2024 @ 5:53pm 
@K O M Z E R Yes, it lets bots run away from nearby enemies. Perfect for fighting against zombies since your team won't be running into them anymore. If you'd like to know more, I'd suggest checking out the Infantry Settings mod, Infection mod, or the old "simple zombies" mod I made (literally simple, just makes the enemy team charge on sight to sell the zombies thing and configurable health and speed settings. Infantry Settings is for more general tweaking. Infection by Atherline is the best one for zombies especially if you want bots be infected.)
K O M Z E R 7 Jul, 2024 @ 1:11am 
Retreat mod?
Titanus 26 May, 2024 @ 10:43am 
Noice
bluedream 26 May, 2024 @ 1:05am 
cool