MADNESS: Project Nexus

MADNESS: Project Nexus

Lore Accurate Creber
11 Comments
pitied_archer 24 May @ 2:24pm 
i want an audio accurate creber that instead of making the "urrh huua" noises that regular grunts make
he coughs and some bloody mist comes from the mouth (whats a mouth?)
Endangered Luke-Crab 24 Nov, 2024 @ 3:54am 
gain more corpus skills then WAIT
Big Boss 4 Oct, 2024 @ 2:28pm 
what the guy under me said
Bird Guy 13 Sep, 2024 @ 10:27am 
how do you spawn clones?
Rheastaz Harphax  [author] 9 Jun, 2024 @ 8:06am 
if it's more than three clones it's probably you
beterrada 9 Jun, 2024 @ 5:14am 
so uh.... creber is spawning more than 3 clones, so my party is like.... 10k people, is it purposeful or not?
Crazed Wallace 6 Jun, 2024 @ 12:32pm 
pretty sure that wasnt added to keep the balance intact. although that doesnt matter too much now.
InsanityTeeth 29 May, 2024 @ 12:52pm 
Can you PLEASE make the clones be able to go to the next part of the stage, level, without dying??
Thank you!
KRANK 27 May, 2024 @ 12:04pm 
This might be a bit complicated to request, but is there any way you could have a keybind so we can manually spawn them in. Normally they spawn in when there's atleast 4 hostiles in one area (minimum) However in animation Creber is able to summon his clones whenever he feels like it
Gary 26 May, 2024 @ 10:42am 
like light weaponry and heavy weaponry in late game
Gary 26 May, 2024 @ 10:42am 
OK FINALLY I CAN TELL SOMEONE ABOUT THIS but i REALLY want creber to have the clones he summons to have weapons at the start but i would rather have it as if its like it costs money like minions being summoned