MADNESS: Project Nexus

MADNESS: Project Nexus

AAHW Redux (Update 2)
27 kommentarer
TheCatMask  [ophavsmand] 7. juni kl. 20:26 
i should probably come back to this, haven't touched anything relating to M;PN in ages
stephenleelee0 7. juni kl. 18:28 
emmmm....the running act of basic agent is not correct
bol 8. okt. 2024 kl. 1:33 
Hey, is this getting updated? Would love to see Auditor as a boss
Dr.Bruh 1. okt. 2024 kl. 14:01 
this works in arena right?
Adrian 27. sep. 2024 kl. 6:34 
the mod*
Adrian 27. sep. 2024 kl. 6:32 
help! i disabled the map and enginners still have 3 corpuses how to fix it pleaseeeee!!!!
TheCatMask  [ophavsmand] 3. sep. 2024 kl. 14:51 
Agents have a certain trait used to position them. The same trait that makes nexus core agents stand idle while on the helipad. Thought it’d be cool but I’m prob gonan remove it when I get to my pc now
joe2_4 3. sep. 2024 kl. 13:53 
mods kinda broken, agents with red glasses kinda just stand around not doing anything
Pixelvader 1. sep. 2024 kl. 12:18 
i didnt know this got updated and was like "put on your mask you gonna get covid bro"
Torostid 21. aug. 2024 kl. 19:35 
good mod but the agents with red glasses and black glasses are kind of stupid because they don't attack you and they just stare at you:mpn_deim:
TheCatMask  [ophavsmand] 15. aug. 2024 kl. 17:27 
Not sure honestly, haven’t touched mags in while
"the _____ situation is wild" 15. aug. 2024 kl. 15:47 
also since they have no gun you should let them do normal takedowns cuz the MAG takedown with no gun is terrible
"the _____ situation is wild" 15. aug. 2024 kl. 15:46 
managed to get the lack of pistol working but they still seem normal speed
so is it just me or are they not meant to be really fast?
RanDumb 13. juli 2024 kl. 22:22 
oh my god leszy you are the same person who was hating on bandit expansion bro have you tried not hating for once
"the _____ situation is wild" 21. juni 2024 kl. 7:17 
i turned off some mods that modify MAGS and the MAG agent is still slow :(
Jajcarz 20. juni 2024 kl. 6:14 
Idea cool.
But God fucking dammit.
I want to fight with harder enemies, not with fucking tanks, what have 150HP and high damage resistance and dodged 90% of bullets.
5 mags for famas what do 30DMG to kill one ATP soldat is a fucking joke.
jollter 17. juni 2024 kl. 9:28 
I gotta say, this makes the AAHW actually fun to fight.
Though the agents running to corners and staying there forcing me to hunt them gets annoying really fast.
TheCatMask  [ophavsmand] 12. juni 2024 kl. 17:32 
They only have one corpus but I think I did increase the HP, simply get stronger
SpringTrap_Fanboy1983 10. juni 2024 kl. 22:26 
Can u make agents have only 1 corpus? It would be more satisfying when I slice through them o3o
Thejonathan λ ⓀⒹ 1. juni 2024 kl. 20:22 
thanks bro you are my hero :3 i love the AAHW
TheCatMask  [ophavsmand] 1. juni 2024 kl. 19:54 
Yeah I’ve had that happen. I don’t wanna disable it but it’s definitely annoying. Just find and kill ‘em
Gold Homer 31. maj 2024 kl. 22:34 
Agents will keep running to guard points on fast track even while in combat for some odd reason
Thejonathan λ ⓀⒹ 26. maj 2024 kl. 13:59 
I could just pretend the agents could dodge and a tac bar like the engineer's by default
TheCatMask  [ophavsmand] 25. maj 2024 kl. 16:44 
It should (I am very bad at math)
Spore Cannon 25. maj 2024 kl. 15:56 
Two corpuses with 75 HP should equal 150 HP, no?
TheCatMask  [ophavsmand] 25. maj 2024 kl. 13:34 
I'll see what I can do. I didn't want to buff them too much since they were kill-fodder.
Thejonathan λ ⓀⒹ 25. maj 2024 kl. 13:19 
I really like this mod, I really like knowing that there are people who like AAHW. But there are details to improve... like improving the agents a little more who I feel are weaker than before (and that is my favorite unit)