Caves of Qud

Caves of Qud

Cybernetic Apotheosis
10 Comments
StrayBullet 8 Jul @ 9:55am 
@Chronos, I've found em at Freehold before, sold by Bep.
Chronos 12 Apr @ 11:42am 
Do you have any tips for finding these in the world?
What vendors are high enough tier to stock them?
|_| Clyax 12 Jan @ 12:55pm 
@Clockwork As far as I can tell, it's only found in the code and not mentioned in the mod description nor the item description.
Clockwork 12 Jan @ 6:52am 
@|_| Clyax The Optical Multiscanner already includes the Air Current Microsensor. There shouldn't be a need to mention it in the mod description (as the description mentions the former), though if it's not in the item description that seems like an issue.
|_| Clyax 26 Dec, 2024 @ 10:23pm 
Hello again. I'm revisiting the game, and I decided to look into into the xml files of this mod. I looked into XML editing on the wiki, and I think I know an easy way to make a cathedra that combines all four and keeps the base cathedra values without scripting.

You create a new object that inherits all the properties of the other four vanilla cathedras, then you manually set the values of that new Omni Croesus Cathedra object to have the values it needs by using the BehaviorDescription value in a part Name=CyberneticsBaseItem. This should override the the Omni Cathedra from getting the bonuses added 4 times. If this doesn't work, then manually subtracting each value down to 50, 100, and 3 respectively should do it.

I'm still learning xml on the wiki, so I think I can learn more to figure it out. Let me know what you think.

Oh, and I found that the Omniscanner also has the Air Current Microsensor in the XML. It may help players to know this from the mod and item description.
inchoate  [author] 27 May, 2024 @ 12:50pm 
Nice!
|_| Clyax 27 May, 2024 @ 6:40am 
@inchoate Freaking nice! Thank you. I was just thinking about playing again. I'll have to find these for sure now.
inchoate  [author] 27 May, 2024 @ 6:22am 
|_| Good news: the new version implements a cathedra variant for each of the base-game cathedrae. Thanks again for the suggestion!
inchoate  [author] 26 May, 2024 @ 3:56pm 
Thank you! And good idea; no promises, but if I get a chance to do some more work on it, sure!
|_| Clyax 26 May, 2024 @ 9:16am 
"Combines the effects of the Black Opal Cathedra, the Gun Rack (flavor: neural-lined weapons platform), and the mutation Multiple Arms at level 10 (flavor: neural-linked manipulator arms)."

This is amazing. I finally don't have to choose between a Cathedra and a multi-arm gun build. Have you thought about making variants for each of the Cathedras or combine all of them ? This way, people can get the power they want.