Kenshi
Anti-Robot Katanas
17 Comments
Owl 10 Aug @ 12:32am 
this mod makes me so happy! I love using Katanas
yukke  [author] 30 May, 2024 @ 8:31am 
Greetings, Wanderers.
The AR-Katanas are now can be purchased / salvaged for real.

For details, check the Section V6 at here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/3252241580
[WPC] Gan Chan 27 May, 2024 @ 12:26pm 
Np btw i think as long as the weapons are that strong only few factions should have them and especiality not Bandits and hostile Ninja factions since it will turn the tides in power.

Better would be some of the UC, Tech Hunters or factions which don't wanna kill the player on sight.
yukke  [author] 26 May, 2024 @ 2:34am 
(Sorry for inconvenience!)
yukke  [author] 26 May, 2024 @ 2:24am 
At this moment, these weapons are something else, shaped like katanas.
So I may need to determine or adjust the in-game values of these katanas to be fair by playing this video game with testing.

This is the reason why I haven't shown the specifications of this Katana at this time on the Steam Workshop page.
yukke  [author] 26 May, 2024 @ 2:00am 
> Atm you nearly one slay Robots which is way to OP

Thank you for feedback. I'm continue to testing.
[WPC] Gan Chan 26 May, 2024 @ 1:57am 
Like the idea but way to OP the numbers are way to high.
Lower the Cut DMG a little same goes for Armor Penetration and DMG Bonus against Robots.
Raise a bit DMG against Humans and Animals and maybe Bleeding to 0,50x or 0,60x.

Atm you nearly one slay Robots which is way to OP
brake fluid taste tester 25 May, 2024 @ 12:07pm 
total clanker death
DaMagicBoy 24 May, 2024 @ 4:44pm 
Awesome work! I'm currently doing a Holy Nation run and this will work greatly for my robot-genocide squad. Just a suggestion, maybe add the weapon stats on the steam workshop page.

Cheers!
JediKnightSky 24 May, 2024 @ 9:28am 
Interesting idea. If I can suggest some alterations. In the start, instead of being wanted by the usual factions, instead be hunted by Skeleton allied factions who would see the carrier of such a weapon as an inherent threat. Tin-Fist and the Anti-Slavers, Skeletons, and Tech Hunters
yukke  [author] 24 May, 2024 @ 8:57am 
Check the changelog at the Section V3:
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/3252241580


Now you can find bandits / ninjas equipped these katanas.

--

> Does any NPC spawn with it?

"No" -> "Yes"
R 1000 24 May, 2024 @ 8:08am 
thank you!
yukke  [author] 24 May, 2024 @ 3:44am 
Hmm, If the player is starting to play as a Skeleton and met the enemies has AR-Katanas... that's Interested.
yukke  [author] 24 May, 2024 @ 3:34am 
> is it possible to buy blueprints somewhere?

Now it can be.

Check the changelog at the Section V2:
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/3252241580
yukke  [author] 24 May, 2024 @ 3:31am 
> Does any NPC spawn with it?

"No" at this time. but You can find and salvage it from the nests, ruins, or abandoned facilities.

--

> Also, is it buyable?

"Yes"

In the vanilla environment, the relative change to spawn in the shops is set to 3 alongside the Foreign Sabre is 5, and another weapons are 15, 25, or 100.
Therefore, spawning of these weapons is expected to be rare.

But If I feel it's too low while gameplay with testing, I may increase it in the future.
R 1000 24 May, 2024 @ 2:31am 
is it possible to buy blueprints somewhere?
DaMagicBoy 23 May, 2024 @ 11:45pm 
Does any NPC spawn with it? Also, is it buyable?