RimWorld

RimWorld

Gene Traits
28 Comments
Stone wall 12 Aug @ 1:32pm 
Could you add the Neurotic Trait? would be cool to make a super worker race
Starman  [author] 27 Jul @ 5:08pm 
It's just game version tag, you can ignore it.
NöSTer 27 Jul @ 3:42pm 
I am still playing on 1.5 but says it is incompatible.
Starman  [author] 25 Jul @ 1:14pm 
Added Chemical fascination, Chemical interest and Teetotaler Gene traits
ZX Zero 25 Jul @ 12:14pm 
The chemical traits are a good options to make xenotypes, i try to make ghouls from fallout and add each drug gene are no option, a simple chemical fascination will work well.
SerpentsBlight 16 Jul @ 8:10pm 
@Starman I think a lot of people would be very interested in the anomaly traits, I know I am!
Starman  [author] 15 Jul @ 2:25am 
I can make a separate mod for the Anomaly if you are still interested.
Abadonian 15 Apr @ 11:12am 
Seconding what The Medical Merc said, I really would love Perfect Memory as a gene trait!!!
The Medical Mercenary 6 Mar @ 10:22pm 
would it be possible to ad the Creep Joiner traits?(Body Mastery,Perfect Memory,occultist,what ever one make you explode people with your mind)
Starman  [author] 9 Jan @ 4:01am 
@MakBash Fixed :steamthumbsup:
MakBash 9 Jan @ 3:29am 
MIstakes in Trigger-Happy and Hard Worker descriptions
krzarb 24 Sep, 2024 @ 3:59am 
Would it also be possible to add smart and too smart genes?
krzarb 19 Sep, 2024 @ 2:05am 
I have a feature request. Would it be possible to add some of the traits that creep joiners have (maybe as traits requiring archite capsules for balance?) This would include traits like body mastery, perfect memory, occultist and joyous. There are also the disturbing and void fascination traits, but these are definitely not desirable! Thanks for considering :)
krzarb 18 Aug, 2024 @ 1:14pm 
Thanks :)
Starman  [author] 18 Aug, 2024 @ 5:23am 
krzarb 17 Aug, 2024 @ 11:38pm 
Would it be possible to add neurotic and very neurotic gene traits? These actually pair nicely with steadfast and iron-willed for a good net increase in work speed without much downside.
maxdbg 19 Jul, 2024 @ 11:49am 
Thanks
Starman  [author] 18 Jul, 2024 @ 11:50pm 
@maxdbg Done :steamthumbsup:
maxdbg 18 Jul, 2024 @ 8:56pm 
Finally my sanguophages can all have bloodlust! Could you please add ascetic?
Starman  [author] 27 Jun, 2024 @ 10:10am 
No, it's just for ease of reading. If any of this is done incorrectly, you will get a red error in the log. I tested everything - everything should work as it should.
MercuryRiver 27 Jun, 2024 @ 8:12am 
Some of these, like "Psychically deaf" have spaces in the def name, not just the label, I've never seen a mod do that before, will this break anything?
Starman  [author] 3 Jun, 2024 @ 10:46am 
Added :steamthumbsup:
B flat 3 Jun, 2024 @ 5:28am 
I've been looking for this. Some of the traits are duplicates of VE Races though, but I can turn them off via Cherry Picker. I have to ask though, why is there no gay?
Dr Jimothy 28 May, 2024 @ 4:58am 
Your use of icons is perfect.
Pyresryke 27 May, 2024 @ 12:20pm 
Very cool. Thank you.
Apraxas 27 May, 2024 @ 8:49am 
Was looking for this after the one I used to use in 1.4 got discontinued. Thanks\
Starman  [author] 27 May, 2024 @ 6:38am 
Added Pyromaniac gene trait :steamthumbsup:
Pyresryke 26 May, 2024 @ 11:58pm 
Does this include pyromania?