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like
4 Carrots
-1/4 can hunger
2 carrots
-1/2 can hunger
1 Carrot
-1x can hunger
Like x1 -35 hunger can > 5 x -7 hunger carrot
And yeah, beef and sardines don't exist as separate items (yet). There is that little bait fish, but the whole point of using it as a bait is the fact that it's alive. Don't think hooking a sardine from a can would yield you much catch.
And apparently canned chily is a dish, not the pepper lol
Maybe it were some modded reciepes that couldn't idk.
Fruit coctail looks like mangos to me, or maybe pears and grapes since we already have pineapples and peaches separately.
OK, it's easy with Canned Pineapple and Canned Peas. Let's say for Canned Fruit Cocktail I'll allow extracting one pineapple, one peach OR one portion of grapes. Mushroom soup - no go, as it's possible that the mushroom will be poisonous. That's about it? Or you had something else in mind?
@Kompot Thanks!
@Výn Wuut? Tomatoes? Didn't see that one coming. And you're right - there seems to be an oversight. I'll fix it in the next update, along with the empty can thing.
And you're right about that exploit. Hmmm, I'll have to think of a way to prevent it.
@JankBoteko2010@yahoo.com I don't see why not!
And it deletes the empty can (I need my empty cans for crafting)
I suspect some additional check is in play on Java side. Something like "if it's not food, do nothing" so the people wouldn't be able to convert shoes into bait, and they must've forgotten to include canned food into the food list.
But did you set it up to act as bait for certain animals? i think that might be a thing
For this, you just only need to create an "On.Create" function in the recipe... for example: OnCreate:Recipe.OnCreate.GiveEmptyCan.
This is what jars are for, my friend!