Team Fortress 2

Team Fortress 2

[DeathMatch] Badworks
20 Comments
Fox 16 Mar @ 11:53am 
Nevermind, OF is probably coming to Steam soon.
Fox 4 Nov, 2024 @ 3:26pm 
@Spooky Tuxxy Scout bro they will just shut it down again instead since OF uses assets with no permission from Valve.
Lizard Of Oz  [author] 3 Aug, 2024 @ 6:50am 
I'm making a rewrite to the core code to improve performance and in general make things better. It will take a while, but the gamemode is not abandoned.
Lizard Of Oz  [author] 30 Jun, 2024 @ 7:03pm 
Found a way to drastically improve the gamemode performance. Stay tuned!
Lizard Of Oz  [author] 29 Jun, 2024 @ 10:29am 
An update has dropped!

- Added the Chaingun.
- Reduced Rocket Launcher's splash radius (146 -> 109.5) for Open Fortress parity.
- Fixed an FPS issue related to the Merc's cosmetics and the third-person weapon model.
- Fixed Previous Weapon bind not working correctly.
- Fixed dropped super weapons having max ammo, as opposed to the ammo left.
- Fixed GIB bomblets sometimes exploding the owner upon the main projectile's impact.
- Fixed being able to switch off of GIB during its attack charge.
- Fixed the Assault Rifle "feeling laggy" on high ping.
- Fixed the Assault Rifle and the Pistol Akimbo not having unique third person animations.
- Code improvements and optimization.
Lizard Of Oz  [author] 7 Jun, 2024 @ 8:04pm 
An update has dropped!

- Added G.I.B. You have no idea how much work behind this single line was.
- Added outlines to weapon pickups you don't currently possess.
- Improved Weapon UI performance.
- Fixed botkillers in your face.
- Fixed pickups not respecting the assigned bounding box.
- Fixed inactive (picked up) pickups blocking certain attack types (namely melee hits).
- Fixed dropped weapons not providing the weapon sometimes.
- Fixed a bug when not having reserve ammo for certain weapons caused the Railgun to become unselectable.
- Now using Soldier as the base class so that the taunt animations will match the length.
- Code improvements, optimizations and safeguards.

Open Fortress parity improvements:
- Enemy HP is no longer visible.
- Added the visual countdown indicator for Super Weapons.
- Players drop small ammo pack on death.
- Added the weapon spawner plate prop from OF.
- Super Shotgun now gibs the opponents upon dealing more than 150 damage in 1 shot.
PlafonFan 30 May, 2024 @ 7:46am 
Wrong game
Lizard Of Oz  [author] 27 May, 2024 @ 9:51pm 
An update has dropped!

- Layout, visual and lighting improvements.
- The Weapon Panel is now made out of proper images instead of being a list of text!
-- And each weapon on the weapon panel has the ammo counter!
- Greatly optimized pickups (weapon spawners, tiny pills, etc).
- Fixed the bug that caused audio to get muted over time and the MAX_CHANNEL error.
- Fixed bugs related to the Quad Launcher reloading sequence.
- Fixed gibs not working.
- Fixed ammo-related bugs.
- Improvements to the spawn picking algorithm.
- Other fixes and optimizations.

Open Fortress parity improvements:
- The currently held weapon is now dropped upon death for someone else to pick up.
-- Super Weapons always drop regardless if were held.
- Grenade Launcher grenades now immediately explode if they hit something within 0.1, allowing for the grenade jump.
- Grenade Launcher grenade rollers now explode upon contact with a player.
- Railgun can now headshot without scoping in.
ottoman armoured train 25 May, 2024 @ 5:26am 
woah tema fortress deathmatch? now i hope this dosen't get supported for TF2
Buggy Cheese (On Hiatus) 23 May, 2024 @ 5:37pm 
Add team mode, then I’m happy, as Team Deathmatch would make make more sense, it’s TEAM Fortress 2 after all
Tuxxy Scout 23 May, 2024 @ 4:32am 
At this point Valve just need to let Open Fortress be added to the steam store.
You can't have Team Fortress 2 without Teams.
Josedx9 22 May, 2024 @ 11:50am 
oh damn I really hope this new game mode is included in Tf2 and they ignore the puritans who don't want anything fun in the game!
JAS-C 22 May, 2024 @ 9:33am 
@Mcfighter2 But why if now I have maps with all resources in them and server link where which allowing me to play them and test majority of features of this "totally original and different" game. And I need much less time for this.
Mcfighter2 22 May, 2024 @ 8:04am 
Are you implying that downloading Open Fortress costs money or is impossibly hard? No; you just visit their site and click the download button. If people really want to play Open Fortress’ modes then they should just download the game and play it.
_4ndo_ 22 May, 2024 @ 12:35am 
@Mcfighter2 "if youre homeless just buy a house"
What a stupid argument
Mcfighter2 21 May, 2024 @ 3:38pm 
Why are we trying to add a completely different game to TF2? Just play Open Fortress! It takes minutes to download.
I think this is very stupid.
_4ndo_ 21 May, 2024 @ 11:54am 
"ughh i hate this map not because the balance is not polished or the design of the card is crap, but because there is no word "Team".
Tengo piedras 21 May, 2024 @ 3:35am 
I need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need ths i need
masterchief 20 May, 2024 @ 4:40am 
question how do you get the gib wep? does it spawn at the same weapon spawn as the quad launcher?
Weed_32 20 May, 2024 @ 1:31am 
I hope to see the HUD be added. I am fairly fond of this recreation of OF's deathmatch in TF2.