Men of War II

Men of War II

Cosalcea's Artillery Tweak
15 Comments
leader 29 Sep, 2024 @ 9:10pm 
update?
Cosalcea  [author] 27 Jun, 2024 @ 12:21am 
@JinJinLover1500 For heavy arty over 200mm in vanilla game, the 203mm m1 has exactly the same accuracy as the Soviet 203mm B4 (15m spread at 500m). They are both a little better than the Morser18 (20m spread at 500m). Smaller caliber guns are also mostly set to the same parameters of accuracy, so in fact the accuracy of each factions' artillery is pretty much the same. The main determinants of their accuracy are caliber and type. For details, you can search the .defines file in packages/main/scene/set.pak/stuff/gun , starting from "default_light_howitzer" to " default_heavy_howitzer_short_kv2".
JinJinLover1500 22 Jun, 2024 @ 9:25pm 
does USA arty have highest acuracy?
Coach 9 Jun, 2024 @ 5:31pm 
in my game the artillery accuracy is still too high.. USA snipes me with their self propelled artillery from all accross the map with 100% accuracy..
So everytime I use my artillery for the first time, there is a 100% chance likelhood that the ai self propelled artillery targets my artillery immediately and hits it with total precision...

Very unrealistic.
Adanteh 29 May, 2024 @ 10:52am 
Based mod. Should just be default in MP.
chryssjanzonio 26 May, 2024 @ 5:47am 
a nerf anti tank rifle would be nice. they are suppose to be useful. but they just kill stuff instantly. instead of damaging them. the ai enemy also spawns way to many of them.
Cosalcea  [author] 24 May, 2024 @ 3:12am 
@GoonSquad! Done. I have adjusted some of the overly accurate SPG accuracy.
GoonGoon! 23 May, 2024 @ 8:21am 
make it work for self propelled guns as well and u should also try and Nerf the ai can hit your moving vehicle with it as well still
chryssjanzonio 23 May, 2024 @ 3:42am 
to answer your question. yeh maybe increasing resistance and reducing injury behind cover would be a good idea.

also i had another idea for a mod. increased infantry squad size. or at the very least. decreased infantry command point cost. so you can call in more.

the infantry in this games random campaign is very low. and its impossible to defend 2 points with constant losses and no way to replace them.

another cool thing im not sure you can do. is allowing the tank slots in battalions to be filled with light vehicles. it doesnt make sense its locked to tanks only. another one is allowing the the 6th special slot. to also be for infantry. since its usually limited to 1 troop only specialist.
Reticent(刀学) 20 May, 2024 @ 6:42pm 
有办法搞个战地兵牌不。就挂在人头上的,代表是几队什么种类。
Diamond Dogs 20 May, 2024 @ 10:02am 
@Cosalcea Most of the time it's just weird shooting mechanics especially when running. I once saw how 1 soldier with mg42 just did 360 and killed my whole squad XD
Cosalcea  [author] 20 May, 2024 @ 6:24am 
@Nippur I should have fix the grey problem. Try updating it and try again. If the problem persists, go to "X:\SteamLibrary\steamapps\workshop\content\1128860\3250017531" (X is the install disk of your steam games) and open .info file with a text editor, remove "{activate_always}" from the file and save it.
Nippur 20 May, 2024 @ 5:03am 
I can't activate the mod, it's grey on the list. Do I have to do something in order to use it?
Cosalcea  [author] 20 May, 2024 @ 4:47am 
@chryssjanzonio Do you have any ideas about this? Maybe I should increase the damage reduction factor for cover, or add some RNG system to make soldiers in cover less likely to be injured?
chryssjanzonio 19 May, 2024 @ 8:48pm 
can you make a mod that makes cover better. the cover defence in this game is awful.