RimWorld

RimWorld

M.O.T.H.E.R. (HK Tank)
73 Comments
The Ozzman  [author] 5 Oct @ 8:58am 
@King Jarman, we have not encountered them yet. We will let you know how the first contact goes. :saradomin:
The Ozzman  [author] 28 Sep @ 4:14pm 
@Victoria on Fire, you can have both at the same time.
Victoria on Fire 28 Sep @ 4:05pm 
Does this work alongside Terminator HK Boss Battle or can you only have one running at a time?
The Ozzman  [author] 27 Sep @ 8:41pm 
☆no refunds☆ •.• \m/
『King Jarman』 25 Sep @ 5:02am 
Wonder how well it fares against V.O.I.D
The Ozzman  [author] 5 Aug @ 1:53pm 
@Latex Santa, Thank you random Citizen. Y'alls love of these gives me the drive to spend more of my money to make cool stuff from tv and shows. Show those bugs the power of raw steel against their weak chitin.:saradomin: keep kicking ass out there all of you:luv:
Latex Santa 5 Aug @ 10:20am 
@Wizardman420
I finally have all of the mods that I need to restart my Starship Troopers run.
My boys are going to need this tank model against the Bug menace. Thank you!
The Ozzman  [author] 15 Jul @ 5:51pm 
UPDATED
The Ozzman  [author] 15 Jul @ 3:24pm 
BLM420 updated their amazing Pandora Framework! Update very soon!!!!! Soon you have total defense again :saradomin::luv:
The Ozzman  [author] 12 Jul @ 6:07am 
@CyberNinja, i am in process of updating my mods. this one is my crown jewel so it will be fixed very soon :luv: thanks for the love homies
CyberNinja 12 Jul @ 5:19am 
Please update mod. This mod very very good!):steamthumbsup:
HummingBeard 12 May @ 5:43pm 
now all i need is a self sustaining Teminator Army to go out and take over the world for me.
Knight Nestor 12 May @ 12:07am 
We need more terminator mods
rypka 6 May @ 8:16am 
good this is what i waited for.now skynet will rise again
The Ozzman  [author] 4 May @ 3:59pm 
BETTER LASER EFFECTS AND DESCRIPTION FIXES :falloutcute:
The Ozzman  [author] 30 Apr @ 10:00pm 
OK FIXED FOR GOOD. Both work fine now, twice the power to defend your home. enjoy, i hope y'all love it as much as i do, this thing kicks ass. :luv:
The Ozzman  [author] 30 Apr @ 6:53pm 
@PapaEnclave, One is on its way soon af to test your mettle. Good luck
The Ozzman  [author] 30 Apr @ 6:47pm 
About to update again cuz I fudged up :saradomin:
玖日长弓 27 Apr @ 9:54pm 
It will have Leagons tank?:summerparrot2023:
The Ozzman  [author] 27 Apr @ 8:43pm 
ADDED S.I.S.T.E.R:luv: - Scourge-class Intervention System for Tactical Engagement and Recovery
The Ozzman  [author] 27 Apr @ 8:42pm 
Update:luv: will be doing lots more in coming weeks and will fix descriptions as i go, enjoy :falloutcute:
PapaEnclave 3 Apr @ 8:17am 
more terminator stuff please!!!!!!!!!!!!!!!!!!!!!!!!!!
The Ozzman  [author] 29 Mar @ 4:24pm 
boss variant coming soon to a colony near you
The Ozzman  [author] 22 Feb @ 9:02pm 
good things are coming....
hottlelester59 26 Jan @ 10:13am 
johnny you cant just drop that on us an d not tell us the mod
Johnny Macabre 3 Jan @ 8:34am 
Fyi, guys, there's a new mod that let's you add an interior to ANY vehicle. mobile battle-base!
The Ozzman  [author] 26 Dec, 2024 @ 1:49pm 
-+works fine, aesthetic hiccup+- :luv: check load orders for things that might fudge it since it is a driver-less vehicle. i use a butt load of mods and it works fine on my end. lmk if any mods out there mess with it lots.
Johnny Macabre 24 Dec, 2024 @ 3:58am 
That does seem to be my finding.
Fireshot 23 Dec, 2024 @ 5:06pm 
It works fine without anomaly. Its a bug in the code that makes it say it does from my experience.
Johnny Macabre 23 Dec, 2024 @ 2:44pm 
i was actually wondering about it being labeled as requiring anomaly as well, newblondy. about to try it without it. i'll keep you posted. i don't see why it would off the top of my head...
TheNewBlondy 23 Dec, 2024 @ 2:31am 
for some reason the in game mod manager say that is mod required Anomaly
Sel Und Irae 16 Dec, 2024 @ 10:59am 
This is beyond cool, I hope you make more in future.

I swear, Everytime i come back to this game it evolves wildly.
The Ozzman  [author] 14 Dec, 2024 @ 7:45pm 
maybe, i'll add it to the maybe list. slowly gathering stuff for various changes to these mods. glad yall dig it. on the list is an enemy autonomous thingy, idk still messing round with it all.
Aureus 14 Dec, 2024 @ 3:52pm 
This mod is awesome but... given its power, the tank requires far too few resources and research imho.
panzerman98 14 Oct, 2024 @ 2:20am 
it's ok take your time, this mod is amazing I can't complain :)
The Ozzman  [author] 13 Oct, 2024 @ 6:24pm 
aww dangit, means i got to update it soon. thanks for letting me know its acting up. i will commission the update and changes soonish. doing winter prep and dealing with visit from death so aint been on rimworld as much, thanks for your support and understanding :falloutcute:
panzerman98 13 Oct, 2024 @ 5:52am 
I farmed an entire day to have the ressources to build this, i get it, load the ammos aaaaand, it shoots, the ammo is used, but nothing happen :c
any tips ?
V.O.I.D. 1 Oct, 2024 @ 7:31am 
so, perhaps its a simple XML Issue.
V.O.I.D. 1 Oct, 2024 @ 7:29am 
Got the same issue as denbor3. Says it needs Anomaly. your XML Says this:
<ModMetaData>
<name>WM420_Mother</name>
<author>ShunTheWitch</author>
<description>Terminator Death Machine</description>
<packageId>ShunTheWitch.Termimother</packageId>
<supportedVersions>
<li>1.5</li>
</supportedVersions>
<modDependencies>
<li>
<packageId>brrainz.harmony</packageId>
<displayName>Harmony</displayName>
<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl>
<steamWorkshopUrl>https://gtm.steamproxy.vip/workshop/filedetails/?id=2009463077</steamWorkshopUrl>
</li>
<li>
<packageId>Ludeon.RimWorld.Anomaly</packageId>
<displayName>RimWorld - Anomaly</displayName>
</li>
</modDependencies>
<loadAfter>
<li>Ludeon.RimWorld</li>
<li>Ludeon.RimWorld.Anomaly</li><!-- Necessary. -->
The Ozzman  [author] 21 Sep, 2024 @ 8:19am 
works fine btw, it can remained turned on and needs no drivers. i forgot to mention that and the sound effects for reloading and satellite bombs are kinda quiet af. :saradomin:
The Ozzman  [author] 20 Sep, 2024 @ 7:32pm 
Currently have a list of new stuff I will attend to going by comments. Currently life stuff is kinda fudged atm but will resume shortly. Thank yall for enjoying it and thanks for choosing this as your security system
:falloutcute:
YEETER9000 7 Sep, 2024 @ 5:35pm 
i wish it was also for 1.4 so i can use it for my current play through
tolaburke 7 Sep, 2024 @ 4:39am 
I'm surprised it's not a Mechanoid.
Fireshot 30 Aug, 2024 @ 4:48pm 
This thing is a monster combat machine. It held its own against a large group of tribal's for a good while before being almost destroyed while my main combat team was busy dealing with the other half of the tribal's attack force that had appeared at the opposite end of the map. Mother just barely survived long enough for them to re-group and come finish off the remaining tribal's that were attacking it.Quite a powerful war machine.
youngbloodclaw 30 Aug, 2024 @ 2:22am 
....... MY skynet play thought just got more interesting
Fireshot 17 Jul, 2024 @ 6:51pm 
O.k then, I will try it tomorrow then and see. This moving mountain of weaponry looks like it would pretty much obliterate a bandit camp in short order. :supersharp:
The Ozzman  [author] 17 Jul, 2024 @ 5:54pm 
idk why it says that. works fine. no errors on my end. doesnt require dlc
Fireshot 16 Jul, 2024 @ 9:08am 
Aw it says it requires anomaly. I don't got that, at least not for a while. Got to save up some cash to get the other DLC's.
Fireshot 16 Jul, 2024 @ 8:36am 
Oooh this looks fun!
The Ozzman  [author] 1 Jul, 2024 @ 3:13pm 
@Ganonn....did you read my mind? it is being made soon you rascal lol:luv: that has been on my list for the longest time. yes it will be coming, things take time and funds. I thank you all for loving my ideas