RimWorld

RimWorld

Visit Settlements
396 Comments
Ascythian 23 hours ago 
@El Gordo Dam

Click the link below.
El Gordo Dan 23 Sep @ 8:17pm 
I had to unsubscribe because it made the units stay still and not follow any orders. Plus I couldn't recruit/select them at the same time. And they disobeyed me. This mod is a total ruin. It's a shame, because it was a great mod. VLLC. FUERA KUKA.
Vlad Draculea 11 Aug @ 9:24am 
pls 1.6
Nina Goblin ♥ 27 Jul @ 9:55am 
I made an update to this here
GULÉ🏠 27 Jul @ 2:40am 
Does this need 1.6 update?
󠀡󠀡 26 Jul @ 11:07pm 
ahhhhh 1.6
Gwandem 25 Jul @ 5:34pm 
Mod needs an update
xXAntrexXx 25 Jul @ 2:04pm 
Can you rent a doctor to install bionics?
Ghostmare 25 Jul @ 10:04am 
@ImUppy But Mile has hundreds of mods to update. Don't give him more work...
ImUppy 25 Jul @ 12:59am 
send this mod to miles he will update it
Bili-Kathrine 23 Jul @ 7:59am 
it got big problem here, it would cause units get a pause in waiting between each command for a moment until fully stuck in waiting
Illuminatus369 22 Jul @ 3:43pm 
another great mod......phuckin dead.......
Ghostmare 22 Jul @ 6:22am 
@GOBLOG_MAMANK read comments below. The autor retired from doing/updating his mods. Someone need to pick it up.
GOBLOG_MAMANK 22 Jul @ 4:24am 
Update?
lucas 21 Jul @ 1:06pm 
o7
Ghostmare 20 Jul @ 9:25am 
@El Gordo Dan Tbh I doubt it. No one took over this mod yet. Maybe Meme Goddess or someone else will update it.
El Gordo Dan 15 Jul @ 6:03pm 
I hope someone update this one to 1.6. A great and unique mod.
Neirs 14 Jul @ 9:35am 
mod breaks my rim💔 rest in peace you served me well
rowanb3rra 13 Jul @ 10:46pm 
you know you can visit settlements it 1.6 i think
Ghostmare 13 Jul @ 1:48pm 
Hope someone gonna take over this mod and update it to 1.6. It's great mod and it'd be a pity if it's left abandoned
FRENKI 12 Jul @ 9:37am 
Please update to 1.6
Commander Link 12 Jul @ 7:38am 
the author has said they are not updating it anytime soon. it's up to someone else to take up the mantle
LZIM 12 Jul @ 6:03am 
o7
King DaMuncha 11 Jul @ 10:07pm 
Please update
Vicidsmart 11 Jul @ 7:41pm 
Yeah this mod breaks my 1.5 and 1.6 ngl
Jean1337_ 11 Jul @ 5:08pm 
1.6 pls
oscarmdsh69 11 Jul @ 1:47pm 
1.6 update coming?
CombineElite19 7 Jul @ 5:19am 
Does it work with 1.4?
Papito 20 Jun @ 1:55am 
That is fine. Thanks for giving us a heads up!
жопа  [author] 18 Jun @ 2:36pm 
Hi, I’m probably not updating any of my mods any time soon but if anyone is willing they’re free to adopt reupload and do whatever
Papito 18 Jun @ 12:51pm 
Will this get updated?
Ghaross. 28 May @ 3:48am 
Not sure why but VS_SettlementDefeatUtility_CheckDefeated:Prefix shows up as around 0.3ms on Dubs Performance Analyzer for me.
trinketsTRINKETS 22 May @ 9:29am 
Not sure if it was this mod, but I visited a settlement and then left which for some reason polluted the tile, making them hostile with me. Wasn't carrying any wastepacks or anything.
一眼丁真 15 May @ 10:38am 
Well done! This mod made all my vehicle teams disappear without any red error messages. They just drove into the base and then vanished completely
Hero 13 May @ 3:58am 
Чел, добавь плз 1.4 версу. Ну очень нехватает.
жопа  [author] 12 May @ 9:34pm 
@Rosadrop Q: How can I prevent my items mixing up with settlement items when reforming a caravan?
A: Put them in your colonists' inventories before reforming.
Rosadrop 12 May @ 12:55pm 
I always get a reputation loss for stealing when i leave a visited settlement, even though I did not take a thing from them! I only had some rice and silver with me and these were the only items (including my caravan animal) that i had with me. I selected these in the exact amounts as i reformed the caravan, and after i press 'send' it informs me of the relation worsening because of stealing. I don't know what to do :'(
Hero 6 May @ 5:53am 
Can I version on 1.4? So want to play with this mod, and version there is no owl????
Head 1 May @ 8:54am 
Could we get an option to get quests from settlements we visit?
Xy | Felinae 25 Apr @ 6:33pm 
Would be cool if advanced settlments could offer a drop pod service for fast travel.
Cadet CStinky 18 Apr @ 10:22pm 
Is it possible to change the map size for settlements?
Nic 22 Mar @ 11:28pm 
I have a proposition: The ability to visit any colony you have abandoned. I find it annoying not being able to visit previously wrecked attempts to make a base and not be able to collect valuable things from your ruined base at a later date. If anybody can do it, I believe it's you. Either way, if you take the task on or decide not to, this is a fine mod and a brilliant idea, it really makes the game more immersive.
жопа  [author] 8 Mar @ 10:26am 
@Nanook From the description: When reloading into a previous save where you were in a settlement, you might get a "Base Destroyed" notification. The current workaround is to reload the same save again, which prevents the defeated check from triggering.
Hamza Baloch Qureshi 8 Mar @ 2:11am 
visiting neutral/ally settlement then save and loading will causes the settlement to be destroyed
жопа  [author] 27 Feb @ 3:22am 
It works fine for me there might be something else conflicting
Gear`O`Derm 26 Feb @ 10:32pm 
@ferny As far as I know, the vanilla vehicle expand mod has tons of compatibility problems with other mods. If you are using a vehicle in Caravan, it is normal to encounter unpredictable problems.
spongeslayer2 20 Feb @ 11:59pm 
Hey awesome mod, I really like the idea. I was wondering if it would be possible for the pawns in the settlement to trade you what the settlement has available when you trade via the overworld instead of the same items each time?
ferny 13 Feb @ 11:53pm 
It seems if a hostile pawn is killed anywhere on the map while your colonists are inside a vehicle, you lose the caravan. Very odd issue.
Lady Vykeen 11 Feb @ 5:33pm 
Anyone know how I would go about automatically stealing everything in a settlement? I've tried using minify everything to take the walls as well when reforming caravan so that theoretically my colonists would have nothing in their way but it still says my colonists can't reach any items. I used to be able to do this D:
Karrotfield 3 Feb @ 11:31pm 
Question, what specifically falls under "encroaching"? I just entered a friendly settlement because I'm playing with Dub's Hygiene and needed to quench the thirst of my caravan, but my relationship plummeted down from +75 to -20 before the map even finished loading because I was encroaching. Is it a "drafted" status thing? Because I am equipped with a Mule from Vehicles Expanded.