RimWorld

RimWorld

Vanilla Prestige Specialist Armours Reworked
48 kommentarer
Immortalmargrave 20. sep. kl. 15:42 
@Simvoid not yet. The mod author is very busy right now but has said they will update this mod when they have time
Simvoid 14. sep. kl. 15:41 
Do these have vac resistance?
Sovereign  [ophavsmand] 30. aug. kl. 1:48 
ye it does, im on it. Currently just have a lot on my plate
-=GoW=-Dennis 29. aug. kl. 23:33 
Seems to work fine, but would probably need adjustments for the isolation and vac resistance for Odyssey.
Frostschutz 20. aug. kl. 10:33 
@cerhio Yes.
cerhio 11. aug. kl. 21:37 
Hey sorry, I'm dumb. Does only need a tag update mean that I can ignore the yellow warning sign?
Sovereign  [ophavsmand] 5. aug. kl. 12:11 
im on it
kur0bane 5. aug. kl. 12:10 
1.6 please
recatek 27. juli kl. 23:12 
Just a note, it looks like there are mask textures included, but they aren't set up properly in the defs for the on-ground item texture. To fix the issue, you can add

<shaderType>CutoutComplex</shaderType>

To the <graphicData> tag in the defs for each of the three armors here, right under the "graphicClass" tag.
T-Pot 22. juli kl. 4:41 
Yep, just needs a tag update. Vacuum resistance was added to the base defs, so this should work without issue.
Lorne 16. juli kl. 22:42 
from what i can see might just need a tag update
Marty in the multyvers 12. juli kl. 16:47 
1.6?
oscarmdsh69 11. juli kl. 13:46 
1.6 update coming?
Cathode the scug 3. juli kl. 22:11 
We absolutely NEED prestige weapons next /j
Sovereign  [ophavsmand] 24. juni kl. 0:47 
i'll update it to 1.6 which aint out yet tho
jcallenback 23. juni kl. 21:36 
Do you have plans to update it to 1.6? If not would it be okay if someone else did the same?
Cruel Moose 20. juni kl. 1:49 
@SNake575
Crypto armors already have the prestige tag to meet royalty requirements.
Cruel Moose 20. juni kl. 1:45 
@BlackFranky
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3253743384 will do what you requested.
Alternatively, you can edit the XML yourself.

<equippedStatOffsets>
<PsychicSensitivity>0.05</PsychicSensitivity>
<PsychicEntropyRecoveryRate>0.033</PsychicEntropyRecoveryRate>
<VacuumSpeedMultiplier>4</VacuumSpeedMultiplier>
</equippedStatOffsets>

Adding the VacuumSpeedMultiplier line will fix the armor.
SNake575 10. juni kl. 7:21 
I know this might be a bit of a long shot but any chance of adding Prestige versions of Crypto armours?
BlackFranky 31. maj kl. 7:51 
Could you add a patch for sos2? The prestige locust armor is missing the vacuum speed modifier of the not prestige version.
Mododel 12. maj kl. 3:49 
@Sovereign

Actually my idea is to add specialized versions of helmets and prestige versions of specialized helmets. The textures are original, as well as the basic parameters of each helmet, but to this - add additional properties taking into account the specialization of the armor. Locust: + to melee evasion chance, Grenadier: + to accuracy, Phoenix: + to accuracy and fire resistance. New recipe for crafting - will require + one component, for an additional built-in sensor in the helmet, which is what gives the bonus. (The bonus can be made not big, more for entourage.)
It is quite appropriate, Locust is melee, Grenadier and Phoenix - have built-in turrets, which obviously requires additional guidance systems in the armor.
I look forward to your response.
Mododel 12. maj kl. 3:49 
@Sovereign

Hi. I'm here planning to play out the following walkthroughs with minimal mods.
And with as authentic a Rimworld atmosphere as possible.
But without any variety at all, it will be boring.
I was looking for lorfrendly mods and came across your mod.
Thank you for your work, this mod is just right for me, for a new build.
But after downloading your mod, I felt some sense of incompleteness in Rimworld.
In addition to the missing versions of prestige armor in vanilla there are no simple specialized helmets.
And I think that's something worth fixing. Unfortunately, my skills allow me to make the necessary edits to the XML files of finished mods. But not too extensive.
Maybe, if you have time now, you can refine this mod a bit? I am ready to pay for your time and work, if you have time to finalize this mod.
Axon 10. maj kl. 4:01 
CE patch just released on their end, it is compatible since today
Hoonteri 20. mar. kl. 15:25 
ce 😭
Sovereign  [ophavsmand] 22. jan. kl. 3:19 
ask ce
Apache 7. jan. kl. 1:51 
CE?
w1llpowe2 23. nov. 2024 kl. 20:54 
Can you support CE?
Sovereign  [ophavsmand] 20. okt. 2024 kl. 3:01 
works perfectly fine on my end.
I cannot help without an error log.
True Skonger 2. okt. 2024 kl. 17:30 
Despite the mod description, this doesn't seem to add eltex to the recipes if ve psycasts is installed. I don't know if it's only on my end or on others as well, but it doesn't patch with it
Nin-Sama 6. sep. 2024 kl. 1:52 
Should be in the base game.
Sovereign  [ophavsmand] 7. aug. 2024 kl. 3:30 
Yeah i should be able to.
It has no priority currently so dont expect it to happen anytime soon tho
Zeekien 1. aug. 2024 kl. 20:35 
Would it be possible to make a compatibility patch for Combat Extended
Nightfish 7. juli 2024 kl. 5:50 
Absolute legend
Sovereign  [ophavsmand] 7. juli 2024 kl. 4:18 
fixed
Nightfish 23. juni 2024 kl. 5:20 
Thank you so much! :)
Sovereign  [ophavsmand] 23. juni 2024 kl. 4:41 
Seems like the mask does not apply correctly.
I'll fix it asap
Nightfish 20. juni 2024 kl. 14:49 
Forgot to add a screenshot: https://ibb.co/mB8S7JR Prestige Phoenix on the left, Prestige Cataphract on the right. Same colors.
Nightfish 20. juni 2024 kl. 14:43 
In contrast to regular prestige armor, the phoenix armor's golden bits seem to change color when pawns dye the armor using the ideology styling station. Specifically, my ideology color is a dark-ish grey and that turned the golden parts of the armor into a really dark brown. I miss my bling T_T
Sovereign  [ophavsmand] 19. maj 2024 kl. 4:34 
Yeah! lemme ask the author
The Blind One 14. maj 2024 kl. 8:32 
@Sovereign

Thanks!

@れPURE い.億KiotheCloud四

Don't worry mate, you can just edit the def files to get the old armor ratings back :cozybethesda:
Sovereign  [ophavsmand] 14. maj 2024 kl. 3:36 
He was right. I thought it was just an oversight like the rest of the bugs.
Changed it back to the original values.
Sovereign  [ophavsmand] 14. maj 2024 kl. 2:55 
Ill take a look at the vanilla counterparts and change it accordingly. He might be right

I wont do an 1.4 version.
億KiotheCloud四 14. maj 2024 kl. 1:54 
@The Blind One I mean u can just edit it manually in the def files I guess they are considered "upgrades" and the cost seems to be far more than the ones in vanilla
SmArtKar 14. maj 2024 kl. 1:07 
CE?
The Blind One 13. maj 2024 kl. 20:47 
Whats the rationale to give them better armor stats than their non-prestige counter parts? The vanilla game doesn't give better armor to its prestige variants, this seems like a non-vanilla friendly choice.
Mad Catter 13. maj 2024 kl. 20:38 
Love you, can we have 1.4 version too please?
Reel 13. maj 2024 kl. 19:27 
thx