Ravenfield

Ravenfield

[EA31+] Call of Duty: Modern Warfare Trilogy Weapon Pack
100 Comments
xyDominator 4 Oct @ 5:26pm 
can you add a commando variant that gives it the M16 carry handle and with its sling still on

please?
TnaMako1 1 Oct @ 10:26pm 
@SudoName
i gotta ask you a question
Do you have plans of updating the M40A3 along with it's stealth variants in the stealth mod pack?
Because i was wondering if you're able to fix the whole inaccuracy problem or not
SudoName  [author] 28 Sep @ 10:47pm 
the l118a should be working as usual again after the latest update
and i may or may likely be turning this mod into a comprehensive "best of golden age cod" weapon pack
oVERTEo 28 Sep @ 8:01pm 
Waiting for grenade launcher's and all types of sight. Also the AWM has no reload animation.
dehero518 28 Sep @ 4:16am 
Black ops weapon pack Leaked?
TnaMako1 27 Sep @ 12:52am 
@SudoName
This mod is quite good, Solid even though I find some of the guns sounded very loud personally to me because that could potentially fry my headphone’s internal components because of it but besides the loudness, One glaring thing I have to say about is the L118A Sniper Rifle for the sole reason being is that it has animation problems. Sure it still has firing animation & etc but whenever I reload the thing it doesn’t play a reload animation & only the sounds of bullets being loaded & not to mention switching to it is that all it does is suddenly appear in front of you with no weapon switch animation. Is there a bug to it or is it something else because it seems like it’s just broken
dreadnought 17 Aug @ 8:51pm 
Can confirm muzzle flash 'circles' appear on Linux, but apart from that, amazing mod!
Beyazıt Öztürk 17 Aug @ 1:52am 
You used to make good mods what is this nonsense
SudoName  [author] 28 Jul @ 9:15am 
were you playing on windows or mac/linux?

the circle effect is supposed to be heat haze effect but it doesn't render properly on non-windows
i havent worked on this mod in forever
ImpairedTrout69 28 Jul @ 4:47am 
This would be perfect if it wasn't for the muzzle flash, it looks REALLY bad with the "circles" around.
MenH_KurumiChan 13 Jul @ 1:15am 
I think the firelate of the M60E4 is too low, can you do it a little faster?
Casey Grandslayer Blackwood 30 Jun @ 4:53am 
This shit is so good, 10/10 EZ recommended
BootlegTheMagician 23 Jun @ 11:22am 
mp5 busted
Clone Cop 31 May @ 3:26am 
can you make WAW, and black ops duo (BO1 and BO2 to be specific) weapons too?
Survivalist_52 30 May @ 9:08am 
Is there a plan to add any launchers from the modern warfare series, or does anyone have any recommedations for launchers that can be used in tandum with this mod?
Daddy Kaneki 20 May @ 8:06pm 
@SudoName it's literally just what I said in Discord - the magnification level is just too low to be playably enjoyable at long distances where sniper rifles are meant to be used.

If you want to retain vanilla compatibility, you could consider adding adjustable magnification levels with the scroll wheel.

Just my personal opinion. As it stands, I DO like the guns in your mods, I just can't have any fun with the snipers
SudoName  [author] 20 May @ 9:08am 
anything specifically bad about them?

They're all basically the vanilla sniper's scope but just remodelled

If it's about the zoom issue on discord, I'll consider adjusting it when I have free time to mod again
Daddy Kaneki 20 May @ 6:21am 
The scopes on the snipers feel awful to play with
EmmiCake 30 Apr @ 2:25am 
fire arm
Yeppuse 29 Apr @ 7:44pm 
Thanks :steamhappy:
SudoName  [author] 29 Apr @ 1:13am 
unreleased skin

I'll put it in the lost media mod archive later if I remember
Yeppuse 28 Apr @ 11:57pm 
whats the skin you are using in the thumbnail?
SudoName  [author] 27 Apr @ 9:28am 
I don't know what it is with the snipers in this pack

Been hearing issues with inaccuracy from other players as well and I don't know what's the cause

My guess is the bolt action rifles' recoil time being longer than the fire time.

I'll adjust it for the next update but if that doesn't fix the issue I genuinely don't know what's wrong
UnComm4nd 26 Apr @ 5:56am 
why is the intervention kinda innacurate tho, the bullets doesnt go to the middle when adsing
Casey Grandslayer Blackwood 25 Apr @ 6:35am 
THANK YOU!!!
SudoName  [author] 23 Apr @ 9:00pm 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!

just the M60E4, M4, and PKP Pecheneg

then i'll consider reanimating some of the early weapons i modded (namely some of the ARs)
dehero518 23 Apr @ 8:57pm 
aaaahhhhhh!!! i luv El EM Gees
Gladius 23 Apr @ 12:16pm 
Thank for update
Gladius 27 Mar @ 8:48pm 
Thank you!
SudoName  [author] 27 Mar @ 7:18pm 
Not currently
Adding tactical versions of some guns would bloat the pack

Steel and his new programmer said making a drop-down for vehicle/weapon variants was *in consideration* so I really hope they do go through with that change

I've tried to make a tactical version of the m4 with a holographic sight and trying to make a new aim offset animation clip gave errors in unity so I gave up
Gladius 26 Mar @ 10:34pm 
Hi, do you have any plan to expand your pack with attachments? I mean not custom ones, i mean adding those weapons with different attachments, at least gradually.
Gas mask guy 23 Mar @ 3:17pm 
whats the skin you are using in the images, thumbnail, and video?
ravenfield guy 22 Mar @ 10:16am 
change the model of the M4 from MW3's design to MW2's design
Survivalist_52 20 Mar @ 8:12am 
Would you ever add the RPG, SMAW, or any other launchers from the MW series, or are you just adding the firearms?
GreatWhiteStoot 14 Mar @ 7:27pm 
For those with AUDIO issues where one weapon can be heard everywhere, it's the M93 Raffica. Disable that.
starhorder 24 Feb @ 6:33am 
sorry, it's viewmodel when sighted is way to the left
starhorder 24 Feb @ 6:30am 
the mk 14 shoots way to the left.
SudoName  [author] 23 Feb @ 8:10am 
ea31is currently in beta branch

The mod still works on EA30 but I decided to test out the reload cancel feature steel made to the shotguns in this pack to see if the feature works as intended for modded guns
saffron3d 23 Feb @ 7:04am 
Oh, are you talking about the beta branch?
saffron3d 23 Feb @ 7:02am 
In the latest update: "requires ea31 to work"?

Is ea31 already released?
starhorder 22 Feb @ 11:34am 
only 50 megabytes? sign me the heck up!
SudoName  [author] 15 Feb @ 7:39pm 
It's just how I set up the materials in unity

And I like how shiny they are
Broken Circle 14 Feb @ 12:17pm 
Why are most of them so...shiny?
Cpt Xuщнuk 5 Jan @ 10:49am 
Hi. Can you tell me which mod the skin on the preview of your mod is from? I can't find him anywhere.
GrandBotanist 22 Dec, 2024 @ 8:21am 
amazing
t_alex_v2 19 Dec, 2024 @ 6:42pm 
the sounds hurt my ears
SudoName  [author] 17 Dec, 2024 @ 3:48pm 
probably not
dont want to animate the exact same pistol animation the m9, usp, and raffica all share and i'd feel like most people who would want to use an m1911 in rf would use a better one like from the ww2c series
usaMi 17 Dec, 2024 @ 3:00pm 
Any plan of adding a m1911 to the pack?
SudoName  [author] 16 Dec, 2024 @ 7:48pm 
can you really say you love your waifu if you wont deepthroat all her 14 inches