Kenshi
MegaHaulerBot_w/o_TameB
34 Comments
yukke  [author] 28 Aug @ 6:11pm 
Maybe if players running between Empire region and Waystation at Grey Desert for shopping. I think it is relatively easier to find it. (even it is really low-chance though)
yukke  [author] 28 Aug @ 6:05pm 
> Why not just make the megahauler an animal you can buy?

Technically it can be, but perhaps Nomads can not be hold them because of it is too massive (it means the volume and gameplay affects).

And I think the MEGAHAULER is way too severely affects in-game balances, therefore I set it way too hard to find out or capture it.
(the way to earn Cats on Kenshi will be relatively easy if the player knows the how to do it.)

The reasons of above, I set the MOD like this. I think it might be bothering some players, but I'm sure it is relatively-optimal for in-game balances at least for now. Sorry!
Why not just make the megahauler an animal you can buy?
yukke  [author] 22 Aug @ 8:02pm 
> Having fun using the mod, no issues so far. Thank you!

Thank you too! I really appreciate it.
ArEmCee 21 Aug @ 12:05am 
Having fun using the mod, no issues so far. Thank you!
yukke  [author] 3 Aug @ 10:33am 
> No issues with the gorillo spawn Haulers the mod works great so far!

Ah, really thanks for confirming it!
gliscor94 2 Aug @ 11:40pm 
No issues with the gorillo spawn Haulers the mod works great so far!
yukke  [author] 24 Jul @ 8:31am 
Greetings travellers!

MEGAHAULERs are now can be spawned with the 100% of certainty, at where the King Gorillo stayed in. (GAME IMPORTS NEEDED)

It means, this makes King Gorillo hunting is more difficult so far.
Good luck.

This version is UN-TESTED. none to confirmed to spawn these at.
So if you have an issue or something, please let me know.
yukke  [author] 24 Jul @ 6:28am 
This spawn rate is way too low, I think it would probably be better to implement something that spawns reliably with game-importing.
yukke  [author] 24 Jul @ 6:26am 
> @yekke, how to fast find it? I seek in all of gived locations and didn't met him(

because of this species is severely overwhelming for in-game balances, I set the spawn chance to extremely low. even in-game testing, I took the time for more than 6 hours.

In my experience, The Eye, Deadlands and The Crags are recommed place to hunt. it is relatively easier (even it is extremely low chance tho) to find.
Black_Ferrum 23 Jul @ 8:28am 
@yekke, how to fast find it? I seek in all of gived locations and didn't met him(
Burbuto 1 Feb @ 6:02am 
I think you can just right click on the cage and whoever is holding megahauler will put it in the cage.
yukke  [author] 1 Feb @ 12:11am 
> only to find out he doesn't fit in a cage...

I think it is visually, not technical issue. At least, unless Kenshi modified game mechanics related to throwing animals into a cage.

I will inspect what is going on, some day.

Thanks for reporting.
mjprogue 1 Feb @ 12:06am 
Got the controller and finally found this guy...only to find out he doesn't fit in a cage...
yukke  [author] 17 Dec, 2024 @ 7:11am 
> i have centurion repgorammer in my inventory which is huge and i assumed megahauler reprogrammer would be big as well.

Aha. Anyway, I'm glad the issue has been resolved.
Burbuto 17 Dec, 2024 @ 7:06am 
found it. seems like i missed it when i was there first time. i have centurion repgorammer in my inventory which is huge and i assumed megahauler reprogrammer would be big as well.
yukke  [author] 17 Dec, 2024 @ 6:48am 
> i guess i am gonna have another trip there. thanks
Ah, the megareprogrammer is an unique item. which means you may need to import your save files.
Burbuto 17 Dec, 2024 @ 5:20am 
yeah first thing that came to my mind... but i guess i was unlucky since i couldnt find it there.... i guess i am gonna have another trip there. thanks
yukke  [author] 17 Dec, 2024 @ 4:40am 
> where am i supposed to find megarepgrogrammer?
Technically, the location Scraphouse sells it.
Burbuto 16 Dec, 2024 @ 8:09am 
can anyone tell me where am i supposed to find megarepgrogrammer? i have been looking for it for a while and cant find it...
yukke  [author] 25 Oct, 2024 @ 7:52am 
Ah, really thanks for an additional information.
WariousGaming 24 Oct, 2024 @ 10:08pm 
FYI - if someone still somehow can't recruit MEGAHAULER by doing @yukke steps how to do it - HOLD MEGAREPROGRAMMER in your character "main inventory" not in backpack inventory that might help recruit caged MEGAHAULER ;)
yukke  [author] 24 Oct, 2024 @ 8:10pm 
> SO how do you recruit? I have the item in my inventory, nothing's happening though


Probably, It will be worked by the following steps shown below:

Step1:
 Throw MEGAHAULER in a cage.
Step2:
 Select 'TALK TO' against the captured MEGAHAULER by holding an item 'MEGAREPROGRAMMER'.
Step3:
 Done.


Perhaps, it may be considered that due to some external factor makes preventing it from working.
It might be inspected why it will happen.
「The Grand Leveler」 24 Oct, 2024 @ 4:14pm 
SO how do you recruit? I have the item in my inventory, nothing's happening though
Mazz 13 Aug, 2024 @ 12:07pm 
Nice 👍🏻
WariousGaming 30 Jul, 2024 @ 12:29pm 
Thank you @yukke <3
yukke  [author] 30 Jul, 2024 @ 11:51am 
Dear Travellers.

MEGAHAULERs are now can be recruitable with same procedure of TameBeasties by using an unique items sold on somewhere skeleton inhabits.


For details, check the changelog on Section V12:
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/3242153008
WariousGaming 30 Jul, 2024 @ 6:35am 
I must say that adding having specific item to "reprogram" it is great idea and fair enough.
yukke  [author] 14 Jun, 2024 @ 4:16pm 
> It's too easy to tame animals that shouldn't be tamed with that mod. So It's too unbalanced for my taste.

I partly agree your opinion,

Tb are sometimes become something like cheat or shortcut, If you are taming huge or strong animals, in-my-opinion.


the way to tame them with similar procedure to RP or the another thing you mentioned, that sounds interesting.


Perhaps in the future, If I have a time for working on it and ideas, "some of ways to tame them" will be added.


Anyway, Thank you for the advice and giving me the info.
Anrhaa 14 Jun, 2024 @ 3:25pm 
@yukke. There are recruitment mods that do stuff a little different, like 'Recruitable Prisoners'. That let you recruit characters with a dialogue tree or if you fulfill some specific requirements, like having a IA core or a particular food or item at your inventory.

Another example is 'Scarier Security Spiders'. That mod has a unique Butcher Spider that can only be recruited if you have a card that a mini boss has at their inventory.
Anrhaa 14 Jun, 2024 @ 3:18pm 
@yukke. It's too easy to tame animals that shouldn't be tamed with that mod. So It's too unbalanced for my taste.

And since I'm a sort of a completionist, If I use Tb, i would feel like I'm missing stuff If I don't tame the unique beasts.
yukke  [author] 14 Jun, 2024 @ 12:10pm 
Depending on your answer, I may to add a specific item like a reprogrammer for the MegaHaulers in the future.

The procedure will probably be similar to TameB's tho...
yukke  [author] 14 Jun, 2024 @ 12:08pm 
> Is there a way to recruit them without TameBeasties?

No.


Just in my curiosity, If you could, tell me a reasons, why are you trying to tame them without subscribing TameB.
Perhaps, is there something you don't like on TameB?
(such as features, components, and dialogue, etc...)
Anrhaa 14 Jun, 2024 @ 8:19am 
Is there a way to recruit them without TameBeasties?