RimWorld

RimWorld

More Archotech Garbage (Continued)
248 kommentarer
Flockerkill For 22 timer siden 
In most cases I get them from mechanoids clusters, traders and quests, also savaging mechs on the archotech work bench also gives fragments
Asc414 23. okt. kl. 17:36 
how do you get the first few archotech fragments for the research assistant?
nikita150u 18. okt. kl. 8:59 
Big thanks but why arch. gene ripper's sprite is upside-down?
Zaljerem  [ophavsmand] 17. okt. kl. 11:34 
Done, should now be compatible with the 1.6 version of Gene Ripper.
nikita150u 17. okt. kl. 6:38 
Can you switch to continued version of Gene ripper please?
Flockerkill 14. okt. kl. 17:58 
Do you also have vanilla cooking expanded installed? (VCE)
Bardez 14. okt. kl. 17:52 
Getting an error on startup with Alpha Bees enabled:



Could not resolve cross-reference: No Verse.ThingDef named VCE_BeeCheese found to give to PipeSystem.ProcessDef+Result PipeSystem.ProcessDef+Result



I don't even see a reference to this item in previous versions
jesus.fulchini 5. okt. kl. 8:58 
I dont see the research tab on my research thing?
BrenTenkage 25. sep. kl. 12:32 
literally has unbreakable walls and doors, as in no HP, meaning enemies can't break through aside from drop pods
veoba 25. sep. kl. 11:56 
How is this gamebreaking\balance ruin?
BrenTenkage 25. sep. kl. 9:45 
perfect, unbreakable Grav Ships!
Zaljerem  [ophavsmand] 25. sep. kl. 9:20 
Archotech walls and door are now airtight (except primitive archotech wall)
Hazard Maks 13. sep. kl. 7:45 
Awesome, thank you for that! Saves the hassle of bothering mod devs to fix/add stuff
Flockerkill 11. sep. kl. 19:49 
@Hazard Maks
You can do it by useing Rimsqol, if the author here would not do it
Hazard Maks 10. sep. kl. 14:32 
Is it possible to make the Archo wall airtight?
R3tr0_g5m3r 8. sep. kl. 22:22 
archo soda doesnt remove rest bar
pawn wont sleep but with exhausted debuff
Evenstaar 7. sep. kl. 7:50 
Yo, thanks for da spices! Now we're cookin' with fluctuations in quantum foam!
FotisP68n 6. sep. kl. 15:20 
What are the basic features on this mod? Will they cause incompatibilities with a kind of big modlist? I want it for the Archotech Exosuits mod
Obi™ 6. sep. kl. 2:27 
Would it be possible to get a recipe for the archotech bio-unit from archotech genetics? It'd be really cool to craft those at the endgame and combine the Archinite subtype with archo implants

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2995858859
CMaia 4. sep. kl. 21:40 
Zal any plans to keep expand the mod/add compat to other mods that add archotech stuff? Or its consider complete after the upcoming fixes?
Hazard Maks 4. sep. kl. 21:39 
The garbage collector throws some red errors in regards to not being able to find something to clean up
Zaljerem  [ophavsmand] 4. sep. kl. 20:32 
Restored VE Brewing compatibility.
Zaljerem  [ophavsmand] 4. sep. kl. 20:07 
Yep, I gotta fix the Brewing patches also ... next on the list.
JKthree 4. sep. kl. 19:53 
Most of the stuff restored has been working so far.
Only thing I've noticed is the Vanometric Liquid Processor only has Processor recipes for Vanilla Hops to Beer and VFE Soups. I think all the other remaining missing recipes were from VFE Brewing

Thanks for the fixes so far. My Alcoholics can live a bit easier on fast vanilla beer
Hazard Maks 4. sep. kl. 17:58 
Sweet, thank you!
Zaljerem  [ophavsmand] 4. sep. kl. 10:05 
Restored VE Cooking compatibility ... I'll work back on Fishing soon ...
Para 3. sep. kl. 10:41 
Just like I apparently disabled my eyes...

Thanks, I completely missed that.
quindao 2. sep. kl. 12:47 
probably because its currently disabled as stated in the changelogs
Para 2. sep. kl. 11:35 
It seems the Vanilla Expanded: Cooking integration is no longer working...
吉田咲 29. aug. kl. 16:34 
https://gist.github.com/HugsLibRecordKeeper/70bcb7caa14686ac189876f333872763
Could not resolve cross-reference to Verse.ThingCategoryDef named VCEF_RawFishCategory (wanter=thingCategories)
Hazard Maks 27. aug. kl. 0:51 
I hope you add more Archotech stuff, this is an essential Rimworld mod that I can't play without! Thanks for all the world you do.
JKthree 11. aug. kl. 22:34 
I feel like I'm being rude but since you're looking into fixing the previously disabled stuff, I should strike while the iron is getting warmed up.
Can you maybe look into adding some integration for the Alpha Craft Fermenter recipes for the Vanometric Liquid Brewer? Not sure if Fermenting Alpha Craft vinegar could be a problem since there's several recipes for that one
Zaljerem  [ophavsmand] 9. aug. kl. 4:31 
No, I will return them to service soon. Just finished my mod updates so I'll start working back on things.
R3tr0_g5m3r 9. aug. kl. 3:15 
Are archo stove and liquid processor permanently gone?
Neosuduno 4. aug. kl. 20:36 
I hope it will not take too long to restore...
Flockerkill 2. aug. kl. 2:28 
it was disabled for now as the system it worked on in 1.5 from vanilla expanded was removed when going to 1.6, so it needs to be revisited
blue 2. aug. kl. 1:06 
yo what happened to the vanometric time chamber or accelerator, whatever it was called in 1.6? the thing that 'aged' things
Zahnloli 29. juli kl. 9:24 
Something I've long wanted to see in this mod is some industrial-tier applications of the fragments. You Still don't understand exactly how they work but after some prodding you at least gain a surface understanding and find applications that go beyond "put glowing thing on stick".
Like proper Archolights including Walllights that don't need power because turns out this specific mirror shape really amplifies the light. A wall a step above the primitive one because you can properly coax the fragment to bond to the material. A type of chemfuel generator that produces more power for the same consumption. Things like that. Not really enough ideas for an extension module though and I know this is just a reupload
Flockerkill 26. juli kl. 6:18 
as a substitute, till the auther maybe update it, if you use RimSqol, you can add that property with it ingame aswell
Para 26. juli kl. 6:12 
Hey, if possible, coud you add the airtight property to Archotech Mass?

Just add <isAirtight>true</isAirtight> in the stuffProps section of the marerials.
ゆきんこ 24. juli kl. 1:19 
After deleting the VEfish folder, there were no further issues for the time being.
ゆきんこ 24. juli kl. 1:10 
Type VCE_Fishing.FishDef is not a Def type or could not be found, in file Archofish.xml. Context:

Could not resolve cross-reference to Verse.ThingCategoryDef named VCEF_RawFishCategory (wanter=thingCategories)

Error patching FCP_Shuttles.PawnsArrivalModeWorker_VertibirdAttack - Void Arrive(System.Collections.Generic.List`1[Verse.Pawn]

Three errors encountered, possibly related to conflicts with [Pandora's Framework] and [Vanilla Fishing Expanded]?
Leo 23. juli kl. 16:28 
Hi, just FYI, I'm getting the following error with this mod:

Could not resolve cross-reference to Verse.ThingCategoryDef named VCEF_RawFishCategory (wanter=thingCategories)

Probably an incompatibility with the updated Vanilla Expanded Fishing mod.

Cheers!
Gexi_TheHundredth 23. juli kl. 7:02 
Aye, then. Good luck with that!
Zaljerem  [ophavsmand] 23. juli kl. 7:00 
Thanks, I understand fully how to update the compatibility, it's really a matter of free time at the moment. Also converting the old ItemProcessor stuff to the new way is time-consuming. If anyone wants to dive in and start fixing it, I'll happily integrate anything provided.
Gexi_TheHundredth 23. juli kl. 6:57 
If you're still having trouble with the VEC compat, I went to the Rimworld Discord to troubleshoot things when Odyssey launched and they said that mods using the old namespace [VEFCore], such as it seems like this one, would cause the game to not be able to pass the scenario selector.
nex 19. juli kl. 23:50 
could you maybe add airtight tags to archotech wall and door?
Rafocale 13. juli kl. 22:54 
Any chance we could get integrated implants https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3223443793 integration?
ypca1 13. juli kl. 4:18 
ve fish use odyssey fishing system if odyssey installed。so no VCE_Fishing.FishDef 。not game breaking,so you can work it out later。