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I included "Game Rules," so now you can opt for a vanilla style. In the vanilla version, the features are more aligned with CK3 vanilla or offer enhanced minor bonuses.
@Beorhthere Appleby
In the future, I intend to add more options for Game Rules as I previously stated, but right now, I don’t have the time to finish them.
No need to be concerned, I won't merge the Buildings, MAA, and Traditions bonuses into a single rule. Instead, you will have three options to select from based on your preferences. like opting to reduce Traditions bonuses, yet there are no modifications to MAA and Buildings.
Here's the first look (currently Semi-Fantasy) and (Vanilla Style)
MAA Empire Swordsmen Example
(Semi-Fantasy) > (Vanilla Styles)
damage 70 > damage 45
toughness 50 > toughness 35
pursuit 15 > pursuit 10
screen 15 > screen 10
#Slightly higher than MAA Vanilla elite
Building Ruby Mines full upgrade Example
( Semi-Fantasy ) > ( Vanilla Styles )
Monthly income 16 > Monthly income 10
Holding Taxs 16% > Holding Taxs 12%
County Building Cost -25% > County Building Cost -16%
#Still high but some of them were supposed to be OP
All tradition can be settings to reduce the bonuses to -25% and -50% in "Game Rules" but I need some time for that since creating the "game rules" is something I'm not used to. Additionally, I'm currently a student, dedicating 6 hours a day to my studies and working for 4 hours every evening, so the "Game Rules" might be update after the DLC All Under Heaven.
This response might be lengthy, but I trust it will address your question clearly.
I recognize that you and several other players desire balance (Vanilla Styles) but please remember the main objective of this mods. I've informed three individuals who inquired about the balance of this mods that I created it for enjoyment and relaxation, rather than primarily for balancing purposes.
However, I value my subscribers highly, and the comments on this mods reflect that. So i planned to write "Game Rules" to allow you or other players to select settings, or "Compatible Mods" in future, but I believe "Game Rules" is the more appropriate choice since compatches mods create too much maintenance work for me.
This mods utilizes nearly all the coding from vanilla, making it highly unlikely to encounter any issues with the program. I have personally played my mods for over 700 hours without experiencing any glitches or crashes, so I am confident that the source of the problem does not lie with my mods. However, using too large some mods can increase your PC's system requirements, which is probably the problem you're experiencing right now,
Although it's late, I've increased the Duchy buildings upgrades from 1 to a maximum of 3, as you wish.
This mods has a medium to high, is not overpowered, and is designed for enjoyment and relax
All the icons I've utilized are from the original game; some can be found in \Crusader Kings III\game\gfx\interface\icons\culture_tradition\4-items, but you can add new icons using a DDS file editor
There's no need for an sorry, and I'm more than willing to respond to any inquiries my community may have
No, because structures in the Duchy require 3500 in cost and take 30 years to complete, and they are already fully upgraded, But I plan to add 6 new Duchy buildings in the future
I think there is already a divine marriage mods in the community, like Close-Kin Bonds and compatch for Calradian Kings May be included in A GRANDER Building Compatch Since Calradian Kings only adds one new building from the base game and no innovation changes
Sure, I’ll include your mods in my description #Appreciate you meeting my community's request
it can work with other building mod
would u make a line in description?
here's my Building Compatch mod :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2980903256
I cannot fulfill this request because the A GRANDER Building Compatch currently has a Compatibility Mods status. Creating a Compatibility Mods would require me to duplicate those mods, which might lead to issues for the original mods creator. I suggest posting your request in the comments or discussions linked to A GRANDER Building Compatch. Ultimately, the decision to accommodate your request lies with them
anyway can you make a compatch with Grander Building Compatch?
No other traditions +Lifespan, But I'll revert Supreme Blood to its original version prior to the nerf, increasing life expectancy from 50 years to 100 years and extending fertility from 30 years to 50 years. Enough to make you conquer the world
Okay, I'll check what I can accomplish in the upcoming update, However, that won't happen in the near future since my studies need to be my priority at the moment
Here ARY NEW Traditions Compatibility Flogi's Buildings
I haven't included anything unique in com mods, I simply ensured compatibility and i haven't had the chance to test it in-game yet since I've been busy. However, I'm confident that it will function properly
I get it, but that's an internal build within Millet Storage and isn't associated with my mods, so there's no need to update. However, I appreciate the information you shared
No problem, but it might take some time since that mods have specific requirements for building, and I currently lack the time to play and test it #About 2-3 days
Indeed, it will remain the same since I created this mods exclusively for players, allowing them to select traditions. However, if you wish, you can alter it by going into my traditions and changing the Ai value from 0 to 50 or even 100, which will make sure Ai makes a selection
I believe I included all the information regarding the update in "Change Notes"
I actually saw this before but i forgot because i was so focused on updating my traditions # very thank you are like a hero to me xD
Sure, you can check in Change Notes
Interesting but my plan is to update or remake "Legacy of Steppe" and "The Nomads" In mongol patch on april 28th because the two traditions are connected to the steppe
Here ARY NEW Traditions Compatibility Shogunate
@Beorhthere Appleby
Here ARY NEW Traditions Compatibility After the End Did you know that my compatibility mods 4/7 It came at your request. but I'm glad you used my mods
I'm back but you two may have to wait 2-3 days because I just updated the main mod today and need to fix compatibility with other mods first #I will do it as soon as possible. Sorry for wait
No problem for After the End , but I won't be home during Songkran Festival , so you might have to wait a week or maybe longer, I'm not sure