Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Please let me know if you encounter any issues specific to my mod and I can try to fix it.
Here's the link to my mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3247461571&searchtext=tamurkhan
I also linked yours, especially the complementary "per army" one. And I warned peeps that my mod would conflict with yours, well the "double" vs "999" caps.
Happy you made your mod, and please upload it so others can enjoy it.
I was able to edit the caps to 100. I could email you the edited packed file or just host separate mod, with your permission of course.
I may even need a version with upgrades costing all just 1 Dominance Point vs. 2-4-6, hehehe
I used RPFM (Rusted Pack File Manager) from here: https://github.com/Frodo45127/rpfm/releases
Is there a BOB or official tool people are using?
I wanted to increase the cap, and any number I picked would simply be a preference on my part. I thought doubling it would be a good starting point. I do think Elspeth's mechanic is stronger due to not having a limit factionwide. But Tamurkhan does get the chieftain campaign abilities to make up for it I suppose.
I could look into releasing a separate mod similar to this one that makes the cap per unit like 100 each or something like that.
So with this mod, can I like field an entire army of Chaos units if I get Eizar Doombolt? Or only max 6 for the entire faction or max 6 blunderbusses per army? I guess that's what i was asking. If it's max per faction than Tamurkhan is weaker buff than Elspeth who can comfortably keep recruiting OP Amethyst Outriders of 4-6 per army (just have to pay 1K every time).