Team Fortress 2

Team Fortress 2

Patagonia
215 Comments
Hellppkins  [author] 6 Sep @ 12:37pm 
Then you dont hate all tropic crisis maps
Ms. Bayseal 6 Sep @ 9:58am 
i hate all of the tropic crisis maps but this map is insane i love it i mostly play on it keep making things like this. personally this is better than goldrush, upward and badwatee
ELI (✿˵✧ω✧˵)  [author] 5 Aug @ 4:41pm 
You need to extract the custom content that its embedded in the map
You need to open the bsp with GCFScape

The only thing is that GCFScape can't extract anything from compressed maps, so first you need to uncompress patagonia to be able to extract the content from the bsp

Put this in the in-game console without the quotation marks: "bsp_repack -nocompress maps/pl_patagonia.bsp maps/uncompressed/pl_patagonia.bsp"

Now you will have a uncompressed version of the map in your tf\maps inside a new "uncompressed" folder, and you can extract the custom content with GCFScape and merge it with your /tf folder
Spongebob 5 Aug @ 5:42am 
about the sfm port that i am trying to do
i wanted to ask if any of your members have the custom textures made for this map
since i cant find textures themselves in tf2 folders that was made for this map
wich leads to an error with the missing textures and the export
for example CUSTOM/PATAGONIA/BLENDDARKGROUNDTOGRASS02_REDUCEDETAIL
wich is the texture i couldn't fine anywhere
ELI (✿˵✧ω✧˵)  [author] 28 Jul @ 12:41pm 
@arsonist Lol 2 unused stages, thats great haha
Indeed the first stage last point is a bit complicated for blue
Probably red spawns too quick, which i'll change but also I need to change other stuff too
Probably i'll see of implementing them after we are done with the mvm map for the mvm update
ELI (✿˵✧ω✧˵)  [author] 28 Jul @ 12:39pm 
Sadly no
But if anyone wants to port it to SFM, I don't mind
Spongebob 28 Jul @ 5:32am 
do you guys have the sfm map for this?
i wasnt able to fix the issues i had
arsonist 27 Jul @ 6:51pm 
I was flying around with noclip looking for secrets. Apparently this map has 2 unused stages? I thought this map only had a single stage with 2 points, which is awfully short for a payload map. It always ends with an impenetrable defense from RED, even on servers where the matchmaker struggles to balance a 12v2 server.
Бучеслав Бичин 19 Jul @ 4:02am 
Fucking bullshit
RetroGhostX3 15 Jun @ 11:04am 
I came here just so I could upvote the map after I just played on it with some attention seeking whine baby who wouldn't stop b*tching about how bad it was.

Great map 11/10
reventó todo bldo 14 Jun @ 5:12pm 
que hermoso mapa, que importa si esta balanceado o no aguante la patagonia loco unas ganas de laburar en los lugares del mapa bldo
lemmo_o 14 Jun @ 6:00am 
this is the best map
next chapter 4 Jun @ 10:13pm 
Also, the cart was designed to slide back on the last point, but RED's defense doesn't have enough space directly facing the cart unlike pl_phoenix or pl_thundermountain. RED has to defend perpendicular to the cart and it's a lot more inefficient way to stop enemies. I love this map's concept, but I've rarely seen one team's score end up with from 2 to 7. It's 0, 1, or 8 most of the time.
next chapter 4 Jun @ 10:13pm 
Honestly this map needs some revision since there are too many flank areas to the point where the map is punishing and unfair for the RED team. The first stage is not bad since most of the routes leads to the same area, but it gets south for the rest. For example, on the last point of the second stage, there are windows on the left and right buildings, the BLU team can simply walk into there, but RED, on the other hand, only few classes can climb up and have the access to it. This means it wouldn't be possible for RED to push with uber or kritz from the other way around. I think it would be better for RED if you place little props to step up to the window.
totti 13 May @ 11:50pm 
🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵
🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵
🤍🤍🤍🤍🤍🤍🤍🤍🤍🤍🤍
🤍🤍🤍🤍🤍💛🤍🤍🤍🤍🤍
🤍🤍🤍🤍🤍🤍🤍🤍🤍🤍🤍
🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵
🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵🩵
Dr. Monster 31 Mar @ 8:57am 
Hey, I found a couple of bugs with the skybox on stage 2, and I'm not sure where to report them.
Engineer from tf2 28 Mar @ 9:49am 
pretty cool map
Hellppkins  [author] 17 Mar @ 1:14pm 
Ok :)
-W3E- Hunter 17 Mar @ 12:51pm 
ugly map, unreal to reach second point in second section
Ms. Bayseal 4 Feb @ 10:37am 
literally dont play any other payload map would be cool if someone made a czech themed map
Hellppkins  [author] 11 Jan @ 9:06pm 
Skibidi toilet :)
warhawkgamer11 11 Jan @ 8:20pm 
What a cool back story to a terrible set of maps.
Ms. Bayseal 11 Jan @ 8:12am 
this is basically dustbowl but reverted i love it (besides last)
Hellppkins  [author] 8 Jan @ 7:52am 
Hi! The map got added in the year round rotation! Go check it up and enjoy the gameplay! Thanks for all the support!
damn good coffee 8 Jan @ 7:22am 
I love this map, it should be permanently added to the game
Hellppkins  [author] 7 Jan @ 12:17pm 
Hi, we have this fixed for next patch! Thanks for the report
нaυnтed ѕpy [ò...ó] 7 Jan @ 11:36am 
Hello, I just noticed that a section of RED's spawn area on Stage 2 near the rapids seems to glitch out after we captured it. Dunno what caused it, but thought I'd mention it.
A screenshot for reference: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3402804098
N1k!$h 7 Jan @ 6:31am 
One of the best pl maps. I want play it even after Smissmass
One class mains are gae 6 Jan @ 5:24pm 
Good looking map but the sniper sightlines are too overpowering near the end.
Hellppkins  [author] 30 Dec, 2024 @ 4:15pm 
No :)
mikta 30 Dec, 2024 @ 3:46pm 
Enjoying longer games and pleasant visuals so far. New flank route on last on second is good addition.

P.S. Maybe remove Brazilium bars from spawn room on second stage
fran co 30 Dec, 2024 @ 2:22pm 
Me gusta el mapa, lo mas parecido al viejo arte del juego. Algunos partes son muy molestas para pelear pero la verdad muy bueno muchachos!
BerrySerious 29 Dec, 2024 @ 12:09am 
really like this map and hope winter patagonia gets added in soon
ELI (✿˵✧ω✧˵)  [author] 28 Dec, 2024 @ 10:20pm 
Seems like optimization is a bit bad on stage 2 and 3, but by next update hopefully that is a bit improved
i am so wise 28 Dec, 2024 @ 9:57pm 
10/10 map despite how my frames tank
Nacho 28 Dec, 2024 @ 12:20pm 
ARGENTINA PAPAAAAA
Hellppkins  [author] 27 Dec, 2024 @ 3:27pm 
No
Sharp 27 Dec, 2024 @ 3:20pm 
This map's skyboxes are too big. There's a person who frequently plays demo and simply stickyjumps to the opposing spawn to destroy teles, and whilst he's using cheats, this simply shouldn't be possible. The sky should be clipped to only allow for only a little over rocket jump height.
QUIERO NENES 25 Dec, 2024 @ 9:17pm 
@ian: el unico mapa de argentina que añaden al juego y es una poronga

a este b0lud1n seguro le gusta dustbowl, 2fort, etc
Hellppkins  [author] 25 Dec, 2024 @ 5:14am 
Hi @mikta this last one got fixed last patch notes
mikta 25 Dec, 2024 @ 4:30am 
Btw, here's a bugged spot. If being able to get up there is intentional the projectiles bounce from the side screenshot is taken. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3386704663
mikta 25 Dec, 2024 @ 1:52am 
mikta 25 Dec, 2024 @ 1:50am 
@Eli Yeah, it's a stage 2 last. Did you try placing a sentry there and then breaking it? There used be a sentry on top of that ramp in my case.
ELI (✿˵✧ω✧˵)  [author] 24 Dec, 2024 @ 3:06pm 
@mikta You mean on the stage 2 last new flank route right?
Sadly I didn't manage to replicate the bug, but seems that loch-n-load pipes work fine on my end
mikta 24 Dec, 2024 @ 12:39am 
On the new flanking route: shooting Loch up the ramp made of tubes makes projectiles hit the air and shatter.
ELI (✿˵✧ω✧˵)  [author] 23 Dec, 2024 @ 12:29am 
I think I know what you mean, its in stage 3 last?
KA-BooM 23 Dec, 2024 @ 12:17am 
There are alot of empty spaces on the map, it needs some more details
There is even one little building with no windows or barells or any thing in it... It Just looks sad
ELI (✿˵✧ω✧˵)  [author] 21 Dec, 2024 @ 6:33pm 
@I like Chop Goblins. I disagree, matches feel very balanced, and even intense sometimes, of course you will have your occasional steamroll lobbies, that can happen in any payload map, but a lot of people seem to enjoy the long nature of this map. So far the reception has been very positive.
But you are free to decompile the bsp and make your own version I guess.
ELI (✿˵✧ω✧˵)  [author] 21 Dec, 2024 @ 6:24pm 
Xd