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However, the total cost to buy it was an astonishing 413 MILLION. I checked the report that you can generate, the total station value plus goods is around 47 million, with an exponent of 1.1. Whatever way the final cost is worked out, it still seems like a completely ludicrous price to have to pay, but at least my "turning hostile" issue is now solved!
Thanks for the mod!
I have quite a few mods, so they might be overriding the Buy & Sell option, but it hasn't been a problem before this most recent update.
fe:
<set_value name="$validFactions" exact="[faction.antigone, faction.argon, faction.holyorder, faction.ministry, faction.paranid, faction.teladi, faction.hatikvah, faction.scaleplate, faction.alliance]"/>
<include_actions ref="AddBoronFaction" />
<library name="AddBoronFaction">
<actions>
<do_if value="faction.boron? and @faction.boron.isactive">
<append_to_list name="$validFactions" exact="faction.boron"/>
</do_if>
</actions>
</library>
Bug Found: Cannot sell to Xenon / Kaak, even though i have managed to become their allies.
md.Conversations.DefaultComm
doesn't even exist in the script. Maybe this is the culprit
<do_if value="@md.ExtendedConversationMenu.Main.exists">
<set_value name="md.ExtendedConversationMenu.Main.$convOptions.$BuySellStationMenu" exact="table[ $signalCue = BuySell_Main_ConversationExtensionManagerSupport, $params = [] ]"/>
</do_if>
do any of you have this md.ExtendedConversationMenu installed ? It doesn't seem to be an easy fix and it's somewhere deep in a cue being called
[] 81757.14 Error in MD cue md.Conversations.DefaultComm<inst:2dfe7b>: Property lookup failed: event.object.{1}
* event.object == component.{0x7f8bbL} (name='Ulmanckamstras', class=npc)
* Expression: event.object.{1}
* Action: <set_value>, line 29
[General] 81757.14 ======================================
[General] 81757.14 ======================================
[] 81757.14 Error in MD cue md.Conversations.DefaultComm<inst:2dfe7b>: Property lookup failed: event.object.{2}
* event.object == component.{0x7f8bbL} (name='Ulmanckamstras', class=npc)
* Expression: event.object.{2}
* Action: <set_value>, line 30
[General] 81757.14 ======================================
Also, how do you sell a station? I'm not getting any dialog to choose a station to sell when I go to a factions station manager or faction rep, nor does the sell option appear when I talk to the manager of the station I want to sell...
I want to take over a few sectors and be a miny nation. and the defence platforms are in the way.
Thanks for making this by the way. its great.