Project Zomboid

Project Zomboid

Human Zeds B42
213 Comments
RelatedTomato78 26 Oct @ 10:30am 
Is there a way i can set them to stay at one state? like the one before full zombification?
Born Of Birch  [author] 17 Oct @ 11:33am 
I accidentally deleted the comment that was here, but to answer the question.

The "White eyes" version
makes their eyes white.
Born Of Birch  [author] 3 Aug @ 3:45pm 
Oh wait, now I remember why it's not there.
I can't add a tag without a computer.
Born Of Birch  [author] 3 Aug @ 3:43pm 
Thanks for telling me.
I forgor
Migs 3 Aug @ 2:50pm 
Just a heads up, this is missing the B42 tag on the workshop.
ndhart321 31 Jul @ 12:56pm 
skinwalkers
The humans arent humans...
chicken leg 3 Jun @ 7:16am 
yah, I hope it gets fixed it at least replaced.
it’s basically essential for this mod :c
Born Of Birch  [author] 24 May @ 10:57pm 
That's tragic, I hope someone revives it in time.
Т̌О̆Х̆ЇС̈ 24 May @ 10:54pm 
I see, I'm assuming you're talkin about the Zombies With Player Animations mod? That one doesn't work with b42 unfortunately :steamsad:
Born Of Birch  [author] 24 May @ 10:28pm 
There is a separate animation replacement mod
Т̌О̆Х̆ЇС̈ 24 May @ 10:23pm 
Are the animations supposed to be replaced or nah?
Born Of Birch  [author] 15 May @ 8:29pm 
Absolutely, hopefully I can get back into modding to make a proper The Sadness Retexture
Bitch Ass Furry (pearl :3) 15 May @ 8:31am 
so like, modifications will need to be made, like making them all hostile but it couild work
Bitch Ass Furry (pearl :3) 15 May @ 8:31am 
i mean i guess that can be done with the bandits mod, considering that for some reason when i play with the anthro survivor zombies mod it changes the bandit skins to look like the furry zombies
Born Of Birch  [author] 15 May @ 8:26am 
I know someone is eventually going to make that.
I can't wait to see a zombie magdump a survivor.
Bitch Ass Furry (pearl :3) 8 May @ 12:45pm 
this is the closest we're gonna get to The Sadness, now we just need a mod that lets zombies use weapons.
Duke-S 18 Apr @ 12:03pm 
Ah I see man, Im sorry to hear. Ill give it a try! Best of luck with your pc
Rzab 18 Apr @ 3:25am 
this fucking sick
Born Of Birch  [author] 17 Apr @ 9:09pm 
Try restarting your game after resubscribing
I know the game sometimes doesn't load new mods until after a full reload or 2.

Might also be something with a change during an update. Unfortunately I'm unable to update my mods. My computer decided to kick the bucket.
Duke-S 17 Apr @ 2:35pm 
For some reason I cant see the mod in the manager, Im playing on B42
Mxple4Leafs 13 Mar @ 4:10pm 
yeah
Born Of Birch  [author] 13 Mar @ 2:40pm 
I did forget to add the B42 tag.
Luckily it still works without it
MonoBoca 13 Mar @ 1:52pm 
Build 41, Realistic, Textures
hell nah N¡gga
Born Of Birch  [author] 7 Feb @ 1:04pm 
This one specifically, I updated this but decided I'd wait till B42 to update the rest.
Reason being I updated this before realizing neither I nor many people can even run the unstable branch right now.
Mxple4Leafs 6 Feb @ 3:36pm 
Wait this has B42 support now?
Wrath of the North 29 Jan @ 3:18pm 
Thanks again, Birch!

The B41 downgrade is located here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3417190193
Wrath of the North 29 Jan @ 2:59pm 
You're the man!

I'll give you full credit and provide a link to the original.
Born Of Birch  [author] 29 Jan @ 2:10pm 
I don't mind, it would let people play it on B41
Goblin Conscript 29 Jan @ 2:05pm 
almost spat out my drink after reading that as "hello again, bitch" lmao
Wrath of the North 29 Jan @ 11:30am 
Hello again, Birch! Do you mind if I create a downgraded B41 version and upload it for use on my MP server?

With full credit to you, of course.
Born Of Birch  [author] 23 Jan @ 10:28am 
I'm not sure, I'm honestly not sure how mods are handled in multi-player servers, however it might be worth a shot since downgrading isn't too difficult
Wrath of the North 23 Jan @ 9:24am 
@Born Of Birch Are we able to install/deploy this manually from a dedicated server assuming we "downgrade" the file structure to B41?

I'm not sure how D-Server handles "local" versions of mods that don't match the Workshop version.

Either that, or a revert or separate upload for B41 support would be lovely. I saw down below you mentioned a possibility for that.
Born Of Birch  [author] 11 Jan @ 12:19pm 
If you go to the mod ID in your file explorer.

(You can use my mod tutorial to do this)
Then change the file structure to the build 41 file structure.

The tutorial isn't updated so it shows what that should look like.

Then it will work for B41
Boxten 11 Jan @ 10:08am 
if so... how do I install it on b41 manually?
can I do that?
Born Of Birch  [author] 10 Jan @ 10:04pm 
Nah, I moved this mod in particular up to build 42 as a test to see if it would work.
It seems it did.
Unfortunately that means build 41 player including myself won't be able to use it till stable.
Or till I get off my ass and make a temporary build 41 version
Shadow 10 Jan @ 9:54pm 
in at b41, why? it doesnt work on b41 anymore?
Born Of Birch  [author] 10 Jan @ 9:23pm 
Which version are you on?
Shadow 10 Jan @ 9:20pm 
cant seem to find to activate it with mod manager, what is with this mod?
Born Of Birch  [author] 10 Jan @ 3:14pm 
Oh so that does mean it works for build 42.

I apologize for using this mod in particular to test that.
I know alot of people are still on B41
Boxten 10 Jan @ 12:16pm 
oh no i use b41 but eh
Born Of Birch  [author] 7 Jan @ 12:51am 
Odd, the other person said it worked with b42 but I'm not too sure.

It's impossible for me to test it.
Boxten 6 Jan @ 3:01am 
uhm i don't know if it's me but it doesn't appear in my in-game mod list??? I tried to search the mod IDs but i can't find them...
zebra03 22 Dec, 2024 @ 6:33pm 
This should be base game, because this is how I would imagine the infections spreading effectively initially due to the infected most likely being pristine(except from wounds unless ingested infected material, blood or saliva ) when infected
Heretic 20 Dec, 2024 @ 4:33am 
Okay, even without the Workshop tag, this still is compatible with B42
Born Of Birch  [author] 18 Dec, 2024 @ 10:21am 
I'll try to put the tag on it
Heretic 18 Dec, 2024 @ 3:13am 
If it doesn't have the "Build 42 Tag", it won't work for B42
Born Of Birch  [author] 17 Dec, 2024 @ 7:14pm 
This is a test to see if I can actually update things to build 42

I'm currently having technical problems with the unstable branch so, I'm relying on yall to tell me if it works or not
Born Of Birch  [author] 16 Dec, 2024 @ 11:37pm 
I believe Definitive Zombies has that as a feature of customization.

I'm not 100% sure but it's worth a check.
Barc 16 Dec, 2024 @ 11:30pm 
This is probably not possible but I always thought it was a cool idea if the zombies started out being able to sprint but as time passes they slow down, I think it would fit great with this mod.

If anyone knows a mod like that let me know, maybe I missed it searching.