Stormworks: Build and Rescue

Stormworks: Build and Rescue

USS Atlas (Flying Drone Carrier)
348 Comments
THEIMPOSSIBLE 2 Oct @ 3:37pm 
how do you lunch the nuke
marnix 13 Sep @ 5:55am 
you get the aircart of by starting it up and then holding 3 and the up arow
wheatly crab haha 11 Sep @ 6:50am 
i still cant get the tank back please update the carrier to have a tutorial on the inside of the tank to show you how to get the tank back
wheatly crab haha 11 Sep @ 6:36am 
how do i undock the air cart to re atatch the tank it does not undock from carrier
wheatly crab haha 10 Sep @ 11:29am 
how do you reload the heli drone missiles
Mobius 1  [author] 8 Sep @ 9:22pm 
Sorry for the late reply. I have not been getting notifications on this. You manually fly the tank back to the carrier. You have to re dock the tank to the flying cart, and re activates the carts controls. If that helps at all. Its basically the reverse of launching it.
nhokgames1 8 Sep @ 4:27am 
how do u made the tank back to the carrier?
wheatly crab haha 30 Aug @ 11:00am 
can you make a lite edition its laggy
wheatly crab haha 30 Aug @ 9:29am 
how do you get the tank back into the carrier
evabay 11 Aug @ 11:56pm 
no need to wrestle with it, once it says 0 just let go of any controls and itll take care of the rest
patrick.d.geiss 11 Aug @ 6:06pm 
ive tried that, it is way to finnicy
evabay 8 Aug @ 1:30am 
use the heading display in the cockpit, it predicts your momentum so once it shows 0 just stop touching the controls and youll face north once the ship stops moving
patrick.d.geiss 7 Aug @ 6:14pm 
hey can u make a auto set to heading? i struggle with setting it to 0
reewill1717 2 Aug @ 4:10am 
any way to make the door for the flying tank to be in the drone area
Warlord_Of_Titan 30 Jul @ 1:17pm 
Love the landing and takeoff of the AI, the jet does need some work however because when input a destination it tends to get there by driving on the ground at full speed. helis aren't bad it would be amazing if you could put a orbit mode so you can use the guns while the AI flies circles around the designated area. And maybe someway to turn the radar locking off for the AI to carrier, hard to defend when you can't use your missiles facing the carrier. AA shooting at incoming missiles does help a lot tho.
Warlord_Of_Titan 30 Jul @ 1:14pm 
Yooo this thing is bad-ass, if you can make it so the drones can fight on their own, fix the nuke thing, and add another set of AA on the other side/underneath i would literally pay for this. I hope you keep working on it/ updating it.
legendyt 23 Jul @ 5:40pm 
how do i call the thing for the tank
Conplayz 14 Jul @ 12:48pm 
wish i knew the nuke dosent work :sob:
Moon 12 Jul @ 2:51pm 
chat nuke was removed
Anonymouscookie 5 Jul @ 3:05pm 
could you add a drone like the mq-1/9 or like the albatross from CC2 to one of the hangars.
patrick.d.geiss 26 Jun @ 5:20pm 
can we get a hold at heading zero please, it is hard to land drones manually
archer.mourn 23 Jun @ 10:17am 
Accidentally hit the carrier with a missile barrage from a drone. 10/10 would crash again lol
Orchestraguy1020 22 Jun @ 5:24pm 
how do I launch nuke?
2008 toyota corolla 11 Jun @ 5:09pm 
the air cart for the tank wont come down for me to dock after i have detached?
awsdsdsdaw 6 Jun @ 10:20pm 
how do i make the drones land ive been having trouble trying to get them to land
Theo Is Lost 4 Jun @ 2:41pm 
can you make it no dlc plz
Truth 3 Jun @ 8:04pm 
awesome sauce
Mobius 1  [author] 2 Jun @ 9:25pm 
Sorry for the late reply's I was not getting notifications. Releasing the tank is done right from the tank controls. If I recall correctly. Turning the tank on opens the hanger and lowers the tank down into launch position. Then there should be a toggle button saying something like launch / VTOL / or Lift box. Toggle that to launch the tank. Then fly to your destination. After landing, turn off the button used to launch the tank to activate the tank controls. Then detach from the lift cage. It should be a number key, and your good to go.

For the drones. The drone holding zone is were the drone will loiter if your not in direct control. You put your GPS information into that keyboard.

Fore the utilities. I was planning on making more hanger options later on when I am finished with some more upcoming projects.

Thanks a bunch fellas :microraptor:
Truth 28 May @ 5:07pm 
can you make switchable utilities for the tank bay like being able to add a boat or a submarine, or like the old nuke?
CommanderCheese 28 May @ 10:53am 
what do i put in to the panels for the drone holding zone panel keyboard
evabay 24 May @ 4:56am 
inside the tank
GreipLim 24 May @ 4:29am 
Where is tank launch/control panel?
Flopping 18 May @ 2:10am 
goated creation
Zaku2gaming 14 May @ 11:27am 
how do u release the tank???
Zaku2gaming 14 May @ 11:01am 
this is the best thing i have ever used in this game!!!!!!
poolypop 28 Apr @ 7:00pm 
@YourAverageYoutuber, there used to be a nuke but now it is replaced by a tank and which in my opinion is better than the nuke.
Yevgeny 12 Apr @ 1:04pm 
how are you supposed to fire the nukes? i armed the nuke but nothing cool happens when i fire the icbm
evabay 9 Apr @ 10:19am 
theres a hatch near the personel helicopter
rubenwessel9 8 Apr @ 9:11am 
how to get tank i dont get it
Moon 7 Apr @ 4:19pm 
@Masakagehensin the nuke i believe is removed because it was replaced with a tank in the bottom, which i like more than the nuke
poolypop 5 Apr @ 7:05pm 
@Mobius1, whats new?
masakagehensin 10 Mar @ 5:26am 
Where is a nuke bomb ?
I couldn't find it.
sniperone.lh16 5 Mar @ 11:12am 
how do you keap it flying
steam 4 Mar @ 10:46am 
btw what is the veacle in the 12th pic?
steam 4 Mar @ 10:45am 
where do you span it?
Robloxkid2010 28 Feb @ 8:14pm 
keeps spinning cant get it too move
DavidBOSS21 25 Feb @ 10:55pm 
this should be updated to use the new hud system
Mobius 1  [author] 13 Feb @ 9:21am 
The engines are well protected. Each one produces a lot of power and if I recall it can still fly with only 2 engines. The best way to take it down is probably to target the reactor.

Also, thanks a bunch fellas. In order to land the drones just turn off the launch key, and make sure the carrier is facing north.
The Doctor 11 Jan @ 7:44am 
how would one sink it if they ever wanted to cause i have destroyed all the engines and its still flying
Jedi 27 Dec, 2024 @ 9:22am 
This thing is amazing, one of the only creations on the shop I've been able to use in a fight. Thank you for this creation!