STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

French Fried Taters EAW Remake + CW Holdouts SubMod
394 Comments
Wasp #55,221 12 Oct @ 3:23pm 
okay I think I figured it out. After some time it just slowly removes HP from every hardpoint until I assume 1 hp
Wasp #55,221 11 Oct @ 4:53pm 
Hey just wondering, What does destroying the life support on stations do? Always confused me.
The Procursator With Ion cannons missing it's primary weapons, also The Imperator with Ion loudout won't shoot it's primary batteries
Phazonic Steel 6 Oct @ 11:17am 
hard to tell too...
hawk2274vision 6 Oct @ 9:05am 
sad I can't tell if the author is trying to be funny and or just a judgmental asshole
Milza09 1 Oct @ 7:30pm 
sling blade, LOL
Sling Blade  [author] 29 Sep @ 4:43pm 
Jackal Waggle while I would like to help you with that issue, unfortunately, your profile picture indicates that you are a furry, and you are therefore a mentally ill degenerate. I would suggest you seek mental help and also God/Jesus Christ.
Jackal Waggle 29 Sep @ 12:35am 
I have just been crashing non stop as the CIS. generally happens whenever i move land units to another planet
Not Char Aznable 27 Sep @ 8:54pm 
Is Tyber Zann's Aggressor supposed to disintegrate upon using the improved blast skill?
Sling Blade  [author] 27 Sep @ 4:34pm 
madrauzumakivashovich Zeta Resurgent (the Kalani super tactical droid) and his special munificents can only be built at Agamar.

nikvelichko the answer is right in front of your face. Scroll up, see "TO USE THIS MOD"????
nikvelichko 27 Sep @ 10:37am 
Where can i find the guide, for proper installation, what to do and not to do? in the mod files?
Cristianmrvzla 26 Sep @ 8:16pm 
Empire at War: Remake 5.1 - The Final Update pls
madrauzumakivashovich 26 Sep @ 12:45am 
This might be a stupid question, but where can I craft the Kolani unit? Or is it only available in Quick Battle?
Sweepo Depot 23 Sep @ 10:32pm 
Been waiting for the Dreadnought update. Can't wait to use them!
Minimoose 23 Sep @ 1:54pm 
Heres a fix for the current mod issue: Make a mods folder in the corruption folder and move the workshop mods into that new mods folder. Add this line for the launch parameters: MODPATH=Mods/3229239424 MODPATH=Mods/2794270450 MODPATH=Mods/1770851727
Tankkiller1940 23 Sep @ 12:19pm 
whats going on
_Ex0dus_ 19 Sep @ 6:42pm 
Getting a lot of crashes now in MP. Was running good, but its just within the first 15 mins now.
Lufian 19 Sep @ 2:53am 
Most likely the case then, why not switch to the 64 bit update?
Jiffypops 18 Sep @ 7:24pm 
Lufian, I have never used the in game mod manger. I paste this in the properties using the Forces of corruption. STEAMMOD=3229239424 STEAMMOD=2794270450 STEAMMOD=1770851727. I am using the 32 bit option. Maybe it only works for 64 bit now? .
Lufian 18 Sep @ 12:46am 
@Jiffypops, if you're using the in game mod manager, then don't. Follow the start up instructions in the description of the mod.
Jiffypops 17 Sep @ 9:59pm 
The game will not launch since the update for me. I tried without this sub mod and it launches fine. I have been playing this sub mod for along time but can not get it to launch now. Any Ideas? Love this mod by the way!
Lufian 17 Sep @ 8:28am 
Try not to pause and save, and disable Steam cloud saves
nikvelichko 17 Sep @ 8:07am 
Any advice on save corruption/ I love the mode, but around turn 130 i get crush and it affects all previous saves. I don not save during battle and keep 3-4 saves each new with unique name
Icey 14 Sep @ 5:52am 
@isa0005 dang… oh well, thank you for the help!
isa0005 13 Sep @ 11:21pm 
@Icey usually not, might just have to start a fresh GC. Sorry mate!
_Ex0dus_ 13 Sep @ 8:37pm 
Same with the Venator, same ship stats/weapon wise. Just the wrong title/skin. We are currently trying to track down a crash related to the rebellion and either with this mod, or the task force republic mod.
machotacoman256 13 Sep @ 5:18pm 
@Sling Blade
Thanks for the response. The Pirate Acclamator seems to just be a skin problem, but it functions like a normal Acclamator, and spawns LAAT's instead of Skiprays (good thing).
Sling Blade  [author] 13 Sep @ 5:00pm 
_Ex0dus_ all of those issues being in multiplayer means it will take time to fix, because its a whole different system than GC, which I'm more use to modding. It will take time but eventually one of these days FFT will be fully MP/Skirmish compatible
Icey 13 Sep @ 4:43pm 
@isa0005 Is there anything I can do to recover the old save? Or do I just need to make a new Galactic Conquest?
_Ex0dus_ 13 Sep @ 3:40pm 
Hey man! Awesome mod. A few bug reports for multiplayer, im not sure if its Task Force Republic or this mods issues but Ill just list them here. Victory class doesnt show on mini-map, empire acclamator 1 is the black sun variant, empire cannot built the venator even though its in the build list, republic only gets the imperial venator, anakin spawns with no hard points but full health and abilites crash the game.

I believe thats all, at least for now. Great mod man and I know you care more for the single player stuff, but it would be fuckin sweet if you could take a look at these things please!
isa0005 13 Sep @ 3:20pm 
@Icey, updating mods/submods etc has tendency to make save games from previous versions incompatible. This is a common thing in modding of most games. Without looking at any log files etc, I would say that in this instance that is the cause of your issue!
chemisthypnos 13 Sep @ 10:41am 
Gizor Dellso's ship mostly explodes upon jumping into a battle. There is only the ion cannon, torpedos, and shield generator left.

Thank you for your amazing work on the mod, Sling. It is awesome and fun to play.
Icey 13 Sep @ 8:36am 
Heya, @Sling Blade, after the update last night, I havent been able to open my Galactic Conquest Save. It keeps crashing. Do you know of a fix? or is this something normal with modding that i am unaware of? i am pretty new to modding with this game, so if that is the case my apologies. Thanks in advance!
isa0005 12 Sep @ 11:55pm 
Hey @Sling Blade, thanks for your hard work! Reckon you might fix up Gabagooligan's portrait at some point? He a stretchy boy! :P
isa0005 12 Sep @ 11:42pm 
@Dr. Johnny, do you ever have moments in your life when you think to yourself, gee I should shut the fuck up and keep my opinions to my fucking self...? If not, I sincerely recommend it it, I'm sure it would do the world some good...
Sling Blade  [author] 12 Sep @ 11:37pm 
Finally fixed the damn Vulture droids not reacting to anything or shooting anything
Eldwulf 12 Sep @ 11:04pm 
@sling that's wild my brudda
Sling Blade  [author] 12 Sep @ 10:09pm 
Then don't play it you fuckin retard
Sling Blade  [author] 12 Sep @ 7:38pm 
I'll have that fixed tonight
Piratesfbi 12 Sep @ 3:16pm 
Game crashes when I launch a Procursator into battle as the Empire, saw there was a new Procursator model.
_Ex0dus_ 12 Sep @ 1:25pm 
I see the bit about skirmish. What is the issue? And does that pertain to multiplayer as well
nikvelichko 12 Sep @ 12:51pm 
Why is the limit for space is 150? 200 or even 300 will be better, even if Ai gets it as well
Yamato2012 15 Aug @ 3:11pm 
Unfortunately this mod combination has relentless crashes, makes GC unplayable on Republic Hardliners and Empire.
Phazonic Steel 13 Aug @ 10:40am 
got it i was doing a dumb used to tech 1 i could get all three thanks for the info @Blue Wolf501
Blue Wolf501 11 Aug @ 2:33pm 
@Phazonic Steel You need to advance the tech level to upgrade the space colonies further.
Phazonic Steel 11 Aug @ 10:30am 
am i going insane or have the space colonies been changed? i cant make level 2 or 3 stations anymore.. did i miss ssomething in the changes or is it a bug?
Pokey1751 4 Aug @ 11:06pm 
sadly have not. didn't have time to today.
Sling Blade  [author] 4 Aug @ 10:54pm 
um have you tried reading the change logs
Pokey1751 4 Aug @ 8:57pm 
um i can't upgrade my main space stations for the republic hardliners.
Sling Blade  [author] 3 Aug @ 10:12pm 
NOTE: I am aware that a whole bunch of stuff has missing text since this update. This is not my fault, as I entered the text and saved it, but because the eaw text editor is a massive pile of dog shit, it didn't actually save it. So I have to do it all again.