Unturned

Unturned

MMV:Remastered
303 Comments
Ur Bad 22 Sep @ 12:08pm 
Also this mod is fucking sick, I’ve been having a blast
Ur Bad 22 Sep @ 12:08pm 
I actually was able to get the spawns working because my custom map is all the other maps put together, so the spawns still stayed, thank you for the information tho it did help
LolinDawson  [author] 22 Sep @ 1:20am 
Yes, Blueprints can only be generated, and some things can only be obtained by spawn.
Ur Bad 20 Sep @ 12:58pm 
I haven’t installed this yet but I love it already, I had one question, I am setting up a small server with friends and I have a custom map, I’m not going to bother trying to add item spawns in, so I was wondering if everything needed to make the vehicles is craftable? Or are the blueprints only spawnable, if it requires me to spawn it in that’s ok too, thank you for your time!
76561199186313966 15 Sep @ 12:08pm 
@deltalead1995 you can manually delete or drag folder of the item to any other place, so game won't load Luxury backpack anymore, but if you'll download mod again, then you'll had to repeat the process.
The folder is located in Unturned modifications folder, you can just open steam folder at your pc and search for "I_C2_Bp_Luxury" (luxury backpack folder name) and delete it, it only will affect on you.
deltalead1995 11 Sep @ 4:22pm 
im not saying to remove it, im just asking if theres a way to turn it off on a local save
LolinDawson  [author] 9 Sep @ 5:19am 
Many players requested a 12x12 backpack or something like that in the early game, so I made it.
deltalead1995 9 Sep @ 4:35am 
is there a way to turn off the luxury leather bag? the 12x12 grid is very broken for an item that you can find within a few minutes of a new map. it should only be found in the deadzones or craft only with alot more requirements.
gardian 25 Aug @ 12:54pm 
there are any servers that uses this mod?
Cr3sent_Mage 26 Jul @ 9:05am 
Looking forward for MMV2 :)
Aviation Expert 1 Jul @ 1:41pm 
That sounds amazing!
LolinDawson  [author] 30 Jun @ 12:40am 
I'm working on MMV2.
Aviation Expert 18 May @ 2:17pm 
When will the next update be out? I'm excited to see what you come up with.
General Alex 7 May @ 7:48pm 
Pine Galley is invisible
LolinDawson  [author] 6 May @ 8:15am 
Increase the drop rate.
Because MMV has a lot of materials, the refresh rate of some things has been reduced.
someonebored 1 May @ 4:33pm 
Do you have a recommendation for drop rates for this mod in single player? I feel like some items aren't appearing as much as others in single player since I'm the only one foraging for the parts
LolinDawson  [author] 24 Apr @ 1:34am 
Thank you for your love! In order to carry forward the spirit of MMV, I will start to reset MMV.
My reset plan is called MMV2, which will reset some existing materials, all vehicles and new ways to unlock vehicles. It will be more specific, and the latest version will still continue MMV: Remastered 2.7.0. The initial version will be uploaded independently to MMV2: Test, and later when I finish more work, it will cover MMV: Rematsered.
Walter White 19 Apr @ 7:41am 
peak unturned mod, i feel like this mod is mandatory to have those days. the amount of stuff, vehicles and machanics it add, make survival so much more enjoyable than ever. can't wait for new update, you doing unspeakable favor to me and community by keeping this mod a life
sushi the axolotl girl 9 Apr @ 12:48pm 
oh hell yeah also if i can ask can you please add my fav gun you allready got ww1 and ww2 stuff and it whould be amazing to see a modern mod with the british lewis gun
LolinDawson  [author] 9 Apr @ 12:20pm 
Yes! It has not given up!
I am busy with my graduation project, but I am still preparing updates, and I want to change the existing vehicle and ammunition system! I think there must be fewer MMV players now, and this is the best time to change the bottom!
I will post the updated content on X later!
sushi the axolotl girl 9 Apr @ 10:28am 
is this still being updated?
LolinDawson  [author] 7 Mar @ 9:32pm 
Nelson's UI design has problems and can't display all the recipes, so that's why I wrote a Wiki.
deplorable black person 6 Mar @ 2:49pm 
no player is going to want to have to wiki everything when they want to build a tank in a multiplayer server...
LolinDawson  [author] 5 Mar @ 4:57am 
Wiki
deplorable black person 4 Mar @ 7:07pm 
dude, this mod is way too complicated... there are wayyy too many different shells and rockets, and none of the vehicle turrets spawn with any munitions, so how are players in a server suppose to know what vehicle gets what shell or rocket type?
deplorable black person 4 Mar @ 3:19pm 
can you make a version of this mod that doesnt require reading the physical recipies?
76561199186313966 22 Feb @ 5:43am 
@tank enthusiast_1945 I have counted about ~280.
tank enthusiast_1945 21 Feb @ 9:28am 
how many zombies does the mmv horde beacon spawn?
antarctica256 5 Feb @ 1:49am 
盖伦式帆船只有900血吗
Hevy 27 Jan @ 10:45am 
I get the following error:

Client and server have different assets with the same ID! (fb9c1de78e714610b037fa7539549008)
This probably means an existing file was copied, but the mod creator can fix it by changing the ID.
Display name "Headlamp" matches between client and server.
Client file name is "I_C1_Gl_Headlamp", whereas server file name is "Headlamp".
Client asset is from Workshop File "MMV:Remastered" (3222327985), whereas server asset is from Vanilla Built-in Assets.

How do I fix this without doing it manually every time a Vanilla Item is named wrongly on the server?
LolinDawson  [author] 19 Dec, 2024 @ 5:22pm 
I don’t have time! I guess I won’t have time until May next year!
maunokoivisto 19 Dec, 2024 @ 3:53pm 
NEW UNTURNED UPDATE DROPPED! TRACKS, NOW TANKS CAN ROTATE IN PLACE, INCORPORATE THIS FEATURE ASAP!!!
GalacticFederal2375 7 Dec, 2024 @ 7:45am 
@Turbo_1111 I think some items and/or mechanics were borrowed from that map. Not a bad idea in my mind.
Turbo_1111 1 Dec, 2024 @ 8:40am 
why does this mod have France (1975500516) as a children dependency?
tank enthusiast_1945 11 Nov, 2024 @ 10:56am 
Ok
LolinDawson  [author] 2 Nov, 2024 @ 6:21am 
You need to request the shells to be produced from Shell Product Line.
LolinDawson  [author] 2 Nov, 2024 @ 6:21am 
Of course, there will be improvements in the next version. The next version will reset the entire HMG system.
tank enthusiast_1945 30 Oct, 2024 @ 11:50pm 
i have a question,can you make the combat car not need the mountable version of the water cooled hmg? because why should i waste resources on some bike tires if im putting it on a car either way,i think you should make it just need the basic version of the hmg and add a little more resources needed to the combat car
Ronald Reagan 28 Oct, 2024 @ 8:51am 
how does the shell production line work, i cant place it down
LolinDawson  [author] 19 Oct, 2024 @ 6:07pm 
In IFVs
hecu18 19 Oct, 2024 @ 6:01pm 
@Walter White it actually exist in game and can be craft,maybe ur mod broken
Walter White 19 Oct, 2024 @ 5:03am 
hello, i remember seeing on your twitter wheeled APC with autocannon, and i cant really find it neither in game nor wiki. are you planning on adding it in future or you just scraped this vehicle
LolinDawson  [author] 14 Oct, 2024 @ 11:11pm 
Read magazine to unlock the recipe
LolinDawson  [author] 14 Oct, 2024 @ 11:11pm 
Click on the task in Quest to cancel the display.
LolinDawson  [author] 14 Oct, 2024 @ 11:10pm 
I've been very busy recently, sorry I just saw your message now.
Chuckles the socipath 27 Sep, 2024 @ 12:42pm 
how do i get rid of the unread books on the side of my screen?
DatingDwarf4278 26 Sep, 2024 @ 11:49am 
How do you craft vehicles, they don't show up on the crafting menue.
LolinDawson  [author] 19 Sep, 2024 @ 11:39pm 
No. Changing the id is too much work.
Tony Seed 19 Sep, 2024 @ 8:59am 
Considering this mod has a lot of conflict with other mod IDs, could an ID change be in order to work with other mods?