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However i noticed it's only when the option "Allow Removing Items" is checked on the stand
I haven't been able to reproduce the "stuck" behavior generally, but I can look into it if anyone can give me a more specific way to reproduce it.
I think it does that when trying to repair an item that's on an outfit stand.
Thanks for the update. I can't believe that some sort of repair option for gear isn't in base game, and this mod just seems the simplest way to do it.
Recon helmet [rimworldwiki.com]
Recon armor [rimworldwiki.com]
https://github.com/Inglix/RepairAtWorkbench/releases/tag/v1.0.0-pre-release
I can't wait to be able to use this mod again.
1.6 planned?
It turns out the reason was because wildebeest leather gives a really significant penalty to item hp, which means that our hp repaired per tick was being rounded down to 0. Items now always repair at least 1hp per tick.