RimWorld

RimWorld

Adjustable Ultrawide UI
63 Comments
Vinni Pukh 17 Sep @ 5:09pm 
Awesome, the two of you working together would be phwwoah, the best! Since he mentioned not having an ultrawide monitor to test it haha :lunar2019piginablanket:
Kosaro  [author] 16 Sep @ 7:34pm 
It look like the author of UI Not Included is planning a rework, so I don't think it would make sense for me to tackle compatibility until after that. I did reach out to him in case he'd like to collaborate.
Kosaro  [author] 16 Sep @ 7:24pm 
You're welcome!

I'll take a look
Vinni Pukh 15 Sep @ 7:07pm 
Thank you! This is awesome!

Any way you can add support for UI Not included? (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2588873455&searchtext=ui+not+included)

I would be so happy!
Khadgarion 27 Aug @ 3:40pm 
Thanks, I really appreciate it!
Kosaro  [author] 26 Aug @ 7:41pm 
Sure thing, just updated with support for work tab.
Khadgarion 20 Aug @ 5:48pm 
Howdy! Would you be able to look at an issue with the Work Tab Mod?

When I constrain the UI to 33%, I can just barely see the Research work priority box, and the others (scan, writing) are off the screen. It's like the work tab doesn't know that it should have a horizontal scroll bar.

If I set the HUD to 100%, I can see all the tabs.

https://imgur.com/a/zToNYT7 Screenshot of what I am seeing.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3453549086
Kosaro  [author] 10 Aug @ 7:20am 
Sure, always open to pull requests on github.
PhoenixK7PB 9 Aug @ 2:08pm 
Makes sense, anyway much appreciate the mod. If it ever comes someone makes a contribution or fork without HugsLib, would you authorise it? Proper contributions attributed of course.
Kosaro  [author] 2 Aug @ 7:15pm 
I've looked into it in the past but aren't currently planning to. I'm using HugsLib's for its mod settings. It fixes a few problems I've had with the base game's mod settings that I would prefer not to have to implement workarounds for.
PhoenixK7PB 1 Aug @ 9:47pm 
Is there any possibility of removing hugslib dependency? This is the only mod (absolute must have) I've left that requires hugslib. Removing hugslib gives me 20-30 TPS. Would be amazing if that's possible!
Brick 25 Jul @ 2:42pm 
Kosaro, Thankyou for this mod!
VelxraTV 22 Jul @ 6:24pm 
a must have mod! I use a 48" screen and the UI pretty much doesnt exist in vanilla for me.
Kosaro  [author] 22 Jul @ 5:46pm 
Can you try unsubscribing then resubscribing? Sometimes steam takes a while to propagate updates
Ibn-La'Ahad 21 Jul @ 3:34am 
Hi, thanks for quick update.
Unfortunately I do not see it being moved with the rest of the UI.
Kosaro  [author] 20 Jul @ 1:30pm 
Done
Kosaro  [author] 20 Jul @ 9:46am 
That's a cool mod! I'll take a look.
Ibn-La'Ahad 19 Jul @ 11:35am 
Do you think you could add support for Health Display mod?
Kosaro  [author] 14 Jul @ 6:26pm 
Dependency changed back to official hugslib
PhoenixK7PB 14 Jul @ 12:50pm 
Thank you so much for the mod and fast update! Official hubslib has been updated, can you move the dependency back to the original instead of fork please?
Kosaro  [author] 12 Jul @ 1:00pm 
Happy to hear it :)
Khadgarion 12 Jul @ 12:20pm 
Problem resolved, I unsub/resub RimHUD and everything works now. I must have been a version behind for some reason.

Thanks again for this mod :)
Kosaro  [author] 12 Jul @ 9:54am 
It seems to be working on my end, would be curious to find out what's breaking it on your's. https://imgur.com/a/hRVPWLv
Kosaro  [author] 12 Jul @ 9:39am 
Just uploaded a fix to the designation tab (e.g. rotating furniture or using the new shapes when building).

@Khadgarion I remember fixing that bug sometime last year, I wonder why you're still seeing it.
Khadgarion 11 Jul @ 7:20pm 
Hey! Thanks for updating this. I really missed using all 3 monitors while playing Rimworld.

I do have a small issue, When I click on a colonist, the window appears where it should but the buttons above it are on the far left of the screen. I am using RimHUD and that seems to be causing the issue as disabling RimHUD makes the issue go away.

I feel like an a-hole asking about this lol if you don't want to look into it that's totally okay, it's still playable :)
Kosaro  [author] 7 Jul @ 10:09pm 
I changed the hugslib requirement to the 1.6 fork. I'll change it back to the original once its updated.
Kosaro  [author] 7 Jul @ 10:04pm 
Added support for 1.6

Now enforcing maximum width for animal/work/mech/schedule tabs

Reduced minimum ui width from 33% to 30%

I'll be on the lookout for anything new I need to account for in Odyssey once it comes out.

Since HugsLib hasn't updated yet, I'm using this version in the meantime https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3513789221
Kosaro  [author] 28 Jun @ 9:40am 
I plan on updating this mod once HugsLib is updated.
Rempty 17 Jan @ 11:53am 
works perfect, thank you so much :D
Kosaro  [author] 16 Jan @ 9:04pm 
Done! Everything should work as intended but if you find any bugs let me know.
Kosaro  [author] 15 Jan @ 4:30pm 
Thanks! Yeah I'll take a look, thank you for the screenshot.
Rempty 15 Jan @ 1:19pm 
Hello, really nice mod without it I can't play rimworld.
Do you think is possible to add support to Vanilla Psycast Expanded? when I open the pyscast tab the window size is too big and I can't see all the psycast trees.
https://imgur.com/a/TpxfoqN
Khadgarion 22 Dec, 2024 @ 4:44pm 
This mod is amazing, thank you.
"Warcrimes" Grimes 10 Oct, 2024 @ 11:36pm 
Thanks so much for making this. Drives me nuts when I can't move the UI to the center of the screen on my ultrawide. Wonderful, simple mod.
Kosaro  [author] 15 Jul, 2024 @ 5:43pm 
@Gump Could you elaborate on what setup you're using that needs less than 33%? I figured 33% was the right size so that all the UI would be on the middle screen in a triple monitor setup. What is being trimmed off?
*|PEZ|* Gump12 15 Jul, 2024 @ 3:27am 
How crazy is this! I've been looking for this for years. I even tried to pay a modder to create it but he said he didnt know how too! This is honestly game changing for me mate!

If I could have one small tweak, is there a way to increase the UI width to below 33%. That way I can play in a bezel less mode rather than trimming off the edges.

But honestly this is so useful!
Kosaro  [author] 18 May, 2024 @ 3:13pm 
You're welcome! You can add or remove this mod from your save at any time without any issues. You shouldn't need to edit any files.

Adding support for stacked monitors would be quite a lot of work since every UI element needs it's positioning code to be modified individually, there isn't a global setting I can modify.

I shared the source code on GitHub so if you or anyone else would like to submit a pull request or make your own mod with that feature you're more than welcome to, but I don't plan to add it myself.
白兎 15 May, 2024 @ 9:03am 
Hello Kosaro,
Would you be able to support monitors stacked on top of each with a UI height slider? A setup like this: https://imgur.com/ASf9Jg4

I was also wondering how easy it would be to take my save with this mod plus the prerequisites, HugsLib and Harmony with no other mods back to vanilla? I believe, I may be able to just rename the ModConfig.xml file and hope for the best? Thank you so much for creating a centered UI mod!!
Ibn-La'Ahad 11 May, 2024 @ 10:45am 
Sorry. I have too many mods, don't know what is vanilla and what is not, anymore.
Good you found it and I confirm it works great.
Thanks for the support!
Kosaro  [author] 10 May, 2024 @ 8:33pm 
I think I found the mods you were talking about, I updated this mod to support them :B1:
Kosaro  [author] 10 May, 2024 @ 4:00pm 
I don't believe those are in the base game, what mods are those from?
Ibn-La'Ahad 10 May, 2024 @ 3:21am 
Hi Kosaro. Found another problem - achievements screen doesn't show buttons if your mod is on.
Maybe also ignore moving it, same as you did with resources?
Same for the empire hierarchy screen.
Cheers!
Kosaro  [author] 16 Apr, 2024 @ 3:36pm 
Yes
Balin 16 Apr, 2024 @ 5:35am 
will works with 21:9 2560x1080?
Gula 15 Apr, 2024 @ 12:23pm 
Dual monitors should work with Nvidia surround, yes.
JoeOwnage 14 Apr, 2024 @ 4:27pm 
Can I do it with dual monitors
Kosaro  [author] 14 Apr, 2024 @ 12:30pm 
Added an optional setting to keep the resource list on the edge of the screen to prevent it from getting in the way.
Kosaro  [author] 14 Apr, 2024 @ 9:54am 
Just pushed another update that fixes gizmos (e.g. furniture) from going off screen if you have too many.
porsche469 13 Apr, 2024 @ 6:50pm 
I've been dying for this mod for a long time. thank you
Ibn-La'Ahad 13 Apr, 2024 @ 5:59pm 
You are great. Thanks.