Don't Starve Together

Don't Starve Together

Skill Presets (and More)
53 Comments
Rarre 20 Sep @ 10:35am 
@BonDay340 нет саси пусть этот баг остается секретным
BonDay340 20 Sep @ 10:25am 
Добавь секретную функцию которая дает 100 очков озарения:steamhappy::steamhappy:
BaR ♫ 6 Jun @ 3:33pm 
Looking for this mod badly, hum. You made it one year ago?:DSTpigman:
Remi  [author] 17 Feb @ 11:48am 
@狗狗狗雨, no, I am not going to make the mod work in the player inspection screen since deactivating skills or switching presets is not possible there. Sorry.
狗狗狗雨 17 Feb @ 9:54am 
你能在游戏内的审视自我里也添加这个功能吗
Can you add this feature to the in-game self-examination function?
Cheetos 15 Dec, 2024 @ 1:23pm 
Thank you for the update! This looks great
Remi  [author] 14 Dec, 2024 @ 11:55am 
@Cheetos, I look into it whenever I can catch free time.
Cheetos 14 Dec, 2024 @ 11:48am 
This is a great mod! I have a suggestion, could you add a config perhaps to put the preset buttons on the left side instead of the top? I am combining this mod with Ultimate Skill Tree Manager and there are some overlapping UI bits.
Pastah 26 Sep, 2024 @ 11:42am 
Can't seem to click 1st skill and just learn it. Only when I click up the skill tree like the 2nd skill does 1st still get learned.
Remi  [author] 26 Sep, 2024 @ 9:22am 
@FU WA, I am going to need the crash logs or additional details.
EDIT 26 Sep, 2024 @ 7:16am 
bug if u use wigfi
Remi  [author] 26 Sep, 2024 @ 2:25am 
@欧拉欧拉欧拉, you can already disable skills by left-clicking them, however if the resulting tree is incorrect, the operation will be disallowed. Make sure to deactivate the affinity perks first, otherwise the "learn 12 skills" lock won't let you do anything.
l 25 Sep, 2024 @ 11:28pm 
Suggested to add a function: right-click the skill that has been added, cancel the learned skill and return the skill points
If you adopt the suggestion, please @reply to me, thank you
Remi  [author] 11 Jun, 2024 @ 5:06am 
@molmoloc, the game already has a function for disabling individual skills, my mod just brings it out in a convenient-to-use form.
Monkey 11 Jun, 2024 @ 4:06am 
@niscento i though it was a bug since without any mods you cant get that configuration
Remi  [author] 30 May, 2024 @ 9:36am 
@molmoloc, the situation you described is not a bug, but a legitimate skill configuration.
Monkey 30 May, 2024 @ 8:55am 
theres a bug that make curse embracer (woodie skill tree) be possible to learn with only 5 points (instead of 6), what you need to do is choose 6 curse skills then learn curse embracer then unlearn a skill and you will have curse embracer with only 5 curse skills
(this works with affinitys too (besides willows))
Marion Wheeler 28 May, 2024 @ 5:18pm 
♡(*´∀`*)人(*´∀`*)♡
Remi  [author] 28 May, 2024 @ 8:41am 
Alright, the cherry forest issue was fixed at the cost of cascade activations.
Remi  [author] 28 May, 2024 @ 3:39am 
Sure, that works.
Marion Wheeler 28 May, 2024 @ 3:38am 
could I be your friend? I can send you the picture of the crash log.:steamhappy:
Marion Wheeler 28 May, 2024 @ 3:35am 
When I click the skill tree of Wirlywings(a character in Cherry Forest),it crashed.Sorry,I can't find the crash log
루비 28 May, 2024 @ 1:54am 
I used the translator.
I enter a server with “pre-game lobby” mode and press start and get kicked out
Remi  [author] 22 May, 2024 @ 7:52am 
@Marion Wheeler, could I ask you for crash logs? Without them, I can only keep guessing what went wrong.
Marion Wheeler 22 May, 2024 @ 3:16am 
cherry forest crashed
Shade 17 May, 2024 @ 10:15am 
Appreciate it man!
Remi  [author] 17 May, 2024 @ 10:12am 
@Cliffford W., feel free to.
Shade 17 May, 2024 @ 4:11am 
Could integrate this mod within Menu Remix ?
invia 26 Apr, 2024 @ 2:52pm 
большое спасибо. Теперь работает
Remi  [author] 25 Apr, 2024 @ 4:10pm 
@Rhino the SnuffleTank, спасибо за сообщение об ошибке! Выпустил патч, который должен это исправить.
invia 25 Apr, 2024 @ 2:34pm 
крашит когда кнопку скиллсет нажимаешь
invia 25 Apr, 2024 @ 2:33pm 
[00:01:30]: [string "../mods/workshop-3211917378/modmain.lua"]:73: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-3211917378/modmain.lua:73 in (upvalue) postfn (Lua) <66-132>
scripts/modutil.lua:157 in (field) _ctor (Lua) <155-158>
scripts/class.lua:191 in (upvalue) SkillTreeWidget (Lua) <181-194>
scripts/widgets/redux/loadoutselect.lua:266 in (method) SwitchContext (Lua) <262-292>
scripts/widgets/redux/loadoutselect.lua:238 in (field) onclick (Lua) <238-238>
Reiko 25 Apr, 2024 @ 8:03am 
This mod crashes the game with Uncompromising Mode. Uncompromising Mode adds changes to few skilltrees and that may cause some issues.
Remi  [author] 25 Apr, 2024 @ 7:13am 
@루비, I'm going to need either the crash logs or a more detaled description of the issue in order to be able to fix it.
루비 25 Apr, 2024 @ 6:52am 
lobby mod error
Remi  [author] 14 Apr, 2024 @ 6:00am 
@汐宫栞, thank you for the feedback! This feature is already in the works and you can expect it to be added in the next update.
汐宫栞 12 Apr, 2024 @ 10:33pm 
Oh my goodness! I am pleased to announce that this mod is the best I have ever seen this year! This mod has successfully saved many inconvenient places in the skill tree, and I sincerely hope that every player should see this module!
And I have another idea, is it possible to automatically activate the pre required skills when clicking on them?
For example:
The Elding Spear of Wigfrid needs to be preceded by Bragi's Learning I and Bragi's Learning II;
So after selecting the Elding Spear skill, automatically activate Bragi's Learning I and Bragi's Learning II?


This is not a request, it's just a small wish from me. Anyway, this module will always be my favorite module of the year!
Anomen 8 Apr, 2024 @ 2:25pm 
It's insane how smooth it feels compared to vanilla
9 7 Apr, 2024 @ 11:47am 
Omg I did it thats hilarious
Remi  [author] 7 Apr, 2024 @ 5:14am 
@✘-9DR, firstly, you learn the skill you need (either torch toss or beard storage) normally, and then you deactivate one of the skills needed to unlock it.
9 6 Apr, 2024 @ 11:40pm 
Unable to do the exploit thing you mentioned
Yonsim 4 Apr, 2024 @ 5:52pm 
hm interesting to note still good to see
Remi  [author] 4 Apr, 2024 @ 5:18pm 
@Yonsim, I wouldn't be so excited. You can use console commands to unlock any skills, ignoring any restrictions, but if the server detects anything funny with your resulting skill tree, it will be reset upon your character spawning into the world. There's no way around this as a client.
Yonsim 4 Apr, 2024 @ 4:23pm 
but still this knowledge could be used to futher strenghen some aspects of characters from a clientside standpoint
Yonsim 4 Apr, 2024 @ 4:19pm 
it does seemingly reset once you start the server but still the fact that this even happens its nuts
Yonsim 4 Apr, 2024 @ 4:13pm 
ok so i found a HUGE bug with this

if you use an outside source insight mod that would let you go BEYOND the normal cap and save that as a preset, go to another world load that preset in and save it, it ALLOWS any of the NON CRAFTING insight abitlys to function which uhhhh sounds exactly like it does sound, broken as hell
Yonsim 4 Apr, 2024 @ 3:50pm 
oh.... i see that is very usful.
Yonsim 4 Apr, 2024 @ 3:49pm 
how did you beable to trigger this function in the first place? i have an idea that could improve on some other builds for some units
Yonsim 4 Apr, 2024 @ 3:46pm 
interesting to note if this works for someone like bernie it might be usful
Remi  [author] 4 Apr, 2024 @ 3:34pm 
@Yonsim, welp, on the picture I was able to learn the torch toss with only 2 other torch skills active, though it requires 3 in order to be unlocked. The point is that the torch toss is also seemingly considered a torch skill, meaning it contributes towards unlocking itself.
Same thing is happeing with the beard storage.
This works with a very limited amount of the skills of other characters too.