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Its basically a simpler version of the Naval Delegation mod since I only target puppets and without the ability to transfer over admirals, so you are better off using that one if you are used to it, I personally had forgotten it existed when making this one and I had the ambition to target ship types and not the whole navy, but Paradox doesn't really allow for such flexibility as of now.
as a returning player, I just wanted to ask how different it is from that older mod, that I still use ? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2220230288 (Fart Shartley's Naval Delegation)
Cheers
Yeah its a one click decision, didn't mention that bit (Thinking adding a confirmation event so it prevents missclick catastrophes). And yes it transfers your entire navy in hopes that I can make it more manageable because after a point its not worth it to do it.
Indeed the ideal would be to target specific ship hulls so you don't lose the more expensive ships like Capital ones. I don't really have hope how fruitfull it can be done, but BBA's peace confrence navy transfer shows that may be a way, will have to find a way to not over do it with the decision part tho. Maybe it can be a blockchain of event decisions.
Not sure how feasible is that implementation-wise but we can probably narrow that down a bit by transferring specific ship type, 1 at a time via "transfer_ship" command instead. That way you can at least dump the old DDs to your far-flung colonies while keeping the big guns and CVs at home.