Crusader Kings III

Crusader Kings III

Old Gods Expanded
463 Comments
Squidian The BoFish 6 Sep @ 11:25am 
right on, love the mod!
Dr. Knevin  [author] 6 Sep @ 2:05am 
@Squidian the BoFish - definitely in the future! I want to make a Greco-Roman update down the road but I want to wait a bit with it since I expect it to be massive. Meanwhile, hellenism has already been updated with 7 tenets, although it's not exactly the same as the roman religion.
Squidian The BoFish 5 Sep @ 2:50pm 
could you add the roman pantheon to this?
Dr. Knevin  [author] 2 Sep @ 2:21am 
@cat_and_cat_inc - yes! That's the plan.
Cat_and_cat_inc 1 Sep @ 9:30pm 
"dietary law at a very detailed level," will this be applied to other faiths in vanilla?
Dr. Knevin  [author] 1 Sep @ 9:20pm 
@Valasatre, of the Ebon Chalice - For landless adventurers, the mod adds adventurer contracts to hunt monsters from folklore. Currently there are only contracts based on slavic folklore but I plan to add more with the next update.

@Cat_and_cat_inc - I know. The main time-consuming thing I have been working on is doctrines that dictate dress-code and cosmetics. For scythians, this will enable them to wear tattoos. For Egyptians, or any faith that is syncretic with kemetism, it will allow you to make your rulers dress as pharaohs, and so on. Additionally, I have added the ability to customise your dietary law at a very detailed level. I'm also adding a doctrine for animal sacrifice.
Cat_and_cat_inc 1 Sep @ 1:00pm 
Kinda sucks that the update is going to take so long, but what is the updates scope?
@Dr. Knevin Thank you for your response! Forgive my asking further - Vampire Contract?
Dr. Knevin  [author] 1 Sep @ 2:36am 
@Valasatre of the Ebon Chalice - it's a potential outcome of the Vampire contract. Currently that is the only way to gain it in-game.

@Corn Mother - I don't have any plans to add that, but I have been thinking about ways to revive dead/ancient religions a bit easier in-game.

@Cat_and_cat_inc - Sad to say that the next update isn't ready, the primary reason is because the scope of the update grew a lot. That said, I think the new content is really cool and I look forward to share it. I'm hesitant to give any real speculation on when exactly it should be ready, but I am working hard to complete it.
Cat_and_cat_inc 31 Aug @ 4:50pm 
Now that August is ending, how is the update going?
Corn Mother 31 Aug @ 4:01pm 
Great mod! Will there be a decision to restore the Egyptian Empire/Kemet?
How does/can one unlock the Vampire trait in-game?
Beorhthere Appleby 24 Aug @ 8:29am 
I can hardly wait for a decent Celtic religion. XD
Dr. Knevin  [author] 24 Aug @ 4:02am 
@ronnieraso2005 - that's strange, I haven't had this issue. Are you running any other mods?
ronnieraso2005 23 Aug @ 7:48am 
It seems like this mod is causing Norse and Irish characters to be in sick gowns at all times. Not sure why
Dr. Knevin  [author] 18 Aug @ 10:52pm 
@flint01 - Thank you! I hope it will keep delivering good content in the future!
flint01 18 Aug @ 6:16am 
I just want to say thank you. The mod is awesome.
Dr. Knevin  [author] 13 Aug @ 2:47pm 
@Bloody Mary - thank you for reporting the issue, it is definitely not intentional so I will look into the issue and hopefully fix it
Bloody Mary 13 Aug @ 4:27am 
Is it just me, or does this mod stops certain commander traits (Like Raider, Logistic etc) from gaining XP, while others, like faithful blade (basically all that just need battles to level up) work fine?

And yes, first tough it was just a load order problem or a mod conflict, so I went the full mile testing by activating mods one by one, and when I found this one stopped the Traits from gaining XP I deactivated all other mods and just went Vanilla + this one...and still no XP.
Dr. Knevin  [author] 5 Aug @ 7:15am 
@Beorhthere Appleby - not yet but it is planned! I am working on an update for Scythian religion now, then I will begin the update for Celtic faiths!
Beorhthere Appleby 5 Aug @ 4:18am 
Have Celtic faiths been added to this mod yet?
Dr. Knevin  [author] 5 Aug @ 2:31am 
@cat_and_cat_inc - some african faith, preliminary Yoruba but it's not fully decided yet.
Cat_and_cat_inc 4 Aug @ 6:42pm 
What do you think you’re going to do after the Celts (who are after the Scythians)?
Dr. Knevin  [author] 14 Jul @ 1:39am 
@Cat_and_cat_inc - good, but has become a bit more ambitious than planned because I have been experimenting with outfits and tattoos. Think it will add some cool features but I am doubtful that I will be done by the end of August, but I hope so.
Cat_and_cat_inc 13 Jul @ 6:44pm 
How is development of the Scythian update coming?
Dr. Knevin  [author] 4 Jul @ 8:54pm 
旧日眷者 - thanks for the feedback, is there any specific portion of the features that needs some better explanation?

@Jax123 - Yes! I'm currently working on Scythian religions and after that I will work on Celtic paganism
Jax123 4 Jul @ 8:36am 
Do you plan on adding Gaelic and Brythonic Faiths?
旧日眷者 4 Jul @ 12:36am 
很好的模组,但是介绍有点过于简洁了,很多内容不知道如何触发。希望可以加一个说明指南
Dr. Knevin  [author] 29 Jun @ 10:20pm 
@Username - Hello! There is not currently any patch for just catholic trinity. There is one for MB+ together with Catholic Trinity but I don't think it is updated and I am not the one making/updating that patch
Username 28 Jun @ 5:17am 
Hi! Is there a patch just for catholic trinity and this? When I run them together it crashes
Dr. Knevin  [author] 27 Jun @ 9:55am 
@Wodan - yes, in the future. I plan to make an update on continental germanic Paganism at some point but have quite some more faiths to cover before that.
Wodan 27 Jun @ 7:07am 
Wil lyou also add the Old Saxons faith from the continental Germanic Saxons before Karl the great slaughter the Saxons?
Dr. Knevin  [author] 19 Jun @ 4:28pm 
@FrogThug - not currently, and sadly I don't think I have the time to make a compatibility patch in the near future
FrogThug 17 Jun @ 11:55pm 
Is there a patch available to make this mod work with More Provinces?
Dr. Knevin  [author] 15 Jun @ 1:43pm 
@Cat_and_cat_inc - I would like to do an update on Persia, but I'm not sure if I will manage within 2025

@织田信长 - I see, yeah then they would need a compatibility patch, I will look into it
织田信长 15 Jun @ 10:56am 
@Dr. Knevin
Both mods modify 00_core_tenets.txt , and they will overwrite each other. I understand this is the most important point.
Cat_and_cat_inc 15 Jun @ 9:58am 
Do you plan on doing a Zoroastrian update in the near future, or at least within the year?
Dr. Knevin  [author] 15 Jun @ 9:11am 
@Connorus - thanks for noticing that, I will fix it as soon as I am back from vacation!

@织田信长 - I can look into it, is there any specific issue that happens when using both mods?
织田信长 15 Jun @ 5:56am 
Connorus 15 Jun @ 4:32am 
Also, @Dr. Knevin reforming Hellenism can't be done unless you remove the 'Household Gods' tenet, since it still has the vanilla 'Has reformed the Roman Empire' trigger
Connorus 15 Jun @ 3:56am 
@Dr. Knevin thanks for the response! I was planning a Seleucid restoration game and I was wondering if I should just delay it a bit until Hellenism is fully expanded. It seems that I won't have to, but I'm excited for when the update comes!
Dr. Knevin  [author] 14 Jun @ 5:23pm 
@Cat_and_cat_inc - preliminary no, I feel like having them all in a Greco-roman group feels a bit more aesthetically pleasing to me for some reason but I will have to see about that in the future
Cat_and_cat_inc 14 Jun @ 5:10pm 
Makes sense, are you going to split the Greek and Roman religious families, but do something like TFE where they have tenets or doctrines that make them astray?
Dr. Knevin  [author] 14 Jun @ 4:29pm 
@cat_and_cat_inc - preliminary the greco-scythian syncretic belief of the Bosporan kingdom and the Gallo-roman practices of roman Gaul. However, this is preliminary as I want to do more research into the topics
Cat_and_cat_inc 14 Jun @ 4:10pm 
What Hellenic faiths would be added in the Scythian and Celtic updates?
Dr. Knevin  [author] 14 Jun @ 3:38pm 
@Connorus - In the future yes, but probably not in the *near* future as I like to be rather thorough with each update and I expect the Greco-Roman update to be huge. However, some Greco-Roman content will be added along the way. For example, some hellenic faiths related to Egypt was added now in the Egyptian update, another one will be added in the Scythian update and then probably another one in the Celtic update and so on.
Connorus 14 Jun @ 11:17am 
Is there a Hellenist expansion planned for the near future?
Dr. Knevin  [author] 14 Jun @ 4:46am 
@crazyscot2012 - Glad you enjoy it! Celtic Paganism is planned relatively soon. The next update will focus on Scythian Paganism, then afterwards work will begin on the Celtic update!
crazyscot2012 13 Jun @ 6:55am 
I really love this mod and cannot wait for you to do a Celtic Paganism update for it!
Dr. Knevin  [author] 11 Jun @ 9:09pm 
@Kiana - do you mean that they don't generate gold passively? Because currently you only get gold the moment you give them an assignment or change assignment (if they don't already have the 'New Assignment' modifier). Or do you mean that you don't get gold even when you initially give them the assignment?