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For now, I would say that caravaning pawns, as they sleep bad in the wilds, they cannot be resposible about it XD
This mod is only a "pure code" tracker for the pawns, and does absolutely nothing UI-related (aside from the usual mod settings window, of course)
I'd say I'm 99% sure it's not an issue of my mod. You can try not loading it and check again if the UI issue persists, if you want.
I'm getting a minor bug that sometimes breaks the tooltip into two lines, like so:
Rest rate modifier:
97%
when the pane is sized for one line only.
Of course, if you adjust the schedule on the fly, the deltas will be recalculated on the fly as well, and you could artificially "accelerate" sleep, but that would require a lot of micromanagement I'm sure most people won't want to do in the first place XD.
My question is: what will happen when in the schedules tab the player will clear the colonists schedule or completely fill it out with sleeping order?
Will the pawns never wake up?