Source Filmmaker
The Lady Killer ( aka sept2014_lady_killer.mdl) - Materials Repaired
34 σχόλια
Pte Jack  [Δημιουργός] 19 Οκτ 2020, 15:07 
As I said in the description,

If you're still having problems, see this guide. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=511040608 . I provides 3 methods on how to get these Materials fixes working in SFM.
TikTok : 90_RainWay 🌹 19 Οκτ 2020, 13:05 
dosn't work for me ..
Pte Jack  [Δημιουργός] 24 Μαρ 2020, 22:05 
hahaha, did that quite a while ago and update it as I add new stuff to the workshop
green 24 Μαρ 2020, 20:35 
Thanks!! I oughta just sub to the convenient collection that I just noticed, huh? 🤣
Xito 3 Νοε 2018, 4:21 
Thank you for a fixed version! ~:whiterabbit:
OneShotFox 31 Μαρ 2018, 23:10 
ok thanks
Pte Jack  [Δημιουργός] 31 Μαρ 2018, 23:03 
This is the material (VMT) not the Texture (VTF). so if the tie is suppose to be paintable, you'll have to look at the texture to find out why it isn't painting.
OneShotFox 31 Μαρ 2018, 21:45 
i can get it but it still wont let me paint the tie and the lines on it do you know why or where I can put the values or just to fix it
The Grandmaster 27 Ιουν 2017, 18:25 
Son of a gun. That's exactly what the issue is. No wonder I couldn't find it! That's what I get for being stupid a few years ago and shoving all the recently updated TF2 content into Usermod. Thanks for the help! I owe you one!
Pte Jack  [Δημιουργός] 27 Ιουν 2017, 18:10 
have you checked your folder that have higher priorities (like Usermod) for the bad textures?
The Grandmaster 27 Ιουν 2017, 16:08 
Again, I also set the texture itself to sept2014_lady_killer_color.vtf using $basetexture in the element viewer because the original guide you had wasn't working for me. I know my way around SFM pretty well, and have triple checked everything which is why this is so confounding.
The Grandmaster 27 Ιουν 2017, 16:00 
My repaired materials folder has the path game\workshop\materials\models\workshop\player\items\spy\sept2014_lady_killer. It has all 5 VMT and VTF files needed and I already set the workshop to a higher priority than the usual TF folder on the bootup Source SDK. I had a Repaired_Materials folder earlier on instead of a workshop one, but I ditched that just because it was a hassle to have everything in two places instead of one.
Pte Jack  [Δημιουργός] 27 Ιουν 2017, 15:47 
in your repaired materials folder, did you create the path MATERIALS\models\workshop\items\spy\sept2014_lady_killer and put the VMTs and VTFs from the workshop download in that or did you just go from the repaired materials folder to MODELS\blah\blah\blah... and did you give your repaired materials folder a higher priority than your TF and TF_extracted_vpk folders?
The Grandmaster 27 Ιουν 2017, 14:43 
I directed the model itself to the repaired materials that I downloaded in this mod using $basetexture in the element viewer (among the three methods you provided in your earlier tutorial) and it still isn't cooperating. Has anyone else experienced this, am I doing something wrong, or is my SFM bugged?
Pte Jack  [Δημιουργός] 3 Δεκ 2016, 9:08 
It's because you didn't follow the guides I provided. This is a Texture only fix. YOu have to use an Override Materials and a $basetexture String Attribute to get it to work.
Zoron 3 Δεκ 2016, 7:32 
None of the materials are working, it still remains black for me
H47 18 Μαρ 2016, 11:23 
It seems to color the buttons red, this is not how the jacket is oriented
Lacirev 26 Δεκ 2015, 19:30 
Thanks ;)
Pte Jack  [Δημιουργός] 26 Δεκ 2015, 10:41 
They would download to sourcefilmmaker\game\workshop\materials\models\workshop\player\items\spy\sept2014_lady_killer\
Lacirev 26 Δεκ 2015, 3:32 
I can't seem to find the files at the directory models\workshop\player\items\spy\sept2014_lady_killer\
unagi 23 Αυγ 2015, 5:08 
Um, i really dont understand... :P
Pte Jack  [Δημιουργός] 26 Ιουν 2015, 16:26 
Just make a copy of them and put somewhere you can remember you put them or just rename them and leave them where they are.
FestiveFace 26 Ιουν 2015, 11:00 
where do i copy and paste the originial files?
Pte Jack  [Δημιουργός] 8 Ιουν 2015, 18:32 
You could build a new mod folder under the games folder and add the workshop fixes to that, then move that mod above TF in the game info.txt file. Set up some sort of sync between the workshop folder and the fix folder to update the fixes when new updates come down in the workshop.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=217773104
*:・✯ Molly Golly ✯・:* 8 Ιουν 2015, 12:43 
can u have a separate link to the fixed files? Because it is a automatic one ... but i need to put it in by hand because i cant switch out my gameinfo, if i did ... it would mess with models really really badly .. i know how to fix it by hand without the automatic
Ausar The Vile (Россия) 5 Οκτ 2014, 8:38 
*realize that there's Sniper above them*
BlackPig 5 Οκτ 2014, 0:27 
감사합니다.
(Thanks.)
Pte Jack  [Δημιουργός] 2 Οκτ 2014, 13:29 
Then you didn't follow them correctly
Pte Jack  [Δημιουργός] 1 Οκτ 2014, 17:14 
Did you follow the instructions in the description?
Amity 30 Σεπ 2014, 11:49 
Ah.
Pte Jack  [Δημιουργός] 30 Σεπ 2014, 11:41 
Haven't researched them yet.
Amity 30 Σεπ 2014, 8:11 
You wouldn't happen to know all the item file names for all the new summer items do you?
Mr. Light 29 Σεπ 2014, 16:15 
Thanks for the fix :rbiggrin:
Astral 29 Σεπ 2014, 3:39 
Thx:ss13ok: