DayZ
Realistic Weapons
89 Comments
Deceased  [author] 14 Oct @ 7:38pm 
I could when I have time. You should pop on my discord and open a ticket to remind me.
繁星·春水 14 Oct @ 11:47am 
Hello author, thank you very much for your sharing and contribution. In the game, the durability of items such as knives and blunt weapons also doesn't match reality. Could you create a mod that increases the durability of these items?:steamthumbsup:
Madden RAAUUUUUUUUUUL 23 Sep @ 4:48pm 
Love this mod just like me? Come play it on my server that has this mod and many more ! 5.83.170.47:12800 GENESIS DAYZ :steamthumbsup:
NomadObscura 26 Jul @ 7:29am 
Thank you :steamhappy:
Deceased  [author] 18 Jun @ 3:26pm 
You can open it and see it for yourself. Although I did bump m4 higher cuz 1.28 update broke it.
Shaquille Oatmeal 18 Jun @ 12:14pm 
hey are you sure you changed it by 10 times? i fired like 30x 60rnd mags from the M4 and its still not worn xd same thing with your realistic suppressors mod
Deceased  [author] 12 Jun @ 2:10pm 
cheers:)
Beard 12 Jun @ 6:14am 
Thank you so much for your work !!!
Deceased  [author] 11 Jun @ 8:47pm 
As a server owner you need to copy the new key to your keys folder and clients need to make sure to update the mod or reinstall it if it keeps fucking up.
Kablowsky 11 Jun @ 7:30pm 
Keys doesn´t work. Keep warning client has a mod the server don´t.
Deceased  [author] 11 Jun @ 5:42pm 
Make sure to grab new key from Keys folder everyone!
Deceased  [author] 11 Jun @ 5:42pm 
Navaro 9 Jun @ 4:24pm 
thank you my friend, greatly appreciate it :StarwhalBlue:
Deceased  [author] 9 Jun @ 2:50pm 
oh shit, weapon does degrade fast
they mystve added some damage modifiers
ill look more into it tonight
Deceased  [author] 9 Jun @ 2:40pm 
I just checked 1.28 source and there aren't any changes that would make this mod break. Try reinstalling this mod and make sure to run it last and let me know if its still broken.
Deceased  [author] 9 Jun @ 2:26pm 
yes im looking into it right now
Navaro 9 Jun @ 1:12pm 
will you update for new guns?
Deceased  [author] 15 Mar @ 2:07pm 
np:)
Samy FIGUEROA 15 Mar @ 1:59pm 
Ok Thanks !
Deceased  [author] 10 Mar @ 3:15am 
Cheers Samy! Yes it is, I've just added as a suggestion:) But yeah it'll work fine without it
Samy FIGUEROA 10 Mar @ 3:05am 
Great Mod ! Of Course it's more realistic like Real Life hehe
Is it possible to use your mod without "Realistic Suppressors" ? Because I have already a mod that increase durability of suppressors with some other stuff
Deceased  [author] 20 Jan @ 7:08pm 
Yo, ill push an update when I get back into modding, hopefully soon:)
7ka 20 Jan @ 1:06am 
Sup!
Your mod is missing a class.

class Izh18_Base;
class Izh18: Izh18_Base {
...
};
7ka 5 Jan @ 3:34pm 
Hey man! It would be cool to see a mod in your performance, something like: DoubleClothingHP by Novadose, but taking into account all the latest changes and additions to clothing from the developer
Deceased  [author] 5 Jan @ 3:01am 
I suppose I could, if you could send me classnames for em from tactical flava :beanz:
souljah 5 Jan @ 2:31am 
this mod is great, you think you could add the same effect to the weapons and suppressors from tactical flava? thank you in advance.
7ka 4 Jan @ 5:27am 
Yeah, I just tried running the weapon and suppressor mods as a server mod and they work great! And they work with other client mods too, like CF, COT.

Thanks Deceased ! Your mods are really good =)
Deceased  [author] 4 Jan @ 3:18am 
Yo! I've honestly never looked into how server mods work but you could give it a shot and report back?

Happy New Year to you as well!
7ka 4 Jan @ 3:16am 
hey.

great mod! together with the suppressor mod. this is something that is sorely missing from the vanilla game.
is it possible to use this mod together with the suppressor as a server mod?

thanks and happy new year!
Deceased  [author] 30 Dec, 2024 @ 6:00pm 
Thanks Gros, glad you're enjoying it. If you can get me classnames for VSWeaponry, I reckon I could make that happen :)
Gros_caca 30 Dec, 2024 @ 9:17am 
I love this mod! Thank you for making it. :steamhappy:Is there a way to apply this great mod to other mods? I want to apply it to a mod called VSWeaponry.
Deceased  [author] 29 Dec, 2024 @ 11:33pm 
Cheers!
Jay8454 29 Dec, 2024 @ 9:07pm 
I use this great little mod!
Deceased  [author] 24 Dec, 2024 @ 10:19pm 
Merry xmas to you too! Hit me up on discord and we'll get it done, otherwise id forget:)
Skuzzlebud 24 Dec, 2024 @ 6:28am 
Hello!
Vanilla = from pristine to suppressor ruined and akm badly damaged 70 seconds continuous fire.
With both mods, the akm and suppressor were still pristine after 20 minutes of continuous fire.
Weapon durability increased significantly more than 10x.
It would be great if you could adjust the durability yourself.
Thank you for your attention and Merry Christmas
Deceased  [author] 17 Dec, 2024 @ 5:52pm 
Yeah just 1 key is fine. 1 key can be used across all mods as long as its signed by it
cliffbostick 17 Dec, 2024 @ 2:37pm 
I added both this and realistic suppressors but both have the same key. Can i use them both with just one key?
Xiphos 15 Nov, 2024 @ 1:31am 
Lolll I'm so sorry, I have no idea why I asked how to install this one on Sakhal it's literally such an easy mod to install, I must have accidentally had this page open when I was meant to ask for another mod
Deceased  [author] 5 Nov, 2024 @ 1:52pm 
Bruh
Xiphos 5 Nov, 2024 @ 12:41am 
and does it work on new sakhal map please?
Xiphos 5 Nov, 2024 @ 12:39am 
How do I install this one on my server please?
Deceased  [author] 3 Nov, 2024 @ 4:05pm 
Pleasure my friend. Yeah it always annoyed me with how shit in dayz breaks so fast, so I decided to change that:)
LoodiGAMING 3 Nov, 2024 @ 3:52pm 
Hello. thank you very much for this mod. As someone who spent 10 years in the army and had zero damage on the barrel of the gun during the time i took care of it, i was very much annoyed with DayZ weapon and suppressor durability. As long as you clean your gun regularly it can last very long. My Zastava M70-AB2 (foldable stock) was produced in 1986 btw.
Deceased  [author] 3 Nov, 2024 @ 3:45pm 
Yw, enjoy!
Cartman68 3 Nov, 2024 @ 3:30pm 
Thank you :-)
Deceased  [author] 16 Oct, 2024 @ 6:35pm 
Cheers, my pleasure. Thank there:)
Kev jin 16 Oct, 2024 @ 1:25pm 
Thank you for your help, I'll go to discord tomorrow^^
Deceased  [author] 16 Oct, 2024 @ 1:15pm 
Can you message me on discord? It’ll be easier for us to communicate and me helping you.
Kev jin 16 Oct, 2024 @ 4:28am 
Actually I’m French so it’s not practical for me to write in English:)

Actually I did tests but I don’t know if they are conclusive because I don’t know if I wrote well what it takes; basically I tried to increase the LongWoodenStick HP but that I put 999999999999999999HP or 100HP I have to tap 86 times against a wall to get out of state "pristine" in the "worn" state, and I doubt that it is more than vanilla but it should be much more with 99999999999999HP and much less with 100HP;

Here is what I wrote in config.cpp:

class cfgTools
{
// LongWoodenStick
class LongWoodenStick_Base;
class LongWoodenStick: LongWoodenStick_Base
{
class DamageSystem
{
class GlobalHealth
{
class Health
{
hitpoints = 99999999999999;
};
};
};
};
};

Is this the right wording? Or the object class is not the right one? I used the "category name" of the types.xml file:)
Deceased  [author] 15 Oct, 2024 @ 10:58am 
It depends, gotta test mods first but unlikely :) You're welcome!