Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@操心fucking heart
说好的五常不能成建制穿越呢
attach = { name = "rifle1" Right_Hand_node = "modern_PLA_infantry_rifle_long_idle_entity" }
attach = { name = "rifle2" Left_Hand_node = "modern_PLA_infantry_rifle_long_idle_entity" }
attach = { name = "rifle3" Root_node_2 = "modern_PLA_infantry_rifle_long_idle_entity" }
}
entity = {
name = "modern_PLA_infantry_rifle_long_idle_entity"
pdxmesh = "modern_PLA_infantry_rifle_mesh"
scale = 1.0
}
至於原文本詳細right跟left的差別,我就沒研究了
attach = {name = "rifle1" Right_Hand_node ="western_european_infantry_weapon_rifle_right_entity" }
attach = {name = "rifle2" Left_Hand_node ="western_european_infantry_weapon_rifle_left_entity" }
attach = { name = "rifle3" Root_node_2 ="western_european_infantry_weapon_rifle_right_entity" }
這邊沒替換
the author are not obliged to do an english version ,so if u really want to play,do the localization yourself