XCOM 2
Halo Weapons
509 kommentarer
sdarck2  [ophavsmand] 22. okt. kl. 10:23 
Since those red part from those weapons are the tint mask ro change the weapon colors
sdarck2  [ophavsmand] 22. okt. kl. 10:22 
I think that Bug appears with the loot pool mods if i'm not mistaken
Reki 22. okt. kl. 9:19 
Hi, I have a quick question. My verison of this mod seems to have an issue where some of the material just appears red, especially around some of the grips. Not all of the weapons have this, but the Assault Rifle, BR55, M6C, M90, and SR99 seem to have this problem.
Syn CoCo 15. okt. kl. 12:22 
Does anyone know any new Halo Character Pools for all the Halo armor stuff? i can only find the 2016 ones.
sdarck2  [ophavsmand] 15. okt. kl. 9:41 
Yea most of the weapons should work with LWOTC and the Ranger should be able to equip the Spartan laser
Hurt Cobain 14. okt. kl. 19:07 
Does this work for LWOTC?
Fading 12. okt. kl. 17:25 
messaged you!
sdarck2  [ophavsmand] 12. okt. kl. 15:58 
If you're on the XCOM 2 modding discord, you could send your mod list to see if there's a problem
Fading 12. okt. kl. 15:36 
Thanks! If you need any details for the debugging process please lmk!
sdarck2  [ophavsmand] 12. okt. kl. 15:28 
strange I wonder if there will be a conflict, i will have to take a look
Fading 12. okt. kl. 15:16 
Yes, but even though the soldier is a "Universal Soldier" it shows as unavailable for said soldier :(

I've tried other soldiers as well, and the same result occurs
sdarck2  [ophavsmand] 12. okt. kl. 14:46 
The Spartan laser can be used by the Ranger, Spartan, and the Universal Soldier from RPGO
Fading 12. okt. kl. 13:55 
Hey! Loving the mod :)

I can't seem to get the Spartan Laser to work. It shows as unavailable when trying to equip it to a soldier.

Im using LWOTC and RPGO, but the soldier is a "soldier" class with a Spartan Specialization. Any suggestions?

Thanks!
ItsDaKoolaidDude 8. okt. kl. 21:16 
@sdarck and it also does the animation of launching two bouncy rockets like its Cursed Halo before only giving one detonation
sdarck2  [ophavsmand] 8. okt. kl. 17:36 
Because it is in the grenade launcher category, it has the option to use grenades, even if it looks weird xd
DKrumpp 8. okt. kl. 16:11 
Hello, question. Is the M41 SPNKr Rocket Launcher supposed to still allow the soldier to launch grenades, as if they have a grenade launcher?
sdarck2  [ophavsmand] 4. okt. kl. 8:45 
No, since for now I only work with the Halo 2A and Halo 3 models
Johan G312 4. okt. kl. 8:08 
Any plans to add the MA5K?
T'erissk 24. sep. kl. 19:30 
@ItsDaKoolaidDude Oooh okay ^^
Thank you :)
sdarck2  [ophavsmand] 24. sep. kl. 12:32 
should the spartan laser have 2 tiers (mag, plasma)?
ItsDaKoolaidDude 24. sep. kl. 4:19 
@T'erissk so far acts like a combination of machine gun and sniper. it doesn't have AOE
T'erissk 24. sep. kl. 1:49 
IS the Spartan Laser treated as a rocket launcher or a "grenade" launcher heavy weapon?
Scary 23. sep. kl. 2:58 
Good surprise to see this updated, thanks for all your work!
CrazyIvan 22. sep. kl. 16:59 
Nice, thank you.
sdarck2  [ophavsmand] 21. sep. kl. 16:39 
the tier update is out i hope it works well
sdarck2  [ophavsmand] 18. sep. kl. 10:32 
I hope to release the update this week, there will probably be some bugs with the textures so feedback is appreciated
sdarck2  [ophavsmand] 18. sep. kl. 10:21 
@Otocolubus Manul Are you using canon redux animation?
sdarck2  [ophavsmand] 18. sep. kl. 10:20 
next update,I'm finishing the plasma tier now.
Blamo79 18. sep. kl. 1:13 
Can the guns be upgraded tiers like Vanilla weapons? Aka, if i get the magnetic weapons upgrade will it increase the stats of the Halo weapons?
Otocolubus Manul 15. sep. kl. 0:08 
I am running into an issue with the machine gun soun, its incredibly low. any way to fix this?
sdarck2  [ophavsmand] 26. aug. kl. 16:50 
To be honest, I got very distracted with the other pack I'm working on, so I haven't made much progress
Delta-118 24. aug. kl. 10:04 
Any news on the M7S and M6C/SOCOM?
sdarck2  [ophavsmand] 21. aug. kl. 10:35 
I'll see if I can replicate those errors, it's the first time I've heard of a bug like that
Valhalla 21. aug. kl. 10:02 
I got the ability to slot reassignment mod but it just gave all the abilities to the spartan laser anyway I can fix that?
Valhalla 21. aug. kl. 9:05 
"yes" okay bro how?? I look in abilities and keeps getting error halopistol or error haloshotgun and allat
ItsDaKoolaidDude 20. aug. kl. 10:22 
yes
Valhalla 20. aug. kl. 6:11 
Is there a way for the unsc weapon to have the rank abilities apply to them as well? So far the sniper ability with the halotargeter thing has an error and so does that gunner ability that gives the main gun shred
sdarck2  [ophavsmand] 14. aug. kl. 21:39 
I was trying to add new tiers now. The amount of lines of code I have to add is enormous and I have to see if they work xd. Now that I've finished releasing the other weapons pack, I'll try to make the new tiers.
CrazyIvan 13. aug. kl. 19:15 
Do these advance with the tech tree?
adoport2 11. aug. kl. 10:14 
works just fine in lwotc
BiggieCheese 9. aug. kl. 8:54 
Anyone know if this works with LWOTC?
ItsDaKoolaidDude 7. aug. kl. 8:32 
@Bumble Whichever's the one that details specifically the M41 in damage, spread, pierce and other stats.
BumbleBeeTuna 7. aug. kl. 6:35 
@ItsDaKoolaidDude
Okay, there's three of those and none of them are showing the results I am looking for
Not like I was told what to look for
ItsDaKoolaidDude 7. aug. kl. 4:21 
@Bumble
XComGameData_WeaponData
BumbleBeeTuna 7. aug. kl. 4:00 
Anyone know how to edit the files to make the M41 available for other classes? I want to give it to one of my spartans but it's a grenadier exclusive
Argila's Requiem 3. aug. kl. 16:39 
i love this mod. keep up the amazing work that you do!
sdarck2  [ophavsmand] 3. aug. kl. 11:16 
with some strange animation bugs but should be ready soon
ber1ck3r 3. aug. kl. 6:25 
how's the progres with the M6C/SOCOM
«Wyvern» 29. juli kl. 12:20 
@Brother tinnitus The Bright red color is the default color of the game when you don't put any to your soldier. When you put a weapon into your soldier, in customization, its tending to turn the weapon color to "ultra black". Set the color to black from the default color pad and your weapons won't be bright red anymore. You simply have to change in the soldier customisation, his weapon color. Do not change the weapon color in the gear tab, else you will have to change it everytime
Stinky 22. juli kl. 22:28 
not sure if anyone else has had the issue, but i can never seem to use the ma5c in-game, only in the character pool. i'm not sure if i'm doing something wrong. any help is appreciated.