Garry's Mod

Garry's Mod

ttt_penumbra
8 Comments
HYPErJUMPEr 28 May, 2024 @ 3:17am 
Hello i have a question about the Penumbra map, can you add me ?
portalfan 17 Apr, 2024 @ 9:12am 
there it is!
Badger 15 Apr, 2024 @ 3:55am 
Quite an eerie map, with a lot of different areas and some spooky secrets 😛
Domm Havai  [author] 22 Mar, 2024 @ 6:48am 
Released the update. Added screenshots for some of the changes
Luxion 20 Mar, 2024 @ 4:04pm 
is that a metal gay so-
Domm Havai  [author] 20 Mar, 2024 @ 9:17am 
I encountered a number of criticisms on Reddit/Discord. I'll try to release an update on Friday. The update will be aimed at:
-fixing some spots where lights are way too bright/close to the walls
-making the lab area more useful/interesting
-visual changes (adding dust particles for the surface area windows), making the upper level areas more distinct from each other
-fixing messy info_node placement (there's currently way too many unnecessary info_nodes)
-making the spawning fast zombies more spread out. Right now they tend to clutter the corridors and bodyblock the players
-adding more verticality and additional routes. Some of the areas are just straight corridors which are pretty boring gameplay-wise
Domm Havai  [author] 17 Mar, 2024 @ 2:12pm 
Missing func_ladder? I used func_useableladder for the creepy pool, you need to press <Use> button to climb it. After investigating the ladder I did find issues: 1) the two upper models of the ladder are clipping through each other 2) the func_useableladder is placed too low, making it difficult to climb out of the water
Peck 17 Mar, 2024 @ 1:22pm 
Fancy map overall and one very smooth camera & monitor placement.
I only found missing func_ladder in the creepy pool, with ladder model.
Bold outdoor area. Creepy.