tModLoader

tModLoader

Buff Charm
15 Comments
Simon5Six7 5 Jul @ 4:42am 
I'm loving this one a lot! The combinations charms are very fun to work towards as well. One problem I'm noticing is the charm bar behaving weirdly when switching gear sets with F1-F3. I always have my fisher set on F3 and I was gonna use its own charms there. But it seems that there are at least five total charm bars that each show up when switching through in a certain combination. I have some other mods on though. Though none of them *should* affect it.
daft_icup 25 Mar @ 7:15am 
I like the idea. I use it as a sort of re-balanced way to do potions, like instead of crafting potions all the time and just putting on a ton of buffs, you just use a charm and are limited to 5 buffs at a time. I use the charms specifically without using potions. But I'm not going to craft all the charms together so I just have all the buffs all the time. It makes sense considering the default potion system, but in my personal continuity of the mod it kind of defeats the point. thinking of using this mod in a modpack and tweaking how the concept is handled a bit.
Blue 29 Nov, 2024 @ 7:34pm 
Used this with MrPlague's Authentic races to give my kobold character permanent night owl and spelunker, thereby adding more kobold per kobold
professional clown 14 Aug, 2024 @ 12:49am 
i think to balance things out, you should increase potion amount in recipe from 10 to 30.
T0chkan 29 Jul, 2024 @ 4:02am 
this is great, i can have alchemistnpc without the other stuff the mod adds, i havent been able to find any other decent permabuff mods
RocksoC 21 Jul, 2024 @ 4:30am 
@Burz
Toggling visibility also toggles the effect. So you can have them persist upon death
bitgen 11 Jul, 2024 @ 6:04am 
my favourite take on the infinite potions concept, 10/10
SavageSandal 6 Jul, 2024 @ 2:48pm 
I would suggest locking some of the combo charms behind different tiers of metals (e.g. Charm of the Crimson/Corruption requiring crimtane or demonite bars to make).
Burz 8 May, 2024 @ 10:12am 
I'm really enjoying this mod!!

I suggest keeping the disabled buffs upon death. Every time I die, I need to disable featherfall and gravitation, which are part of the giant combo buff charm.
Scrappy  [author] 5 May, 2024 @ 11:07pm 
As of now there is no option to control the number of slots, but I'll add that when I get around to it!
Scrappy  [author] 5 May, 2024 @ 10:49pm 
You can change the location of the charm slots in the mod configuration to fix this, since mods that add new accessory slots may cover up / be covered up by the charm slots depending on where they are. I'll make it so the charm slots are in a different location by default (or ideally, have them move automatically) when I get the chance so people don't have to manually do that. Thanks for pointing that out!
Kseaf 2 May, 2024 @ 4:50am 
This mod is not really compatible with anything, that adds new accesory slots.
Extra slots from this or that mods in particular are replaced by charm slots.
Not a major minus, but had to warn others.
Callisto 1 May, 2024 @ 10:34am 
summoner player spotted in screenshots :eli:
This user has no known aliases 30 Apr, 2024 @ 5:44am 
IT GOT PORTED TO 1.4!! LETS GO!!
Ællin (they/them) (Alix & Ellin 29 Apr, 2024 @ 5:29pm 
Does this have an option for limited slots?