Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

The Cursor
74 Comments
sqwidkid 11 Aug @ 1:25am 
damage should be buffed somewhere it feels a little bit underwhelming right now
love the mod, keep up the good work
END3RMAN2012 9 Aug @ 9:00am 
this is equivilent to "master hand has joined the battle"
popomanncool 29 Jun @ 12:15pm 
we need the orange stickman from alan becker and my dreams will come true:fpbmoon:
Bean 19 Mar @ 1:34pm 
Alan becker ahh mod
Brehamm💕  [author] 16 Jan @ 8:42am 
Umbrella and Sans :P
Randomperson 15 Jan @ 7:11pm 
plz somebody tell me
Randomperson 15 Jan @ 7:11pm 
what was the blue character in the video?
Intern 4 Nov, 2024 @ 11:41am 
this feels like allen becker
slug 29 Sep, 2024 @ 1:01pm 
crashes immediately
Stychis 7 Jul, 2024 @ 4:45pm 
Wind up on a couple attacks (like select) can outright ignore burst's interrupt, learn this and you can provide an uninterrupted dick flattening to anyone you fight
Bloodful 21 Jun, 2024 @ 3:06am 
pov: We get a stickman mod














































































- Animation VS Animator
MrO-O 20 Jun, 2024 @ 8:43pm 
i tried reinstalling, it still doesnt work. game crashes after the intro
XBlu 18 Jun, 2024 @ 6:27pm 
right clicks and presses backspace
Brehamm💕  [author] 18 Jun, 2024 @ 1:15pm 
It shouldn't, I was testing it after the update and It works fine, try to reinstall the mod :(
MrO-O 17 Jun, 2024 @ 11:52pm 
crashes the game when i play him
Brehamm💕  [author] 17 Jun, 2024 @ 9:04am 
Alo, Nyantophobia!!

Unfortunately, there's no way to go back in version without me updating the mod again with an older version :(

Idk if there's a way to downgrade manually, but until there's a way... I'm sorry
Nyantophobia 16 Jun, 2024 @ 11:38pm 
Brehamm! Excuse me, could I talk to you somewhere?
I wanted to ask if there's a way for me to play the 3.0 version so I could save a replay I played with my friend yesterday. Add me in discord maybe? Nyantophobia#8568
Brehamm💕  [author] 15 Jun, 2024 @ 11:03pm 
Guess who's back? Indeed, me!

ATM I'm updating the New Move: Line (making it more useful and fair), after 3.1 (in the next version -> 4.0 maybe), I'll add 3 new moves to the moveset of The Cursor (like I said earlier on the description of the mod)

I'll keep you informed as I progress! Ty all for the waiting and the good comments, you are awesome :)

Special thanks to "deathmodereal", I saw your clip on YOMI Modding Discord server and it's pretty awesome to see how somebody loves that much something that you created, really, appreciate it!!
21mayonnaise 12 Jun, 2024 @ 12:48pm 
this is awesome
the seven ice cold beers: 30 May, 2024 @ 8:35pm 
now we just need the chosen one so we can have AVA in yomi hustle :D
judeisnotobscure 30 May, 2024 @ 2:28pm 
now we just need the chosen one
Brehamm💕  [author] 22 May, 2024 @ 5:39pm 
Sorry for not being able to bring 3.1 Update in the last month, atm I'm very busy with other things and I didn't have time for developing more the mod.

I'll update the mod in early summer, I really want to keep improving this mod adding new attacks and making balance patchs; again, sorry for the waiting, see you soon here again <3
mezz 16 May, 2024 @ 11:55am 
Just the trailer alone had me wheezing uncontrollably.
Snoi 16 May, 2024 @ 5:09am 
now we just need a stickman character and we can make animator vs animation in yomi hustle
AMAX1985 9 May, 2024 @ 12:20pm 
i dont know whi, but every time i select The cursor, the game just quit
[OS_ERROR] 16 Apr, 2024 @ 4:21pm 
I didn't download this originally cause i thought it was just a cursor change mod. I feel dumb
Tezzen 16 Apr, 2024 @ 9:52am 
This Character is cool !:steamthumbsup:
Im_NOTcoolanymore 7 Apr, 2024 @ 3:22pm 
is it just me or are most the the moves frame 1 hits?
.:Kemauri:. 28 Mar, 2024 @ 12:31am 
honestly. expected better man idk what to say
Brehamm💕  [author] 25 Mar, 2024 @ 9:22am 
Ok, I'm sorry for being AFK these days (again), IRL I was so busy that I didn't have time for turning on my computer, again, sorry for not keeping you informed about the updates of the mod.

To compensate, a new update is live right now! (Gimme some minutes) With some balance changes and the new Aerial Special Combo Finisher Chain Attack (The other three are still in develop, but I want you to play with the balance changes and the new move)

Special thanks to "Videofreak" for telling me every needed change that I didn't see at first (Not everthing but almost everything) <3
Neonivek 23 Mar, 2024 @ 12:33am 
I keep trying so hard to use the Cursor but I get beaten down badly... Hopefully when this character is closer to done it will truely shine but so far this character has a extremely hard time even just approaching the opponent.
Videofreak 22 Mar, 2024 @ 3:12pm 
cont.

Brush - this should be the jab - 2-3 more recovery, -1 on block

Select - should pull down to the ground on block and maybe +1 on block (for humor)

Pow - +3 on block (if you want it to be silly)

ScrollUp/Down - +1 on block and maybe like 2 more recovery

Zoom In/Out - should be larger hitboxes OR be faster - might be fun for zoom in to pull in on block and for both to deal more damage (maybe some minimum damage)

Download - +3 on block

SUPR - +3 on block and maybe -1 proration would be funny

QWRTY - a teensy bit more recovery and +2 on block. It would also be cool if it had hitboxes appear along with the key presses (all in one group maybe) but not that important

ALT F4 - should probably be a silly guardbreak (in addition to whatever others you make)
Videofreak 22 Mar, 2024 @ 3:12pm 
if you're ever gonna come back to this, they need to have blockstun and proper iasa on their attacks - suggestions below - They also need guardbreaks, not many existing moves fit so try to pick ~2 moves to be guardbreaks of different frame (could also have one of the multiple slow supers be one)

Throw - replaced with cowboys grab (different throw angle)

Win Expand - Honestly should be slower cause a hitbox of that size for a jab is not reasonable

Add - needs like 6 more frames of recovery and +1 on block - also seems to have odd hitcancel interrupts but might be intended

Click - seems kinda like a 6P so maybe air invuln starting like f3 or smth - +2 on block

Maximize - give it a frame delay before it starts moving, also at least 6 more recovery
Minimize - same

Dropper - should be a special, needs to have at least 5 more frames of recovery if not more and maybe the projectile could have parry window turned off (unparriabe)
.:Kemauri:. 16 Mar, 2024 @ 6:57pm 
kinda expected more but i guess the mods not too bad.
Brehamm💕  [author] 15 Mar, 2024 @ 5:29pm 
I'll keep updating the mod the last day of this weekend, sorry for being AFK these days :')
sir. DoodJerr 14 Mar, 2024 @ 3:24pm 
have an ultimate that does a click speed test and have the damage based on a formula that caps out at like 15 cps or something and begins to fall off dealing no damage at humanly impossible levels
wraithloki 13 Mar, 2024 @ 3:03am 
Should make a High Level Ability that turns auto clicker and clicks the enemy
Brehamm💕  [author] 13 Mar, 2024 @ 2:36am 
Okay, the new Chain Attack move is finally finished, all I can say about this move, is that is a powerful Special move with three finisher variants, you'll see in the video that I'll upload when 3.0 is live on workshop
Brehamm💕  [author] 12 Mar, 2024 @ 2:46pm 
The making of the Chain Attack is taking longer than I expected, idk when the new version would be available, but I'm trying my best to bring it asap, love you all the people that plays with this mod :)
Lozio 12 Mar, 2024 @ 1:13pm 
Alan Becker?
Giovanni Nero 12 Mar, 2024 @ 11:26am 
BRO THIS LOOKS SO COOL!
Brehamm💕  [author] 11 Mar, 2024 @ 3:30pm 
Today I was testing some options with the editor and I'm interested in Chain Attacks, in consecuence, 3.0 will have 1 more Special Chain Attack move, hope you like it :) ⭐✏️
Brehamm💕  [author] 11 Mar, 2024 @ 5:58am 
Hey thank you! I found really useful uploading patch notes because it's easier to follow the development for me and for all of you and because in that way all of you can suggest me changes to the movements that really makes the character broken, and I'll keep uploading patch notes as I update the mod, thanks again ❤️
Penutbroski 11 Mar, 2024 @ 5:12am 
I applaud you for keeping a detailed set of patch notes, not many devs do that and some don't include patch notes at all
Brehamm💕  [author] 11 Mar, 2024 @ 4:07am 
And as I said too in patch notes, I combined 2.1 and 2.2 to balance all the moves at once
Brehamm💕  [author] 11 Mar, 2024 @ 4:02am 
2.1 Live now :), as I said on patch notes, special thanks to Tinkersaint for telling me about the hitcancelling thing <3
Brehamm💕  [author] 11 Mar, 2024 @ 3:52am 
I'll launch the 2.1 and 2.2 combined today, not tomorrow :P hope you like it
Brehamm💕  [author] 11 Mar, 2024 @ 12:29am 
I was thinking about to increase the Air Options to 4 since the release, because some of the follow ups like Maximize cost Air Options, I found that having 3 Air Options was fair but after testing it a little, definitely I'll increase it to 4 instead of 3.

About the combo follow ups, I'll try my best to optimize it with the moves that I already have, but keep in mind that more moves are coming soon after the 2.2 update or even 2.1 and I'll try my best to make useful moves that can be combined with the old moveset without being broken or changing completely the way that old moves works.

Anyways, appreciate the comment and as I said in the description I'll consider every word that you just said, have a nice day :) ❤️
Karuma 10 Mar, 2024 @ 9:11pm 
YOO HAVENT TRIED IT YET BUT GONNA DO IT RN THIS LOOKS FUN
The Divine Star Owl 10 Mar, 2024 @ 7:38pm 
This is pretty fun! I do have one criticism though

The current hitcancelling is a bit weird. The hits don't cancel into any of the moves straight away, which I find to be a bit unfortunate. It makes combos feel less smooth and forces you to rely on instant cancel for a decent combo string. But instant cancel costs meter, which makes thing more difficult, especially since the cursor is already more of an aerial fighter with only 2 air options. Most of its moves launch the opponent in some way, and its best options are when it's in the air.

I think some good changes for the character would be to give it more air options so it can better use its tools, and to make it so that moves hitcancel better and have different frame data to make the gameplay feel better. Otherwise, spectacular mod! looking forward to the upcoming updates!