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"how would that look like" well .....white of course 😏
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3260305541
It'll make it very easily understandable for users what can be combined (and how many different corruption textures), what the available options are - and I wouldn't be surprised if that doubles your subscribers/traffic - with that table, each person finding one of your mods will automatically look and/or subscribe to other ones as they're conveniently linked.... <3
As I believe this is not really "public info" (not something a lot of players will know), it could be very handy "tool" you could make for all your corruption mods and use it via copy & paste to put in their Steam page descriptions:
Text (maybe in table form) Naming the different corruption types the game supports in one column; listing which race(s) use that corruption type; and the mod(s) you offer giving different texture choices for that corruption type as clickable links!
Clever, eh? <3
I think a mix of the two would be even cooler !
Tomb Kings Desert and Less Monotone Slaneeshi Corruption edit the same corruption, idk what the later dose
I added "Less Monotone Slaneeshi Corruption" by SableDrake, "Corruption of Hashut" by Malcox and "Fimir Marsh Creep" by Gnombert (affects Fimir from the OvN mod). I do not know if this combination works, but it should. Maybe Gnombert can have a quick read and confirm? :)
I do use the mod "Dynamic World" (_living_world.pack) to affect the campaign map visually and hope that these mods will now just improve the default corruption textures that mod uses....
Hope that helps. Enjoy!
-> yes they can as long as they dont replace the same....so you have to choose between a khorne retexture and between a chaos etc
Just pick and activate those I like the most, and then they replace the respective vanilla corruption?
-> exactly ^^
Are all of your older corruption type mods up-to-date and working fine with version 4.2
-> they just got updated improved and they do work for me
if there are problems let me know
Are all of your older corruption type mods up-to-date and working fine with version 4.2? Thx <3