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Thanks for answering anyways 🙂
I'm positively considering adding a drink action, but it will take a while longer. There is no problem to rewrite the code for personal use. However, I don't intend to claim any particular rights to the implemented content, but I would appreciate it if you would refrain from releasing the modified version as a separate mod.
Or, it seems that there are other mods that can do the same thing as this mod.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3451167732
Is it possible to manualy add this by editting/adding lines to the mod´s code?
As for thirst, can't you use vanilla's auto-drink function? However, since I receive this message from many people, I will consider adding it in the future. There may be some issues to be addressed, such as whether the system can identify mixed toxins. I also need to consider the amount to drink.
@tiitO~, @Lodzar, @unfidelity97, @stack, @oanthero, @eight
Thank you for the bug report. As you know, B42.4.0 was released and it was not working due to the implementation changes on its vanilla side. I have addressed the issue, so please try the latest version.
Sorry for the super late reply, I really appreciate your warm messages!
@ChamaNaHannah
Thanks for the good suggestion, that is exactly what I was thinking too. It is technically possible, but I am currently working on another mod (Zomboid, of course!), so I'll consider it when I get settled.
@puggy, @๖Blue Waffle, @k4Qu
Regarding cigarettes, it seems that the specifications have changed in B42. I would like to improve it to “take cigarret and smoke” as other mods (Picking Meister) support. Just please give me a little more time, sorry.
@xDant
Thanks for the suggestion. I think I will refrain from responding to the ability to see inside the container as it is a different concept than this mod, but you can try my “Picking Meister” mod which has a similar function! As for queuing, I will look into it positively in the future.
42.4 is driving me mad. So many mods are having issues with this update.
Same problem here after B42.4
if I turn off the mod, the errors disappear
I wander if you can update it to look inside containers and to queue actions! Thanks again!
Thank you so much for using my mod and for your kind words! I really appreciate your support and patience. Apologies for the delay, but I'm happy to let you know that the mod has now been updated to support B42. I hope you continue to enjoy using it! XOXO
Thank you :)
First, please make sure that the mod is properly activated on the saved data that is not working. Also, as others have posted, there is a conflict with other mods that use “StatsAPI” and will not work.
@Neo
Thanks for the report. Except for mods like “StatsAPI” which have conflicting implementations, I don't think it will affect the order in particular. But it depends on the mod, so please let me know if you have any problems.
@AnotherGuy
It has been implemented from the first release for food action so that even if a character does not have the herbalist trait, poisonous food is not a target. I tried this with my new character and he did not eat the poisonous food even though he had it. Please check again.
@unlockk, @Fuphy
Thanks for the report. As you said, it is not compatible with “StatsAPI”.
@CarltoN.
The “Plain Moodles” mod does not use “StatsAPI” and is compatible. I have verified that it works correctly.
Welcome to the world of zombies! I thought this mod was for people who have been playing for a long time, and If you are just starting in the game, I think it is part of the fun to experience the hassle and learn the specifications and strategies from it. However, everyone's play style is different, so please try to find a way to enjoy it that suits you! If this mod was helpful to you, that would be great!
@khajiithascoin
Exactly, I think one of the games is to enjoy this hassle! I made this mod because I was too lazy to take my beta blocker out of my pouch every time! lol
The problem with too much convenience is that it is quite cumbersome when it is vanilla!
@Mc Roidaaar
The implementation around Queue will be reviewed again!
@Vandhal
I have considered this before, but it may be difficult to implement because it is sometimes difficult to determine how much water to drink.
@ErectedLine
There is an order of bandaging for bleeding, so it may be difficult to determine what priority to give it, but I will consider it.
Yes!
You are welcome :)
@Titto Hokkaido
Maybe you are talking about the "Named Literature" mod, if so, I supported it in v1.6. Normally, if a book conforms to the vanilla implementation, it will work with the mod's book, but this mod had a slightly special implementation, so it was not covered. Please check that it works correctly now.