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Update the folder and _info.txt to a working version number.
Trace CTD errors and make corrections.
1. Find mod file of both Easy mod and addon
2. Rename (or make duplicate) folder from V65 to V66
3. Edit _info.txt version, I used Easy mod's _info.txt as a reference
The broken add on cantor file missing error lead me to the OG easy mod having that line in it.
line18
RAID_TEXT_FILE: Normal,
Since I just wanted Cantor, the only other change I could see (didn't use winmerge or other tools) was this add on had
},
POPULATION: {
MAX: 0.9,
GROWTH: 0.025,
IMMIGRATION_RATE: 0.5,
CLIMATE: {
COLD: 0.75,
TEMPERATE: 0.25,
HOT: 0,
},
TERRAIN: {
MOUNTAIN: 0.05,
FOREST: 0.01,
NONE: 0.001,
},
},
I took this and inserted it into the EZ mod. If you can't wait for OP to get enough likes, you can do it yourself.
The Cantor race file of the Easy mod can be turned on.
EASY MOD
1. Find the mod file - Game launcher mod selector when starting the game shows the mods location.../steamapps/common/workshop/(bignumbers-game id)/(more numbers-mod id)
2. Find the cantor.txt
.../assets/nit/race
3. open it and change PLAYABLE: true,
Cantor is select-able and game starts.
I never had to change the workshop folder permissions to read only.
Changes stuck and persisted through errors for quick troubleshooting.
Using VSCode with many extensions to make JSON and txt easier to work on. Git Copilot to inject the modifications and clean up formatting.