Barony
Playable Kobolds
18 Comments
Waffle 4 Aug, 2024 @ 2:58pm 
Ahhh finally, kobolds. Thank you kindly :)
HespersQuest 22 May, 2024 @ 8:44pm 
Finally!!! Thank you!
Foof!  [author] 10 Mar, 2024 @ 9:12pm 
humans don't make sound by default, plus not to mention several humans use the same body mesh.
Gizo 10 Mar, 2024 @ 8:23pm 
you *could* make it replace a specific race of human (since there are multiple human races) instead of the skeletons, if you want to avoid making skeletons use kobold noises and such. just a thought I had when reading through the comments. would also allow people to have the kobold and the skeleton available to play at the same time :steamhappy:
Foof!  [author] 5 Mar, 2024 @ 11:02pm 
Already a thing, look it up yourself.
playable gnomes when?
Foof!  [author] 4 Mar, 2024 @ 11:40pm 
I wouldn't know, I don't really dabble with script stuff for the sake of keeping achievements enabled.
Mr_Mufflebunss 4 Mar, 2024 @ 8:38pm 
im sad there is no custom sound for kobold... is it possible to add sound?
Stevey The Ex-Eevee 1 Mar, 2024 @ 12:34pm 
that'd be very interesting to play, i'll keep a look out for when it's posted, cockatrices already annoyed me enough, now i can BE teh annoyance!

I did find it funny testing your mod out today and seeing the skulls at secret entrances being replaced with kobold heads, lmao.
Foof!  [author] 1 Mar, 2024 @ 12:17pm 
oh yknow what? i could probably change the shaman transformation models with their higher tier variants, like rats> slimes/scorpions, troll> golem, imp>cockatrice
Stevey The Ex-Eevee 1 Mar, 2024 @ 12:13pm 
Ooo, that sounds super fun. I just got done completing the game as shaman just right now for the first time, definetly my favourite class.
Foof!  [author] 1 Mar, 2024 @ 12:05pm 
no probmel! i might do more later in the future, one suggestion i got was a werewolf which would be more on my part to model in voxelshop, could probably have it replace the troll transformation for the shaman or the vampire.
Stevey The Ex-Eevee 1 Mar, 2024 @ 11:42am 
ah, that's a damn shame. Skeletons are pretty common too. I'm gasping legit for a playable kobold mod that lets me do the sounds and stuff, the full dealio, race attirbutes dont matter much to me, if they replaced something like goblin or whatever so they can eat and what not i'd be a happy as heck.

I just wanna run around going KLEEAKUUUU. thank you though
Foof!  [author] 1 Mar, 2024 @ 11:13am 
unless the game has it's own sound files for player monsters and im just being dumb
Foof!  [author] 1 Mar, 2024 @ 11:08am 
didn't want to mess with the game's files too much, don't know how many people use kobolds as allies or if every single skeleton would start making kobold noises, I could probably move them to a lesser used monster so that's not an issue.
Stevey The Ex-Eevee 1 Mar, 2024 @ 7:31am 
Ah, just a race replacement? no sounds for them either if you press M2?
Foof!  [author] 28 Feb, 2024 @ 3:15pm 
Just a mesh replacement, If i could i totally would though.
Syds 28 Feb, 2024 @ 2:57pm 
does it add a different racial passive?