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possible addon conflict if i had to guess, or the mod may not have installed fully, try reinstalling & disable every other addon except this and the other 2 required ones
nix's sig hit sounds were used in a few places, yes, i used to be a hardcore brawlhalla player back then
its at the context menu and its set as a required addon for this
use a anime playermodel with your addon and its peak GMOD.
drive? not working?
is the bind correct, and is the convar for last stands enabled?
the games are weird, i played one piece pirate warriors 1 on a ps3 emulator and it was a completely different but way cooler experience than oppw3, but oppw2 sucked horribly, and oppw3 is just a re-do of oppw1 but worse (but also with way more characters)
one piece was already used for inspiration (most notably the game One Piece Pirate Warriors 3)
Control is a mimic of trafalgar law, tyrant is a mimic of the pacifistas, and formhook is a mimic of crocodile, theres not going to be a fourth one
its in Entities - Hunter, it was a melee that was never finished for over 4 months
broken how? are you missing dynabase, have a conflict, or is it broken in multiplayer with other players?
grabs have a pretty well made formula nowadays that actually work properly, so grabs arent hard to make, theyre just annoying, because theres a difference between a grab and a grapple
a grab is when you grab a victim, but the victim OR the attacker is able to change the outcome (i.e counter, break out of, etc.)
a grapple is the same as a grab, but noone can change the outcome, so the animation just plays out and the victim takes the damage regardless
implementing grabs is also mostly risky, as having too many of them makes a melee completely useless or too overpowered based on the ping of the victim, because ping delays the inputs by alot and makes the window for countering shorter, but grapples are also risky because they bypass most parries & all blocks, so as a result, there areny many grabs or grapples in the melees to try and balance everything out
there are a couple dropkicks like on Beast & on Monster's Sign of Mastery, and Monster's Legion has a sort of charging attack that might be fairly similar to the charger, but i try to refrain from DIRECTLY taking ideas as that would be lame
theres a "static camera" setting under Client Options, that attaches the camera to the pelvis bone instead of the head bone, that is the best it gets
glad to hear!
if you ever wish, you can add me to fight me with these!
you're welcome and thank you for the compliment! have fun
this addon used to have 4K textures all around the place, because i didnt know i should have compressed them, so a couple updates ago i went through & COMPLETELY redid all the textures to be way, way smaller (dont worry all textures still look just as high quality)
but yes, the addon was over 1.2 GB before i did that
it completely depends on if the attack uses an attachment or not
you can do "developer 2" in the console to see hitboxes, grapple hitboxes will always be dark blue spheres, regular hitboxes will be colored completely randomly
what melee were you using? newer melees have ditched attachments on playermodels and should work on all of them, but older ones still rely on playermodels
if youre the admin or the server youre playing in allows you to use the cheat code, just do W+A+S+D+SHIFT+SPACE all at once
otherwise, youre supposed to hit your enemies and with each hit a "cursor" (white selection) will move from ability to ability. once this cursor is on one of them, you can either use the ability 1 (R or W+R with level 2) to hit someone with it and unlock the ability the cursor has selected, or you can do S+R to just unlock it right away. if the ability the cursor chose is already unlocked AND it has more levels than 1, it will move it on to level 2 then 3. if not, it will move on to the next ability