Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

ES Vienna Mk III -Ion Kite BS
4 Comments
Yaddah  [author] 15 Aug @ 1:49pm 
The chain should be set up already, but maybe something changed along the update that broke old crew assignments. I've been hearing that a few times.
Glad you like it. I'm currently working on the new line of ES ships with heat tech.
Jasper Moneyshot 14 Aug @ 9:00am 
Really nice ship, running the B1 version in my game at the moment and most enemies don't do much more than chip away at the armour section in the front which is easy to repair.

Only thing I'd say is it might be worth setting resource supply chain mode for the reactors => batteries, as at least in my game, the crew are kind of stupid and decided to jump out of the airlock to carry energy from the engines to the middle section. Worked perfectly after I set up the chain.
Yaddah  [author] 10 Nov, 2024 @ 4:46pm 
Thx, I overlay many different fades of the pretty much all the layers to achieve shadow shapes that would otherwise be impossible. But it's very difficult and relies on a lot of tricks. If you look closely around the middle reactor for example, you'll see some parts of the shadows look suspiciously blue. That's because they're not actually part of the shadow layer.
*⁧⁧DaGrumb* 10 Nov, 2024 @ 1:06am 
Bro, how did you get your shadows and transitions of color so gahd damn clean?