Serious Sam 4

Serious Sam 4

Tank Crash Tunguska
8 Comments
The solar flare. 10 Jan @ 6:37pm 
22:07:19 ERR: Puppet #ObjectAddress(CVehicleEntity, 0x020b3d5d) (Content/SeriousSamSM/Databases/Puppets/Vehicles/Tank.ep) is dynamically spawned but without a spawner. This will not work with save games.
Fred-104 12 May, 2024 @ 6:45pm 
@MarkJ @DestroyerNel If you do backport over the SM weapons to SS4, can you make them available in NSKuber's Resource Manager (NRM)?
MarkoJ 25 Feb, 2024 @ 5:37pm 
@DestroyerNel, just re save all the files associated with a resource you want to port (e.g. weapons) and load them in SS4 editor. It's simple. And if the burner is not working correctly- check if its using a resource of some kind, that you didn't re save. Because I managed to load it in SS4 fine.
Sedna 19 Feb, 2024 @ 12:25pm 
some people were able to port all the SM weapons in fusion , maybe look at thier code for a clue ?
Artemy 19 Feb, 2024 @ 9:40am 
cool. i think AK would be easy to port though
DestroyerNel  [author] 18 Feb, 2024 @ 9:33pm 
@Artemy I tried Crossbow and Burner. Crossbow is just fine but Burner didn't work. I'll try some more.
Artemy 18 Feb, 2024 @ 10:11am 
can you port weapons from SM?
Serious Damn 17 Feb, 2024 @ 10:16am 
Cool