tModLoader

tModLoader

Better Caves
236 Comments
虞悖 8 Aug @ 2:31am 
973822438
一起建了个全是泰拉汉化作者的交流汉化的群)不知道有没有兴趣加一下)
Big Man 20 Jul @ 12:02pm 
Does this work with remnants both have features I want such as the POIs and granite/marble reworks from remnants but the caving of this is great too
FORGE 18 Jul @ 12:41pm 
does other mods that change the underground world gen affect this? spirit mod reborn added new underground world gen
Verveine  [author] 11 Jul @ 3:47am 
@Piipiipoopoo520 use the config file
Piipiipoopoo520 10 Jul @ 6:31pm 
any way to remove the accessories from the mod myself?
DisKorruptd 2 Jul @ 11:04pm 
No worries if it doesn't work, the attempt alone is much appreciated.
Verveine  [author] 2 Jul @ 3:14pm 
@DisKorruptd That might be worth a shot, although I can't promise anything
I do not know how shimmer is coded, nor how it'll work in my "false" reversed gravity, and would likely have to come up with a bandaid solution
DisKorruptd 22 Jun @ 4:20pm 
I have a request for an update... Can you make it where if a player is affected by both gravity and shimmer, if they hit a roof with shimmer still active, they fall through the roof, only deactivating once they de-shimmer? (I was hoping to make a shimmervator through wiring the two traps together with two buttons)
ICfPSeele 20 Jun @ 7:18pm 
和remnants兼容吗
DisgrAce 15 Jun @ 2:54pm 
This and Orchid Mineshaft improves the early game soo much.
Angel_Enriq 13 Jun @ 8:21pm 
es compatible con "Microdungeons And More - A Worldgen Mod"?
Angel_Enriq 13 Jun @ 8:20pm 
es compatible con spirit clasicc?, y reborn?
mtpjstill 24 May @ 5:33am 
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE
░░░░░░▐▌▀▄▀▄▀▐▄░░ WORKSHOP
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░
░░░░░▐▌░░░░░░░░░█░░
Verveine  [author] 19 May @ 8:56am 
😁
Зюзя 18 May @ 11:41am 
Pressure trap is funny
Люблю АлиночкуХвощ(и немного ксенофила)
Verveine  [author] 28 Apr @ 2:28pm 
You have to be considered in a marble or granite biome, I do not know the specifics
Mr_Roman 27 Apr @ 11:16am 
Can you tell me how many granite and marble blocks it takes to be able to catch accessories from these mini biomes?
Zynso 25 Mar @ 7:17am 
lmao
MelkyGG89 23 Mar @ 5:18pm 
the shimmer trap break the game, i went to the jungle temple by accident in pre-hardmode
digitalandrew 23 Mar @ 2:45am 
had issues with world generating with a bottomless pit, may be due to compatibility issues
季风流年 6 Feb @ 9:43am 
如果这种只是原版扩展的mod多一点就好了
iznxai 4 Feb @ 5:16am 
infinite loading anomaly with fargo's best of both worlds when selecting "random" for world evil during world creation

Works fine if you choose either evil
JamesTripleQ 29 Jan @ 10:19am 
so I was using recipe browser to check and accidentally clicked on the orchid mineshaft tab and not this one because they have similar icons lol
Verveine  [author] 29 Jan @ 10:17am 
@JamesTripleQ there already are recipes for the traps
JamesTripleQ 28 Jan @ 2:32pm 
would it be possible to add recipes for the various traps from this mod?
theVoid 21 Dec, 2024 @ 3:53am 
maybe just me but it gives noita vibe
Fish-Shaped Crackers 20 Dec, 2024 @ 11:21pm 
amazing mod especially in co-op worlds, however in pvp worlds this kinda makes it omega easy to find players so im not sure how i feel about that
Paqrat 16 Nov, 2024 @ 3:11pm 
I placed a shimmer trap and stepped on it but it doesn't do anything. is this intentional? I wanted to try some shenanigans with falling thru blocks. :(
Lynxical 3 Nov, 2024 @ 11:13am 
Some imo notes:
Granite Emblem
This is very good, not overpowered but extremely nice to have early game
Marble Stiletto
This is kind of bad. It's barely better than Shark Tooth Necklace (+3 damage vs +2 damage) but has a ton of drawbacks due to the small radius.
Buff Recommendation
I'd either make the damage +5 with no radius change or +4 with a 5ish tile radius buff. Shark Tooth Necklace would almost always be better due to it being global.
Mushroom Ring
This is also pretty bad. 10 health healing orb that can proc every 10 seconds, effectively becoming 1hp/s (the same as a Band of Regeneration), it's worse than Band of Regeneration most of the time because of the drawback of needing to kill enemies.
Buff Recommendation
Make the healing orb heal for 20hp. This gives it an effective 2hp/s but also has a more noticeable effect. This helps gives it a better identity compared to Band of Regeneration.
CresentMoon 31 Oct, 2024 @ 8:09am 
@Prominent
at this point, I do not think people have learned to read
'THE MOD SHOULD BE COMPATIBLE WITH ANYTHING'
Prominent 96 28 Oct, 2024 @ 10:16am 
do mods like this have thorium and calamity compatibility? i don't want to accidentally ruin the world I use it in lol
Zara ♡ 15 Oct, 2024 @ 7:21pm 
Oki
Good to Know. They must have tweaked their mod a bit because I remember when the mod first came out the dev basically said use it alone because nothing that changes world gen works with it. So that's good he modified it to work with other larger mods :)
Verveine  [author] 15 Oct, 2024 @ 12:42am 
I just generated a world (medium, corruption) with remnants and it worked just fine on the first try.
All the changes made by Better Caves happen very early in the worldgen process and can easily be overriden, therefore no cave changes remain after the remnants worldgen
Traps are here however, and biome chest items will be generated as intended
I do not suggest using both mods together, but it shouldn't break per say
100yearsdungeon 14 Oct, 2024 @ 10:00pm 
why is this crashing with remnants mod? did remnants mod very clearly say this on their mod page? does anything that changes world generation clash with remnants mod?
Zara ♡ 30 Sep, 2024 @ 9:22pm 
Anything that changes the world generation WILL clash with Remnants mod!!!

Remnants dev say this very clearly on the mod page!! So why do people keep asking if Remnants will clash with a mod that ADDS DIFFERENT WORLD GEN!?!
Some of you are very stupid lol :um_coffee:
Verveine  [author] 25 Sep, 2024 @ 6:54am 
?
Someone 25 Sep, 2024 @ 4:57am 
Copyright?
Verveine  [author] 24 Sep, 2024 @ 10:35am 
Updated the mod :
- Added Russian localisation (by Alino4kaHvoshch)
Nyxtus 17 Sep, 2024 @ 12:28pm 
As has been said but just stating it here for anyone else wondering - It does indeed conflict with Remnants and frequently hangs/freezes at the "Microdungeons" stage.
なかの31 12 Sep, 2024 @ 3:49pm 
Really added some interesting world generation formations. Would be cool if in the future there were more.
Corrupted Slime 11 Sep, 2024 @ 6:08am 
Cool mod btw, I love vanilla+ mods like this one
TheShaido 9 Sep, 2024 @ 7:00am 
suka
Ssirnichek 7 Sep, 2024 @ 9:33pm 
eeee
CresentMoon 7 Sep, 2024 @ 7:46am 
@Verveine
You are most welcome
Verveine  [author] 6 Sep, 2024 @ 3:40am 
thank you lol
CresentMoon 5 Sep, 2024 @ 9:45pm 
@PLMU
I will answer for the mod creator but
REALLY

THE MOD SHOULD BE COMPATIBLE WITH ANYTHING, I heavily recommend using it alongside my Orchid Mineshaft mod.
Should you find any incompatibilities, please let me know!

It clearly stats it is compatible with Calamaity

seriously people need to read the description
PLMMJ 5 Sep, 2024 @ 1:01pm 
Looking to add it to a sadomasochism fulfilling abomination modpack, three questions:
- Calamity compatibility?
- How does it affect get fixed boi?
- What new dangers does it add
Milk. 2 Sep, 2024 @ 8:42am 
@Autumnis that's the natural vanilla shimmer cave
CresentMoon 25 Aug, 2024 @ 9:53am 
@Autumnis that would be where Advanced World Generation mod comes in play then, able to make bigger worlds, so if this mod dwindles the number of ores, Advanced World Generation would fix that then