Arma 3
Operation Epicenter [SP][Coop-5]
29 Comments
Aurora 18 Jun @ 9:22pm 
I can't find the intel from the base for this one. Can anyone tell me where it is?
BiohazardPT 6 Feb @ 12:49pm 
Really good mission. I would like to see a full campaign made by this author as i come to realize that it's common for him to make great missions like this one.
Beaver13_Fr 20 Nov, 2024 @ 8:47am 
This is a very good mission! The player can choose his path, take the time to analyze the situation and observe the movements of the enemies.
The search for information in some documents is a very good idea and contributes to the immersion! This mission really gives the impression of being a SAS/CTRG operator during an operation in the desert. Good job!
Cap10_Nade 18 Nov, 2024 @ 12:44pm 
Played it with ACE (no Medical) and LAMBS and it was fun playing it in milsim-style. The ending could be a few seconds longer - maybe with entering the heli ... just to enjoy the success. Like :selike:
marco.toppy 6 Nov, 2024 @ 10:45pm 
good mission and good IA !
Croc 24 Sep, 2024 @ 10:00am 
nice 10
Komodo 26 Jul, 2024 @ 2:56pm 
fun mission zahl
ty
Avant-garde 8 Jul, 2024 @ 7:28am 
Enjoyed the mission! Nice work
PaweU 16 Jun, 2024 @ 10:06am 
Simple and cool mission.
z4driver 24 Apr, 2024 @ 7:40am 
Another good mission. Thanks
robbyhippo1st 12 Apr, 2024 @ 3:01pm 
AI is so stupid in ARMA 3
BrutalWang 16 Mar, 2024 @ 1:30pm 
Pretty dope mission, really like it !
zahl  [author] 5 Mar, 2024 @ 3:14am 
Thanks you, really! Placing enemies and get them to act right can be pretty annoying (thanks to Arma AI in general) and I sometimes struggle a lot on how to place patrols, etc so it's nice when somebody appreciates that stuff
JPAB97S | Kiosk 5 Mar, 2024 @ 3:01am 
Finally got around to replaying this one after the fix, and well... it was really good as usual. One thing I love about your missions is you that you know how to place enemy units around the AO, and have them react to the player in a realistic manner. It never feels too overwhelming, but still challenging. And the enemies react the way you'd expect them to. 10/10
Nokecity2 25 Feb, 2024 @ 10:37pm 
Good mission
powerlesspath.gaming 7 Feb, 2024 @ 12:04pm 
Really fun mission. Amazing Job!
zahl  [author] 4 Feb, 2024 @ 8:19am 
Thanks for the feedback! I'm glad to hear that everything works in multpiplayer
JTS 4 Feb, 2024 @ 8:02am 
Simple and good. All actions/interactions worked fine in multiplayer :lunar2019coolpig:
zahl  [author] 3 Feb, 2024 @ 9:04am 
Well, turns out I forgot to delete a trigger that was supposed to end the mission as soon as the player enters a vehicle. Sorry for the inconvenience
zahl  [author] 3 Feb, 2024 @ 8:59am 
Thats really weird, because the mission isn't supposed to end until the device got picked up which wont happen until you interact with objects at the test site

So the truck of the QRF seems to be the culprit. I'll look into it and probably just lock the truck
JPAB97S | Kiosk 3 Feb, 2024 @ 8:55am 
I should clarify also the Find Intel (CSAT HQ) task was assigned, but not completed. And I never left the SFIA Field HQ.
JPAB97S | Kiosk 3 Feb, 2024 @ 8:51am 
I just played the mission, and encountered the same as C.J. After eliminating all enemies at the SFIA Field HQ, and taking the Intel, a truck with QRF showed up. Ambushed them, and then got in the truck and the mission completed.
zahl  [author] 3 Feb, 2024 @ 3:48am 
By final location, do you mean the test site ? Because the mission is supposed to end after the friendly helicopter picking up the device so is there a chance you just didnt look out for that?
If it ended after the CSAT outpost , I honestly wouldn't know what caused the mission to end as it's tied to a few things happening that could not have happened by then
C.J 3 Feb, 2024 @ 3:33am 
hey, thank you for mission. But i think i encoutered a bug, mission suddenly ended as completed when i grabed intel and went to final location. When i get rid of QRF in truck and then got into truck to make my traveling faster my sounds started to fade out till final black screen
Jaeger 2 Feb, 2024 @ 8:30am 
Nice Scenario related with Main story !
onestar 2 Feb, 2024 @ 3:13am 
For me all the intel was there. Really nice mission!
zahl  [author] 2 Feb, 2024 @ 2:39am 
@Chris P. Bacon

The first base? (SFIA Base ingame) The intel is supposed to be outside, ontop of some crates near to the truck - it should be on a table at the CSAT base tho so if it's not there, that's a bug and I'll look into it asap
[9RT]V®M®F® 2 Feb, 2024 @ 2:26am 
:steamthumbsup:
Chris P. Bacon 2 Feb, 2024 @ 2:24am 
Hey there. Currently trying the scenario and i'm at the part where i'm supposed to search the intel. The document should be on the table at the marked house right? because my end it's not there. Could you check it out?

Sorry for the trouble and thanks:)