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Pretty much
@DieSpinne(GER)
If I deleted this mod (and I certainly wouldn't do this without Tele's explicit approval), it would mean nobody would be able to pick up this mod's maintenance. See, I jumped in to update this mod thoroughly - I wasn't the mod's original author. Right now, I'm awaiting the moment when Tele, the map maker and original creator of the mod, finally gets some time to actually work on new maps from scrap to update the mod (possibly as a new release idk, the finer details are nonexistent). Will this mystical update happen? I hope so. That's all I can say in this matter.
His majesty Mr TeloRorero is busy with everything BUT updating this mod, unfortunately
decide this trouble
Even if you don't, you should be proud with what you've managed to accomplish so far anyway!
Once I'm finished reworking one of the missions I can update the mod. At this very moment I can't even launch the game, so I'm not sure when I'll be able to finish the rework and update the mod.
"@boomer_in_the_game I didn't make this stuff, and afaik it comes from other mods. @TeleRory will know more on this subject."
Hello, I am very slow, as I am busy with my other major project. So I missed this. The British Paratrooper models were from a MOWAS2 mod (if I am not mistaken)—ComradIvan's HD skinpack. (I don't remember which one), so you should ask them instead, as we asked them specifically for this only, no other thing.
Hope this helps! Also Kapitan, I am not involved with developing (this) mod, so its all up to you to choose, and decide. All credits are clear enough (I hope). I am too busy with the World in Conflict project so yeah, and managing it so yeah.
The 2 British missions are NOT supported atm - any bugs regarding them will not be fixed until a British faction is officially available (due to the fact the missions require major reworking in terms of units anyway)
First tank mission works flawlessly for me, gonna test the second one now
Btw in the second mission after killing the officers are supposed to control the extra soldiers that spawn in the tunnel? If so, we can't control them.
P.S.
If you could list the other missions that didn't work properly (save for the Stalingrad Sewers mission, as this one is already fixed), I'd be grateful