Total War: WARHAMMER III

Total War: WARHAMMER III

Audio Mixer
288 kommentarer
Kurisu-kun For 1 time siden 
@Thraxus
Yeah, think it did the same for me
Thraxus For 16 timer siden 
is there a way to revert to the version before today's update? It broke my save x3 No worries if not.
BasedMemes  [ophavsmand] 1. okt. kl. 7:07 
no you should not have both enabled
Jolc3r 28. sep. kl. 21:33 
I did not. The description on the other said I could only have one enabled...

I can try having both enabled if that makes a difference.
COU Team Projects 28. sep. kl. 21:07 
Did you have both this and the temp fix enabled?
Jolc3r 22. sep. kl. 3:26 
Tried the temp fix but the VO for Throgg is still broken. There are no unit response barks on him or on the campaign selection. I think only the quest battle VO is there now.
Louie04k 18. sep. kl. 19:08 
would using this cause crashes? if it wont idc about new voice lines
BasedMemes  [ophavsmand] 8. sep. kl. 16:56 
Okay so temporary fix can be found here:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3166223310

PLEASE FOLLOW THE INSTRUCTIONS ON THE MODS PAGE.
BasedMemes  [ophavsmand] 8. sep. kl. 11:52 
lol! Automaton that’s a wild take my dude, you okay over there?

The audio mixer does indeed need an update to account for the new VA added. I appreciate everyone’s patience in the meantime. Modded audio will still work and the new stuff will unfortunately not until an update is made.
Dragon32 6. sep. kl. 9:04 
@Automaton In A Thong
Not sure why idiots keep on posting. Perhaps they should pass their sock puppet to someone else or just not post.
Automaton In A Thong 6. sep. kl. 4:17 
Not sure why mod authors seem so allergic to keeping their mods up to date. Perhaps they should pass it to someone else or not make mods.
n.pedrazalis 4. sep. kl. 13:56 
Hello the mod is outated in my mod manager uptate please
Darkwolf 2. sep. kl. 5:51 
This mod seems to interfer with the new voices and voicelines added by the new update, just a heads up.
Johnny 5 31. aug. kl. 0:11 
is it due to this that some heroes use the voice lines of faction leader?
BasedMemes  [ophavsmand] 3. aug. kl. 13:44 
The mod does not need an update, it loads just fine.
BasedMemes  [ophavsmand] 3. aug. kl. 13:43 
Quick PSA folks - CTDs are caused by database, script, and xml conflicts. Guess what this mod doesn’t have?? Any. Of. Those. Things.
PriestofHiroshima 15. juli kl. 5:56 
Seems to crash the game with the Araby submod as of date posted, certain lines cut off and results in crashes with some voicelines. Notably the magician caster lord in my case. No crashes related to character selection with the mod disabled.
conpower26 9. juli kl. 18:30 
outdated?
Jack Greedy 8. juli kl. 1:36 
I can confirm it still works with mods that requires Audio Mixer.
IronGigas 21. juni kl. 1:20 
is it working with current version of the game?
Mumion der Unsterbliche 18. juni kl. 2:02 
Update Please !
< blank > 30. mar. kl. 5:30 
@Pear I also compared WH2 and WH3 just now, and the menu music is fine—it previously seemed like some parts were missing, and that impression stuck in my memory.

Regarding WH1's music, I meant that, for example, when starting as Markus Wulfhart in WH2, we get music from WH1, which closely resembles this track https://youtu.be/hwc1-qpmZ38?si=yGJWdHBgqe6uoCvq . In WH3, a similar but not identical track might play in the same campaign, and it's not always the same.

If I understand correctly, the developers of WH3 created a lot of new music and added it to the rotation of track playback. The music from WH1 carried over into WH2, for which they only created new music for the new races (Skaven, Elves, etc.), but in WH3, they took a different approach.

I hope you understand what I mean.
Pear  [ophavsmand] 28. mar. kl. 15:12 
@< blank > I've just checked in WH2, and the DLCs backgrounds in the main menu have the same music as they do in WH3. Changing the background in WH3 also does change the music. I've not got WH1 installed to test but what do you think is missing from that?
Dragon32 28. mar. kl. 9:28 
xan 28. mar. kl. 8:54 
@BasedMemes naah m8 ppl are clueless, keep up the good work btw you have no idea how much the community appreciates the modders
BasedMemes  [ophavsmand] 28. mar. kl. 5:38 
There’s a wiki page blank. Or you can go to the modding den discord. Although sound modeling is a pretty new thing that not many people know how to do to my knowledge there’s around four or five of us that know how so if you want to learn the ropes of specifically that you might be better off waiting for the YouTube guide we will make when the new tool for asset editor launches
< blank > 28. mar. kl. 3:44 
@Pear Where can I find information about modding TTW3? Is there a PDF or any general introductory information about the tools? I know nothing about it. For example, The Witcher 3 has an introductory guide to modding.
BasedMemes  [ophavsmand] 27. mar. kl. 17:32 
Xan I'm aware why people ask, I just feel like after near a decade of TWWH the community should be a little more up to speed on how modding works.
Pear  [ophavsmand] 27. mar. kl. 13:36 
@< blank > It can be done. Just need to find someone with interest to do it :)

@xan I'll update the mod this weekend.
xan 27. mar. kl. 9:18 
@BasedMemes m8 the reason why people are telling you to update the mod is because when they launch the game they see this yellow exclamation mark icon next to your mod, if you have any influence over this symbol, fixing it will clear up all confusion.
< blank > 26. mar. kl. 6:22 
Is it still impossible to bring back the music from WH1 in 2025? What’s the current situation?

Besides that, WH3 not only lacks music from the previous games, but something else that few people notice—the main menu music is broken. In WH2, each DLC had a unique theme in the main menu, but in WH3, changing the background in the main menu doesn’t change the music. people paid for this.
BasedMemes  [ophavsmand] 19. mar. kl. 15:19 
No load order does not matter here for those items. Or any others tbh.
[NC] Will Francesco 9. mar. kl. 23:13 
does load order matter? What about with other audio mods, like louder thudding crossbows, audio levels rebalanced, etc?
Pear  [ophavsmand] 22. feb. kl. 3:50 
@Gleen Cross Music is still in the works, but I'm curious what do you mean, by the old warriors of chaos music, was there some of it that wasn't ported from a previous game or something?
BasedMemes  [ophavsmand] 19. feb. kl. 4:11 
The mod was not updated because of anyone’s instance. I added audio for a mod that hasn’t released yet so that when it does release it’ll work day one with no fuss from the mixer.

The thing with modding is anything is possible. It just depends on how much work a person is willing to throw at it. I personally won’t touch music with a ten foot pole unless it’s for like COU, Nippon, Hung, or any other project I’m personally involved with. Especially vanilla music for a vanilla culture. I just lack any passion to drive the amount of work it would take. But that doesn’t mean someone else won’t want to.
Gleen Cross 17. feb. kl. 23:41 
I've seen you just updated the mod after people insisted so much, lol anyway, do you think it's possible to substitute the soundtrack? I bet many people miss the old Warriors of Chaos music, to hear Daemons of Chaos music playing as Norsca just feels wrong
YashaSkaven 4. feb. kl. 8:19 
so how do i know the mod is working
Marilion 9. jan. kl. 11:32 
sorry its working!!!
Marilion 9. jan. kl. 10:38 
Really? all this mods for example OVN depends of you!!!
BasedMemes  [ophavsmand] 8. jan. kl. 20:33 
Update what exactly? I don’t know how many times we have to keep repeating that this doesn’t have any database or script that will cause a crash. If you’re getting a crash it’s someone else’s mod, narrow down which mod causes the crash and go over to their page and talk to them.
Marilion 6. jan. kl. 8:57 
Need to report that to OVN.....its crashing!!!!! update it please.
COU Team Projects 31. dec. 2024 kl. 15:25 
Garfuncle you’re in the wrong place my dude. Need to report that to OVN.
Garfuncle 30. dec. 2024 kl. 16:59 
Failed to load mod file [script\campaign\mod\ovn\json.lua], error is: cannot open json: No such file or directory. Will attempt to require() this file to generate a more meaningful error message:


From Runcher error log
Quickstraw 20. dec. 2024 kl. 13:39 
Thanks for the update!
Disciple Toki 19. dec. 2024 kl. 9:11 
You are awesome, thanks so much for all you contribute and all the time you give to us without anything in return. You are truly an amazing human being—much love.
Pear  [ophavsmand] 18. dec. 2024 kl. 15:06 
All updated at last! Update includes some more awesome audio from OvN for a few of their projects. Any issues let us know.
NothingFancy 18. dec. 2024 kl. 10:30 
Thank you for letting the comm. know that you are updating it. Take your time and thank you for what you do
Disciple Toki 18. dec. 2024 kl. 7:08 
Hey all, I see people mentioning an audio temp fix but I cannot find it anywhere, Google is failing me. Can anyone point me in the right direction?
COU Team Projects 17. dec. 2024 kl. 19:45 
Or ya could sub to the audio temp fix. No update on when for know. Hitting a snag on the merge process. Hopefully will be ready in the next day or two, but no promises.
HazardHawk 17. dec. 2024 kl. 9:57 
For those waiting, unsub from this mod. That simple. It is in "movie" format meaning it doesnt require selecting when present to attempt to load. OR, open in Pack File Manager and convert from movie format to stop it from loading until it is updated. Mods work fine without this, you only miss a few voice lines.