Black Mesa

Black Mesa

improved black mesa ragdolls
62 kommentarer
MoiCestTOM 3. feb. kl. 9:59 
ragdoll are completely broken
guppy 2. jan. kl. 3:18 
how do i make the ragdolls work? or like what file do i put them in or something?
Nax 28. dec. 2024 kl. 16:36 
The ragdolls are so floppy what the hell
anormalgamer54432 19. dec. 2024 kl. 17:13 
only problem is it stretches and deforms the ragdolls in source coop servers
jahpeg  [ophavsmand] 19. nov. 2024 kl. 0:41 
yeah only way to fix it is to start from a new game
Deezy 17. nov. 2024 kl. 20:59 
ragdolls work fine for enemies i killed, but ragdolls of bodies i didnt kill are completely stretched out all over the place
noobmaster68 4. sep. 2024 kl. 5:47 
with great power comes with great responsibility
Kal the Meowlord 28. aug. 2024 kl. 0:32 
ok yep. seemed like it worked that way.
Kal the Meowlord 27. aug. 2024 kl. 5:22 
if I were to add the phy files to the models of BMCE, would I just have to take a random phy file from this (after unpacking via Crowbar?) and replace/rename the phy files with it in the BMCE vpk's? or is there more to it than that?

I tried simply removing the phy files like @jahpeg suggested further below in the comments but all that changed is that now some of the character models have visible wireframes visible... granted, i'm not super familiar with modding tbh
Sabthatguy (sabqnsny) 23. juni 2024 kl. 10:24 
I like it just wished it works with skins is all
Hgrunt Medic 9. juni 2024 kl. 16:41 
Could you make a version of this for BMCE AND BMCER AND H.E.C.U. Realism Expanded and H.E.C.U. Realism Expanded different look?
floppa with a gun 24. maj 2024 kl. 18:00 
woah. Ngl, these ragdolls are pretty bouncy 🫦
tuesday 20. maj 2024 kl. 1:36 
compatible with BMCE?
MNO 19. maj 2024 kl. 20:03 
@Qu4r4ntine You need to create her. Here is the guide: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=502670746
Scout (Jeremy) 19. maj 2024 kl. 19:22 
Wheres the custom folder?
Magnum Opus 26. apr. 2024 kl. 18:26 
Would this be compatible with BMCE?
slawastr 26. apr. 2024 kl. 5:32 
)))):steamthumbsup::steamthumbsup:
Captain Eierstock 20. apr. 2024 kl. 5:32 
ok i tried to do that it seems to work but all dead bodies that werent killed by me looked really streched out
Captain Eierstock 20. apr. 2024 kl. 5:17 
thank you!
M0URN1NG5TAR 19. apr. 2024 kl. 15:44 
You can safely unsub from the mod after that, I forgot to mention.
M0URN1NG5TAR 19. apr. 2024 kl. 15:42 
Captain Eierstock
Subscribe
navigate to steamapps/workshop/content/362890/3148192589
move the .vpk file to your Black Mesa/bms/custom folder
Captain Eierstock 19. apr. 2024 kl. 14:29 
how the hell i install this
Yookuo 17. apr. 2024 kl. 10:04 
Finally 2003 year ragdoll physics in our beloved modern remaster
TCMOREIRA 16. apr. 2024 kl. 17:00 
That'd be great!
Ordinal 11. apr. 2024 kl. 8:47 
Hey, me again. At this point in time, I'm considering either switching to another mod (non-existing mod unfortunately.. A.K.A Vanilla ragdolls), or just deleting BMCE itself and just live with this. I cannot figure out where else I can find the BMCE .phy files other than deleting it itself.
Ordinal 10. apr. 2024 kl. 12:05 
Oh, Sorry. It's just that I don't usually get my point across multiple messages and I don't really 'chat' in the Steam Comments. So yeah. Sorry about floodin' it. I believe the BMCE mod replaces them, since the npc_create npc_human_grunt spawns in the HECU:R ones.. Or.. BMCE HECU.. Whatever it's called.

Another thing, How do I use the HECU Physics files from this mod? Or.. Whatever? (Sorry, It's 'very' hard for me to understand since I'm not native to.. English.. Y'know what, this point doesn't stand anymore.) Where do I even find it? I also can't find any other .phy files for the HECU:R models, So I'm a bit lost here.. Heh..?
jahpeg  [ophavsmand] 10. apr. 2024 kl. 11:58 
if the mod you're using adds new models instead of replacing existing ones, you'll have to replace their physics files yourself. this mod only affects models included in the base game. you can use any of the HECU physics files from this mod and that should work fine

and if you could try and keep it to one comment at a time, that'd be appreciated
Ordinal 10. apr. 2024 kl. 10:55 
New discovery, only the peeps that spawn with the shotgun work.
Ordinal 10. apr. 2024 kl. 10:37 
Okay, so, only the grunts work sadly. Medics and Commanders don't.
Ordinal 10. apr. 2024 kl. 9:50 
Still only specific ones seem to work.
Ordinal 10. apr. 2024 kl. 9:33 
Did, didn't work.
Ordinal 9. apr. 2024 kl. 15:38 
So I delete all the .phy files, and THEN it'll work, correct?
jahpeg  [ophavsmand] 9. apr. 2024 kl. 15:09 
thats correct my quadposting friend
Ordinal 9. apr. 2024 kl. 6:12 
Question.. Are .phy files physics files?
Ordinal 9. apr. 2024 kl. 6:04 
Problem is: Every model except the stuff from BMCE (BMRF Staff and HECU Combatives) don't work. Only a few specific HECU Combatives work.
Ordinal 9. apr. 2024 kl. 5:57 
Nevermind, it does work, but only with specific models for some reason.
Ordinal 9. apr. 2024 kl. 5:53 
Doesn't look like it works with BMCE, as I'm using it RIGHT NOW, and using THIS RIGHT NOW. Maybe I installed this incorrectly? Oooorrr maybe BMCE has a Physics file. Idfk.
C1TY 4. apr. 2024 kl. 12:04 
now do for gmod
TCMOREIRA 1. apr. 2024 kl. 10:53 
Good to know mr/ms "No".
That's useful information!
no. 23. mar. 2024 kl. 12:16 
this works with BMCE as i just did it
TCMOREIRA 21. mar. 2024 kl. 19:02 
Thanks!
jahpeg  [ophavsmand] 5. mar. 2024 kl. 20:35 
if your custom model has its own physics file you have to manually remove it
black mesa is the only source game where you have to do this
TCMOREIRA 5. mar. 2024 kl. 19:57 
Is it compatible with custom models?
cornchip 2. mar. 2024 kl. 6:01 
i don't know if i install it correctly or not but it doesn't work with human npc, except headcrab zombie
HexeR 8. feb. 2024 kl. 17:54 
Everyone is now filled with jello.
Kex 2. feb. 2024 kl. 11:47 
Works fine for me on a few modded maps with BMCE, probably because there's next to none scripted deaths. I have the poor taste to enjoy vanilla ragdolls in dying motion at least, but the aftermath is definitely more realistic with this mod.
Barry the Dreemurr 1. feb. 2024 kl. 14:42 
why are they all in the family guy death pose
✙ L E V I ✙ 31. jan. 2024 kl. 16:32 
meh
MyGamepedia 31. jan. 2024 kl. 8:29 
Houndeye have issue with head
thatmoodyguy 29. jan. 2024 kl. 18:43 
@Black Mesa Security officer I just tested it. In a custom folder with just this mod and the HLA Zombie animations mod, the game crashes when trying to load the first map of Xen