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also if either deck would have more than 10 cards, cards start getting torn starting with the oldest one
but yeah glacies made a mod that turns the board back to the vanilla color
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3538275368
the black card you mention refers to the speedrun timer which i recommend turning on from the settings. basically the card gives +3 firepower but you lose 1 of these firepowers at minutes 1,2 and 3, meaning you want to go fast
Now on the other hand there's a black card with a similar ish kind of art to the card I mentioned above but vastly different effect, it's the one that give extra firepower depending on a timer or some sort, but here I'm totally confused with how it works.... The timers are like something under 1 to 3 minutes or something like that...
But what does that even mean? What is the timer even mean? And what I noticed is that if I got the card in earlier floor, I would always lose 1 firepower bonus or 2 as the floors increases... What's really happened with that card?
also can you go to any gun in the selection menu and press any button from 0 to 9 and tell me if any completion badge appears?
2) get -10 absolution
3) hellmare doesn't spawn if you have a moat card for tech reasons
General Info/Self Help explains her mechanics in more detail
Starvations. Note that unless you have like 50 firepower, you don't want to attack Hellmare directly because she will increase the HP of all Starvations.
gamble: your pellets deal between 1 and "gamble value"
absolution: absolution gives "absolution value" firepower for each soul slot that does not hold a soul currently